mirror of
https://github.com/BlackMATov/evolved.lua.git
synced 2025-12-16 14:11:16 +07:00
new registry.set function, fix multi removing
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@@ -28,6 +28,7 @@ registry.entity -> (entity)
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registry.guid -> entity -> (id)
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registry.is_alive -> entity -> (boolean)
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registry.destroy -> entity -> ()
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registry.set -> entity -> entity -> any -> (entity)
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registry.get -> entity -> entity -> any -> (any)
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registry.has -> entity -> entity -> (boolean)
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registry.has_all -> entity -> entity... -> (boolean)
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@@ -49,6 +50,7 @@ registry.components -> chunk -> entity -> (any[])
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entity:guid -> (id)
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entity:is_alive -> (boolean)
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entity:destroy -> ()
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entity:set -> entity -> any -> (entity)
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entity:get -> entity -> any -> (any)
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entity:has -> entity -> (boolean)
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entity:has_all -> entity... -> (boolean)
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@@ -103,6 +103,36 @@ do
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assert(e:get(f, 42) == 21)
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end
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do
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local f = evo.registry.entity()
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do
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local e = evo.registry.entity()
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assert(e == e:set(f, 42))
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assert(e:get(f) == 42)
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assert(e == e:set(f, 21))
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assert(e:get(f) == 21)
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end
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do
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local e = evo.registry.entity()
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assert(not e:assign(f, 42))
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assert(e:get(f) == nil)
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assert(e:insert(f, 42))
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assert(e:get(f) == 42)
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assert(e:assign(f, 21))
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assert(e:get(f) == 21)
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assert(not e:insert(f, 42))
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assert(e:get(f) == 21)
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end
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end
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do
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local f1, f2 = evo.registry.entity(), evo.registry.entity()
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local e = evo.registry.entity()
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@@ -247,17 +277,11 @@ for _ = 1, 100 do
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assert(e2:has_all(evo.compat.unpack(insert_fragments)))
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shuffle_array(remove_fragments)
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for _, f in ipairs(remove_fragments) do
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if e1:has(f) then
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e1:remove(f)
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end
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end
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e1:remove(evo.compat.unpack(remove_fragments))
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shuffle_array(remove_fragments)
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for _, f in ipairs(remove_fragments) do
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if e2:has(f) then
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e2:remove(f)
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end
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e2:remove(f)
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end
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assert(e1.__chunk == e2.__chunk)
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@@ -177,6 +177,10 @@ local function __chunk_with_fragment(chunk, fragment)
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return __root_chunk(fragment)
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end
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if chunk.__components[fragment] ~= nil then
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return chunk
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end
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do
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local cached_chunk = chunk.__with_fragment_cache[fragment]
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if cached_chunk then return cached_chunk end
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@@ -231,6 +235,10 @@ local function __chunk_without_fragment(chunk, fragment)
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return nil
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end
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if chunk.__components[fragment] == nil then
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return chunk
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end
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do
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local cached_chunk = chunk.__without_fragment_cache[fragment]
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if cached_chunk then return cached_chunk end
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@@ -252,6 +260,24 @@ local function __chunk_without_fragment(chunk, fragment)
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return chunk
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end
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---@param chunk? evolved.chunk
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---@param ... evolved.entity fragments
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---@return evolved.chunk?
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---@nodiscard
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local function __chunk_without_fragments(chunk, ...)
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local fragment_count = select('#', ...)
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if fragment_count == 0 then
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return chunk
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end
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for i = 1, fragment_count do
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chunk = __chunk_without_fragment(chunk, select(i, ...))
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end
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return chunk
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end
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---
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---
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---
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@@ -302,6 +328,47 @@ function registry.destroy(entity)
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return true
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end
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---@param entity evolved.entity
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---@param fragment evolved.entity
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---@param component any
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---@return evolved.entity
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function registry.set(entity, fragment, component)
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if not idpools.is_alive(__guids, entity.__guid) then
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return entity
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end
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component = component == nil and true or component
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local old_chunk = entity.__chunk
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local new_chunk = __chunk_with_fragment(old_chunk, fragment)
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if old_chunk == new_chunk then
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local chunk_components = new_chunk.__components[fragment]
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chunk_components[entity.__index_in_chunk] = component
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return entity
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end
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local old_index_in_chunk = entity.__index_in_chunk
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local new_index_in_chunk = #new_chunk.__entities + 1
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new_chunk.__entities[new_index_in_chunk] = entity
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new_chunk.__components[fragment][new_index_in_chunk] = component
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if old_chunk ~= nil then
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for old_f, old_cs in pairs(old_chunk.__components) do
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local new_cs = new_chunk.__components[old_f]
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new_cs[new_index_in_chunk] = old_cs[old_index_in_chunk]
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end
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__detach_entity(entity)
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end
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entity.__chunk = new_chunk
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entity.__index_in_chunk = new_index_in_chunk
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return entity
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end
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---@param entity evolved.entity
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---@param fragment evolved.entity
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---@param default any
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@@ -355,14 +422,16 @@ function registry.assign(entity, fragment, component)
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component = component == nil and true or component
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local chunk_components = entity.__chunk and entity.__chunk.__components[fragment]
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local old_chunk = entity.__chunk
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local new_chunk = __chunk_with_fragment(old_chunk, fragment)
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if chunk_components == nil then
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return false
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if old_chunk == new_chunk then
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local chunk_components = new_chunk.__components[fragment]
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chunk_components[entity.__index_in_chunk] = component
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return true
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end
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chunk_components[entity.__index_in_chunk] = component
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return true
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return false
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end
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---@param entity evolved.entity
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@@ -413,12 +482,7 @@ function registry.remove(entity, ...)
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end
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local old_chunk = entity.__chunk
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local new_chunk = entity.__chunk
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for i = 1, select('#', ...) do
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local fragment = select(i, ...)
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new_chunk = __chunk_without_fragment(new_chunk, fragment)
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end
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local new_chunk = __chunk_without_fragments(old_chunk, ...)
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if old_chunk == new_chunk then
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return false
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@@ -581,6 +645,7 @@ end
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evolved_entity_mt.guid = registry.guid
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evolved_entity_mt.is_alive = registry.is_alive
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evolved_entity_mt.destroy = registry.destroy
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evolved_entity_mt.set = registry.set
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evolved_entity_mt.get = registry.get
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evolved_entity_mt.has = registry.has
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evolved_entity_mt.has_all = registry.has_all
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