mirror of
https://github.com/BlackMATov/evolved.lua.git
synced 2026-01-06 03:21:18 +07:00
batch operations refactoring wip
This commit is contained in:
@@ -65,31 +65,30 @@ evolved_chunk_mt.__index = evolved_chunk_mt
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local function __detach_entity(entity)
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local chunk = assert(entity.__chunk)
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local chunk_size = #chunk.__entities
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local chunk_entities = chunk.__entities
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local chunk_entity_count = #chunk_entities
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local chunk_components = chunk.__components
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local index_in_chunk = entity.__index_in_chunk
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if index_in_chunk == chunk_entity_count then
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if index_in_chunk == chunk_size then
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chunk_entities[index_in_chunk] = nil
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for _, cs in pairs(chunk.__components) do
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for _, cs in pairs(chunk_components) do
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cs[index_in_chunk] = nil
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end
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else
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chunk_entities[index_in_chunk] = chunk_entities[chunk_entity_count]
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chunk_entities[index_in_chunk] = chunk_entities[chunk_size]
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chunk_entities[index_in_chunk].__index_in_chunk = index_in_chunk
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chunk_entities[chunk_entity_count] = nil
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chunk_entities[chunk_size] = nil
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for _, cs in pairs(chunk.__components) do
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cs[index_in_chunk] = cs[chunk_entity_count]
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cs[chunk_entity_count] = nil
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for _, cs in pairs(chunk_components) do
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cs[index_in_chunk] = cs[chunk_size]
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cs[chunk_size] = nil
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end
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end
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entity.__chunk = nil
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entity.__index_in_chunk = 0
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entity.__chunk, entity.__index_in_chunk = nil, 0
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__structural_changes = __structural_changes + 1
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end
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@@ -325,236 +324,172 @@ local function __chunk_without_fragments(chunk, ...)
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return chunk
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end
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---@param chunks evolved.chunk[]
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---@param chunk evolved.chunk
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---@param apply fun(any): any
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---@param fragment evolved.entity
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---@return integer applied_count
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---@nodiscard
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local function __batch_apply(chunks, apply, fragment)
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local applied_count = 0
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local function __chunk_apply(chunk, apply, fragment)
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local chunk_size = #chunk.__entities
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local chunk_components = chunk.__components
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local chunk_fragment_components = chunk_components[fragment]
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for _, chunk in ipairs(chunks) do
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local components = chunk.__components[fragment]
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local component_count = #components
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applied_count = applied_count + component_count
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for i = 1, component_count do
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local component = components[i]
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component = apply(components[i])
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component = component == nil and true or component
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components[i] = component
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end
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for i = 1, chunk_size do
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local component = apply(chunk_fragment_components[i])
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chunk_fragment_components[i] = component == nil and true or component
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end
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return applied_count
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end
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---@param chunks evolved.chunk[]
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---@param chunk evolved.chunk
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---@param fragment evolved.entity
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---@param component any
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---@return integer assigned_count
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---@nodiscard
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local function __batch_assign(chunks, fragment, component)
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local assigned_count = 0
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local function __chunk_assign(chunk, fragment, component)
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local chunk_size = #chunk.__entities
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local chunk_components = chunk.__components
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local chunk_fragment_components = chunk_components[fragment]
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for _, chunk in ipairs(chunks) do
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local components = chunk.__components[fragment]
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local component_count = #components
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assigned_count = assigned_count + component_count
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for i = 1, component_count do
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components[i] = component
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end
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for i = 1, chunk_size do
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chunk_fragment_components[i] = component == nil and true or component
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end
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return assigned_count
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end
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---@param chunks evolved.chunk[]
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---@param chunk evolved.chunk
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---@param fragment evolved.entity
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---@param component any
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---@return integer inserted_count
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---@nodiscard
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local function __batch_insert(chunks, fragment, component)
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local inserted_count = 0
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local function __chunk_insert(chunk, fragment, component)
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local new_chunk = __chunk_with_fragment(chunk, fragment)
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assert(chunk ~= new_chunk)
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for _, old_chunk in ipairs(chunks) do
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local new_chunk = __chunk_with_fragment(old_chunk, fragment)
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assert(old_chunk ~= new_chunk)
