Files
enduro2d/samples/bin/library/scripts/emmy/high/gobject.lua
2020-02-05 11:30:41 +07:00

60 lines
937 B
Lua

---@class gobject
local gobject = {
---@type boolean
alive = true,
---@type boolean
valid = true,
---@type actor
actor = nil,
---@type behaviour
behaviour = nil,
---@type camera
camera = nil,
---@type rect_collider
rect_collider = nil,
---@type circle_collider
circle_collider = nil,
---@type polygon_collider
polygon_collider = nil,
---@type flipbook_player
flipbook_player = nil,
---@type label
label = nil,
---@type model_renderer
model_renderer = nil,
---@type named
named = nil,
---@type renderer
renderer = nil,
---@type scene
scene = nil,
---@type spine_player
spine_player = nil,
---@type sprite_renderer
sprite_renderer = nil,
---@type touchable
touchable = nil
}
---@param self gobject
function gobject.destroy(self) end
---@type gobject
_G.gobject = _G.gobject or gobject