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c1a16113d9
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update all copyright headers
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2019-04-07 18:54:30 +07:00 |
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5ef031c1e1
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utils: simple buffer view impl
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2019-04-06 18:32:12 +07:00 |
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112e8e568c
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flipbook_player helper functions
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2019-04-04 11:55:37 +07:00 |
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42e2b7be0b
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math: mod function
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2019-04-04 08:36:24 +07:00 |
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6dc791e9c1
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add nested atlas sprites and load these from flipbook
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2019-04-03 07:39:44 +07:00 |
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51e86dd6e2
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remove material from flipbook asset
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2019-04-03 01:00:18 +07:00 |
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95fd52f8a0
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remove materials from model asset
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2019-04-03 00:31:54 +07:00 |
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20361bf1f4
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remove material from sprite asset
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2019-04-03 00:05:48 +07:00 |
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e8f13091a0
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Merge branch 'master' into feature/flipbook
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2019-04-02 23:11:45 +07:00 |
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3bec77c73c
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typed loading nested assets from library
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2019-04-02 09:38:55 +07:00 |
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5fa2963c0c
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separate asset and library headers
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2019-04-02 06:50:31 +07:00 |
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6a1b681ec8
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remove constructors from specific assets. const library load function.
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2019-03-31 03:13:23 +07:00 |
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227d2b3391
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asset nested content
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2019-03-31 02:39:09 +07:00 |
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344aec46ba
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working with address impl
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2019-03-31 01:04:02 +07:00 |
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f1f0ce328e
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dummy address source files
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2019-03-31 01:04:02 +07:00 |
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de1a99cf94
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fix flipbook clear impl
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2019-03-29 07:31:55 +07:00 |
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6c9e0ee6c6
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flipbook resource loading
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2019-03-28 20:46:08 +07:00 |
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42de3eba17
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flipbook container impl
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2019-03-28 09:19:39 +07:00 |
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265bd0b719
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flipbook dummy classes
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2019-03-28 04:53:39 +07:00 |
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637de551ac
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fix unit tests with thread waiting
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2019-03-26 20:44:03 +07:00 |
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84adbda65c
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add sprite making using atlas
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2019-03-26 18:44:10 +07:00 |
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ddc580a727
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move math::enum_to_number to utils::enum_to_underlying
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2019-03-26 13:25:35 +07:00 |
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37fb586e27
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remove atlas per pixels per unit property
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2019-03-26 10:32:02 +07:00 |
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cdb15dd58d
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atlas resource first impl
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2019-03-21 09:29:57 +07:00 |
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53cb040151
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add shape class (2d analog of mesh)
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2019-03-20 04:47:03 +07:00 |
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7494f3eaf6
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dummy atlas resource classes
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2019-03-19 19:08:40 +07:00 |
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0dddcee121
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removed redundant module checks
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2019-03-13 02:38:52 +07:00 |
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88ea2eab1a
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update modules
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2019-03-08 11:28:04 +07:00 |
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ee916baeb1
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matrix json parsing for property block
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2019-03-05 05:59:23 +07:00 |
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2f3ed5182d
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node: extract_all_nodes function
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2019-03-05 02:09:15 +07:00 |
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10c13a7607
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model and sprite loaders
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2019-02-27 05:30:39 +07:00 |
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9572ae94c2
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update modules
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2019-02-26 03:25:22 +07:00 |
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b594bd9a2a
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Merge branch 'master' into feature/world
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2019-02-19 16:38:19 +07:00 |
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f683850fb2
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update modules
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2019-02-19 11:25:17 +07:00 |
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98796dfeef
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comment an stb issue
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2019-02-17 05:30:39 +07:00 |
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fc96e3b941
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math: move extended rect ctors to the math namespace
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2019-02-15 16:00:02 +07:00 |
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8484d21468
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utils: string format for rect, aabb and quat
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2019-02-15 07:59:11 +07:00 |
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8f56b58092
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math: additional rect and aabb operators
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2019-02-15 07:03:01 +07:00 |
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b771e2a7e1
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update modules
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2019-02-10 09:36:23 +07:00 |
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f9054a9abf
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node: has_children/has_child_recursive
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2019-02-10 09:11:50 +07:00 |
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62e86f45f4
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node is final class without virtual events
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2019-02-10 08:16:39 +07:00 |
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97b183c24c
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node: it has entity now. remove scene node.
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2019-02-10 04:54:45 +07:00 |
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13767cdea0
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little more code coverage
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2019-02-09 18:16:45 +07:00 |
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69103badbf
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node hold children by reference counting
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2019-02-09 01:08:31 +07:00 |
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83ff7330b8
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intrusive_list: custom disposer for pop/erase/clear operations
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2019-02-08 21:04:01 +07:00 |
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61f4288130
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node: translation, rotation and scale functions
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2019-02-08 19:39:02 +07:00 |
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e6352edfba
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node: local and world transforms
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2019-02-08 06:30:47 +07:00 |
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1ce03f493d
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math: check_and_set/check_and_clear bit flags functions
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2019-02-08 06:10:52 +07:00 |
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6929bdd020
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math: inplace bit flags working
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2019-02-08 04:09:41 +07:00 |
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8bf3411cf4
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math: functions for working with bit flags
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2019-02-08 03:57:06 +07:00 |
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