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https://github.com/enduro2d/enduro2d.git
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32 lines
1.2 KiB
C++
32 lines
1.2 KiB
C++
/*******************************************************************************
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* This file is part of the "Enduro2D"
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* For conditions of distribution and use, see copyright notice in LICENSE.md
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* Copyright (C) 2018 Matvey Cherevko
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******************************************************************************/
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#include "../common.hpp"
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using namespace e2d;
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int e2d_main() {
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modules::initialize<debug>();
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modules::initialize<input>();
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modules::initialize<window>(v2u{640, 480}, "Enduro2D", false);
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the<debug>().register_sink<debug_console_sink>();
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the<window>().register_event_listener<window_input_source>(the<input>());
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the<window>().register_event_listener<window_trace_event_listener>(the<debug>());
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the<debug>()
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.trace("SAMPLE: window real size: %0", the<window>().real_size())
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.trace("SAMPLE: window virtual size: %0", the<window>().virtual_size())
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.trace("SAMPLE: window framebuffer size: %0", the<window>().framebuffer_size());
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const keyboard& k = the<input>().keyboard();
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while ( !the<window>().should_close() && !k.is_key_just_released(keyboard_key::escape) ) {
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the<window>().swap_buffers(true);
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the<input>().frame_tick();
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window::poll_events();
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}
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return 0;
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}
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