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local chunk_size = #chunk.__entities
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local chunk_entities = chunk.__entities
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local chunk_components = chunk.__components
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local old_chunk_entities = old_chunk.__entities
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local old_chunk_entity_count = #old_chunk_entities
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if new_chunk then
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local new_chunk_size = #new_chunk.__entities
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local new_chunk_entities = new_chunk.__entities
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local new_chunk_components = new_chunk.__components
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local new_chunk_fragment_components = new_chunk_components[fragment]
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local old_chunk_components = old_chunk.__components
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compat.move(chunk_entities, 1, chunk_size, new_chunk_size + 1, new_chunk_entities)
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inserted_count = inserted_count + old_chunk_entity_count
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if new_chunk ~= nil then
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local new_chunk_entities = new_chunk.__entities
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local new_chunk_components = new_chunk.__components
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for old_index_in_chunk = 1, old_chunk_entity_count do
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local entity = old_chunk_entities[old_index_in_chunk]
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local new_index_in_chunk = #new_chunk_entities + 1
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new_chunk_entities[new_index_in_chunk] = entity
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new_chunk_components[fragment][new_index_in_chunk] = component
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entity.__chunk = new_chunk
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entity.__index_in_chunk = new_index_in_chunk
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end
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for old_f, old_cs in pairs(old_chunk_components) do
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local new_cs = new_chunk_components[old_f]
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if #new_cs == 0 then
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new_chunk_components[old_f] = old_cs
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else
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compat.move(old_cs, 1, #old_cs, #new_cs + 1, new_cs)
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end
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end
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else
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for old_index_in_chunk = 1, old_chunk_entity_count do
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local entity = old_chunk_entities[old_index_in_chunk]
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entity.__chunk = nil
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entity.__index_in_chunk = 0
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end
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for f, cs in pairs(chunk_components) do
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local new_cs = new_chunk_components[f]
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compat.move(cs, 1, chunk_size, new_chunk_size + 1, new_cs)
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end
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old_chunk.__entities = {}
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for index_in_chunk = 1, chunk_size do
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local new_index_in_chunk = index_in_chunk + new_chunk_size
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for old_f, _ in pairs(old_chunk_components) do
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old_chunk_components[old_f] = {}
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local entity = new_chunk_entities[new_index_in_chunk]
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entity.__chunk, entity.__index_in_chunk = new_chunk, new_index_in_chunk
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new_chunk_fragment_components[new_index_in_chunk] = component == nil and true or component
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end
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else
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for index_in_chunk = 1, chunk_size do
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local entity = chunk_entities[index_in_chunk]
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entity.__chunk, entity.__index_in_chunk = nil, 0
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end
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end
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__structural_changes = __structural_changes + inserted_count
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return inserted_count
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do
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chunk.__entities = {}
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for f, _ in pairs(chunk_components) do
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chunk_components[f] = {}
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end
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end
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__structural_changes = __structural_changes + chunk_size
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end
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---@param chunks evolved.chunk[]
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---@param chunk evolved.chunk
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---@param ... evolved.entity fragments
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---@return integer removed_count
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---@nodiscard
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local function __batch_remove(chunks, ...)
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local removed_count = 0
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local function __chunk_remove(chunk, ...)
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local new_chunk = __chunk_without_fragments(chunk, ...)
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assert(chunk ~= new_chunk)
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for _, old_chunk in ipairs(chunks) do
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local new_chunk = __chunk_without_fragments(old_chunk, ...)
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assert(old_chunk ~= new_chunk)
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local chunk_size = #chunk.__entities
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local chunk_entities = chunk.__entities
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local chunk_components = chunk.__components
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local old_chunk_entities = old_chunk.__entities
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local old_chunk_entity_count = #old_chunk_entities
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if new_chunk then
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local new_chunk_size = #new_chunk.__entities
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local new_chunk_entities = new_chunk.__entities
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local new_chunk_components = new_chunk.__components
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local old_chunk_components = old_chunk.__components
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compat.move(chunk_entities, 1, chunk_size, new_chunk_size + 1, new_chunk_entities)
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removed_count = removed_count + old_chunk_entity_count
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if new_chunk ~= nil then
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local new_chunk_entities = new_chunk.__entities
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local new_chunk_components = new_chunk.__components
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for old_index_in_chunk = 1, old_chunk_entity_count do
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local entity = old_chunk_entities[old_index_in_chunk]
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local new_index_in_chunk = #new_chunk_entities + 1
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new_chunk_entities[new_index_in_chunk] = entity
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entity.__chunk = new_chunk
