---@class gobject local gobject = { ---@type boolean alive = true, ---@type boolean valid = true, ---@type actor actor = nil, ---@type behaviour behaviour = nil, ---@type camera camera = nil, ---@type rect_collider rect_collider = nil, ---@type circle_collider circle_collider = nil, ---@type polygon_collider polygon_collider = nil, ---@type flipbook_player flipbook_player = nil, ---@type label label = nil, ---@type model_renderer model_renderer = nil, ---@type named named = nil, ---@type renderer renderer = nil, ---@type scene scene = nil, ---@type spine_player spine_player = nil, ---@type sprite_renderer sprite_renderer = nil, ---@type touchable touchable = nil } ---@param self gobject function gobject.destroy(self) end ---@type gobject _G.gobject = _G.gobject or gobject