more spawn/clone debug checks

This commit is contained in:
BlackMATov
2025-04-25 00:54:41 +07:00
parent a8a51138bf
commit 5aa72e0a8e
2 changed files with 3 additions and 1 deletions

View File

@@ -2,7 +2,6 @@
## Backlog
- builders should be rewritten :/
- add PREFAB entity trait
- is/has_all/any for lists?

View File

@@ -3163,6 +3163,7 @@ __defer_ops[__defer_op.spawn_entity] = function(bytes, index)
local component_map = bytes[index + 1]
if __debug_mode then
__debug_fns.validate_entity(entity)
__debug_fns.validate_component_map(component_map)
end
@@ -3204,6 +3205,8 @@ __defer_ops[__defer_op.clone_entity] = function(bytes, index)
local component_map = bytes[index + 2]
if __debug_mode then
__debug_fns.validate_entity(entity)
__debug_fns.validate_prefab(prefab)
__debug_fns.validate_component_map(component_map)
end