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entity.__index_in_chunk = new_index_in_chunk
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end
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for new_f, new_cs in pairs(new_chunk_components) do
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local old_cs = old_chunk_components[new_f]
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if #new_cs == 0 then
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new_chunk_components[new_f] = old_cs
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else
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compat.move(old_cs, 1, #old_cs, #new_cs + 1, new_cs)
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end
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end
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else
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for old_index_in_chunk = 1, old_chunk_entity_count do
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local entity = old_chunk_entities[old_index_in_chunk]
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entity.__chunk = nil
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entity.__index_in_chunk = 0
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end
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for new_f, new_cs in pairs(new_chunk_components) do
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local cs = chunk_components[new_f]
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compat.move(cs, 1, chunk_size, new_chunk_size + 1, new_cs)
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end
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old_chunk.__entities = {}
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for index_in_chunk = 1, chunk_size do
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local new_index_in_chunk = index_in_chunk + new_chunk_size
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for old_f, _ in pairs(old_chunk_components) do
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old_chunk_components[old_f] = {}
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local entity = new_chunk_entities[new_index_in_chunk]
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entity.__chunk, entity.__index_in_chunk = new_chunk, new_index_in_chunk
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end
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else
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for index_in_chunk = 1, chunk_size do
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local entity = chunk_entities[index_in_chunk]
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entity.__chunk, entity.__index_in_chunk = nil, 0
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end
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end
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__structural_changes = __structural_changes + removed_count
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return removed_count
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do
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chunk.__entities = {}
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for f, _ in pairs(chunk_components) do
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chunk_components[f] = {}
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end
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end
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__structural_changes = __structural_changes + chunk_size
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end
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---@param chunks evolved.chunk[]
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---@return integer detached_count
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---@nodiscard
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local function __batch_detach(chunks)
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local detached_count = 0
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---@param chunk evolved.chunk
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local function __chunk_detach(chunk)
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local chunk_size = #chunk.__entities
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local chunk_entities = chunk.__entities
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local chunk_components = chunk.__components
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for _, old_chunk in ipairs(chunks) do
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local old_chunk_entities = old_chunk.__entities
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local old_chunk_entity_count = #old_chunk_entities
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for index_in_chunk = 1, chunk_size do
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local entity = chunk_entities[index_in_chunk]
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entity.__chunk, entity.__index_in_chunk = nil, 0
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end
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local old_chunk_components = old_chunk.__components
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do
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chunk.__entities = {}
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detached_count = detached_count + old_chunk_entity_count
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for old_index_in_chunk = 1, old_chunk_entity_count do
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local entity = old_chunk_entities[old_index_in_chunk]
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entity.__chunk = nil
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entity.__index_in_chunk = 0
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end
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old_chunk.__entities = {}
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for old_f, _ in pairs(old_chunk_components) do
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old_chunk_components[old_f] = {}
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for f, _ in pairs(chunk_components) do
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chunk_components[f] = {}
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end
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end
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__structural_changes = __structural_changes + detached_count
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return detached_count
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__structural_changes = __structural_changes + chunk_size
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end
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---@param chunks evolved.chunk[]
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---@return integer destroyed_count
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---@nodiscard
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local function __batch_destroy(chunks)
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local destroyed_count = 0
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---@param chunk evolved.chunk
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local function __chunk_destroy(chunk)
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local chunk_size = #chunk.__entities
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local chunk_entities = chunk.__entities
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local chunk_components = chunk.__components
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for _, old_chunk in ipairs(chunks) do
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local old_chunk_entities = old_chunk.__entities
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local old_chunk_entity_count = #old_chunk_entities
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for index_in_chunk = 1, chunk_size do
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local entity = chunk_entities[index_in_chunk]
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entity.__chunk, entity.__index_in_chunk = nil, 0
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idpools.release(__guids, entity.__guid)
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end
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local old_chunk_components = old_chunk.__components
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do
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chunk.__entities = {}
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destroyed_count = destroyed_count + old_chunk_entity_count
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for old_index_in_chunk = 1, old_chunk_entity_count do
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local entity = old_chunk_entities[old_index_in_chunk]
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entity.__chunk = nil
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entity.__index_in_chunk = 0
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idpools.release(__guids, entity.__guid)
