mirror of
https://github.com/BlackMATov/evolved.lua.git
synced 2026-09-10 13:17:15 +07:00
v1.6.0
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@@ -60,7 +60,7 @@
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- [Chunk](#chunk)
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- [Builder](#builder)
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- [Changelog](#changelog)
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- [vX.X.X](#vxxx)
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- [v1.6.0](#v160)
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- [v1.5.0](#v150)
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- [v1.4.0](#v140)
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- [v1.3.0](#v130)
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@@ -1312,7 +1312,7 @@ builder_mt:destruction_policy :: id -> builder
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## Changelog
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### vX.X.X
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### v1.6.0
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- Significant performance improvements of the [`evolved.REQUIRES`](#evolvedrequires) fragment trait
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- Added the new [`evolved.depth`](#evolveddepth) function that returns the current depth of deferred scopes
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+4
-3
@@ -17,6 +17,7 @@
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1. Insert the new function into the `evolved` table in `evolved.lua`.
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2. Create tests for the function in `develop/testing/function_name_tests.lua`.
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3. Add the new test to `develop/all.lua`.
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4. Document the function in the **Cheat Sheet** and **API Reference** sections of `README.md`.
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5. Provide a description in the **Overview** section of `README.md`.
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6. Describe the update in the **Changelog** section of `README.md`.
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4. Update the Teal type definitions in `evolved.d.tl`.
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5. Document the function in the **Cheat Sheet** and **API Reference** sections of `README.md`.
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6. Provide a description in the **Overview** section of `README.md`.
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7. Describe the update in the **Changelog** section of `README.md`.
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@@ -127,6 +127,7 @@
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unpack: function(id: Id): integer, integer
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defer: function(): boolean
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depth: function(): integer
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commit: function(): boolean
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cancel: function(): boolean
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+1
-1
@@ -1,7 +1,7 @@
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local evolved = {
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__HOMEPAGE = 'https://github.com/BlackMATov/evolved.lua',
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__DESCRIPTION = 'Evolved ECS (Entity-Component-System) for Lua',
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__VERSION = '1.5.0',
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__VERSION = '1.6.0',
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__LICENSE = [[
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MIT License
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@@ -0,0 +1,34 @@
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rockspec_format = "3.0"
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package = "evolved.lua"
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version = "1.6.0-0"
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source = {
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url = "git://github.com/BlackMATov/evolved.lua",
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tag = "v1.6.0",
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}
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description = {
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homepage = "https://github.com/BlackMATov/evolved.lua",
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summary = "Evolved ECS (Entity-Component-System) for Lua",
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detailed = [[
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`evolved.lua` is a fast and flexible ECS (Entity-Component-System) library for Lua.
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It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance.
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]],
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license = "MIT",
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labels = {
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"ecs",
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"entity",
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"entities",
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"component",
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"components",
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"entity-component",
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"entity-component-system",
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},
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}
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dependencies = {
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"lua >= 5.1",
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}
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build = {
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type = "builtin",
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modules = {
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evolved = "evolved.lua",
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}
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}
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