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end
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old_chunk.__entities = {}
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for old_f, _ in pairs(old_chunk_components) do
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old_chunk_components[old_f] = {}
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for f, _ in pairs(chunk_components) do
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chunk_components[f] = {}
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end
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end
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__structural_changes = __structural_changes + destroyed_count
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return destroyed_count
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__structural_changes = __structural_changes + chunk_size
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end
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---@return evolved.execution_stack
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@@ -708,9 +643,7 @@ function registry.set(entity, fragment, component)
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__detach_entity(entity)
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end
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entity.__chunk = new_chunk
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entity.__index_in_chunk = new_index_in_chunk
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entity.__chunk, entity.__index_in_chunk = new_chunk, new_index_in_chunk
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__structural_changes = __structural_changes + 1
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else
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__detach_entity(entity)
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@@ -736,8 +669,20 @@ function registry.batch_set(query, fragment, component)
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end
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end
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local assigned_count = __batch_assign(to_assign_chunks, fragment, component)
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local inserted_count = __batch_insert(to_insert_chunks, fragment, component)
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local assigned_count = 0
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local inserted_count = 0
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for i = 1, #to_assign_chunks do
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local chunk = to_assign_chunks[i]
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assigned_count = assigned_count + #chunk.__entities
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__chunk_assign(chunk, fragment, component)
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end
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for i = 1, #to_insert_chunks do
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local chunk = to_insert_chunks[i]
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inserted_count = inserted_count + #chunk.__entities
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__chunk_insert(chunk, fragment, component)
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end
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__execution_stack_release(to_assign_chunks)
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__execution_stack_release(to_insert_chunks)
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@@ -853,7 +798,13 @@ function registry.batch_apply(query, apply, fragment)
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end
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end
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local applied_count = __batch_apply(chunks, apply, fragment)
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local applied_count = 0
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for i = 1, #chunks do
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local chunk = chunks[i]
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applied_count = applied_count + #chunk.__entities
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__chunk_apply(chunk, apply, fragment)
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end
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__execution_stack_release(chunks)
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return applied_count
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@@ -895,7 +846,13 @@ function registry.batch_assign(query, fragment, component)
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end
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end
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local assigned_count = __batch_assign(chunks, fragment, component)
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local assigned_count = 0
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for i = 1, #chunks do
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local chunk = chunks[i]
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assigned_count = assigned_count + #chunk.__entities
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__chunk_assign(chunk, fragment, component)
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end
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__execution_stack_release(chunks)
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return assigned_count
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@@ -938,9 +895,7 @@ function registry.insert(entity, fragment, component)
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__detach_entity(entity)
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end
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entity.__chunk = new_chunk
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entity.__index_in_chunk = new_index_in_chunk
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entity.__chunk, entity.__index_in_chunk = new_chunk, new_index_in_chunk
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__structural_changes = __structural_changes + 1
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else
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__detach_entity(entity)
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@@ -964,7 +919,13 @@ function registry.batch_insert(query, fragment, component)
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end
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end
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local inserted_count = __batch_insert(chunks, fragment, component)
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local inserted_count = 0
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||||
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for i = 1, #chunks do
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local chunk = chunks[i]
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inserted_count = inserted_count + #chunk.__entities
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||||
__chunk_insert(chunks[i], fragment, component)
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end
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__execution_stack_release(chunks)
|
||||
return inserted_count
|
||||
@@ -1003,9 +964,7 @@ function registry.remove(entity, ...)
|
||||
__detach_entity(entity)
|
||||
end
|
||||
|
||||
entity.__chunk = new_chunk
|
||||
entity.__index_in_chunk = new_index_in_chunk
|
||||
|
||||
entity.__chunk, entity.__index_in_chunk = new_chunk, new_index_in_chunk
|
||||
__structural_changes = __structural_changes + 1
|
||||
else
|
||||
__detach_entity(entity)
|
||||
@@ -1026,7 +985,13 @@ function registry.batch_remove(query, ...)
|
||||
end
|
||||
end
|
||||
|
||||
local removed_count = __batch_remove(chunks, ...)
|
||||
local removed_count = 0
|
||||
|
||||
for i = 1, #chunks do
|
||||
local chunk = chunks[i]
|
||||
removed_count = removed_count + #chunk.__entities
|
||||
__chunk_remove(chunk, ...)
|
||||
end
|
||||
|
||||
__execution_stack_release(chunks)
|
||||
return removed_count
|
||||
@@ -1056,7 +1021,13 @@ function registry.batch_detach(query)
|
||||
chunks[#chunks + 1] = chunk
|
||||
end
|
||||
|
||||
local detached_count = __batch_detach(chunks)
|
||||
local detached_count = 0
|
||||
|
||||
for i = 1, #chunks do
|
||||
local chunk = chunks[i]
|
||||
detached_count = detached_count + #chunk.__entities
|
||||
__chunk_detach(chunk)
|
||||
end
|
||||
|
||||
__execution_stack_release(chunks)
|
||||
return detached_count
|
||||
@@ -1086,7 +1057,13 @@ function registry.batch_destroy(query)
|
||||
chunks[#chunks + 1] = chunk
|
||||
end
|
||||
|
||||
local destroyed_count = __batch_destroy(chunks)
|
||||
local destroyed_count = 0
|
||||
|
||||
for i = 1, #chunks do
|
||||
local chunk = chunks[i]
|
||||
destroyed_count = destroyed_count + #chunk.__entities
|
||||
__chunk_destroy(chunks[i])
|
||||
end
|
||||
|
||||
__execution_stack_release(chunks)
|
||||
return destroyed_count
|
||||
|
||||
Reference in New Issue
Block a user