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2c465f4f42
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camera flag binds
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2020-02-01 06:26:57 +07:00 |
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8e4ca369ea
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math::project with inverted projection instead original projection
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2020-01-30 19:01:18 +07:00 |
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698a3fb419
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dummy camera.input flag
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2020-01-30 08:46:21 +07:00 |
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abf7bb81fd
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more flexible orthographic matrix
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2020-01-30 08:24:05 +07:00 |
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1962519f6e
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Merge branch 'hotfix/camera_viewport' into feature/input_event_system
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2020-01-29 20:50:48 +07:00 |
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d92f2c1969
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camera modes
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2020-01-28 22:06:44 +07:00 |
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d7ab730d2a
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clipping mode config for projection matrices
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2020-01-28 10:30:31 +07:00 |
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8f0fac1750
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clipping planes for camera
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2020-01-28 08:01:34 +07:00 |
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ff415be341
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normalized camera viewport property
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2020-01-27 04:51:30 +07:00 |
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22137cb7c1
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collider gizmos
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2020-01-25 11:20:57 +07:00 |
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d9a8fe17fd
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bind collider base
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2020-01-25 06:24:42 +07:00 |
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90be8e4afa
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Merge branch 'master' into feature/input_event_system
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2020-01-25 02:31:49 +07:00 |
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228554bc9b
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basic gizmos system
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2020-01-24 04:22:26 +07:00 |
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5ba9b666bd
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dummy camera gizmos component
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2020-01-21 04:18:39 +07:00 |
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771ab9008a
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rename sample scene prefabs
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2020-01-20 15:34:00 +07:00 |
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6a765cb782
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nodes: new helper functions
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2020-01-18 15:03:51 +07:00 |
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5491251ff6
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rigid_body type
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2020-01-15 22:09:48 +07:00 |
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19215bf1c5
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fixes after master merge
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2020-01-13 15:45:52 +07:00 |
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a629a34676
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Merge branch 'master' into feature/input_event_system
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2020-01-13 15:34:03 +07:00 |
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64ebe8eb8c
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bind editor and node missing functions
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2020-01-13 13:38:51 +07:00 |
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5ba7619b2c
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basic component inspectors
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2019-12-19 01:00:53 +07:00 |
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1fac2791d1
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remove quat and little clean up math
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2019-12-18 22:19:08 +07:00 |
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36f516ab1c
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math: remove contains_nan and is_finite
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2019-12-17 00:46:48 +07:00 |
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5a9a75c1f2
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dummy editor module
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2019-12-07 18:09:53 +07:00 |
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36cb725cc1
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dummy sample_08
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2019-12-04 10:28:25 +07:00 |
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feac21cad6
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math: string format and binds for ray2 and ray3
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2019-12-03 07:37:55 +07:00 |
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6b5f821499
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physics dummy module
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2019-12-03 03:53:50 +07:00 |
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5cc9cd8dc5
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Merge branch 'feature/remove_3d' into feature/input_event_system
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2019-11-30 10:37:51 +07:00 |
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a131739b25
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fix tests and samples
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2019-11-30 10:03:54 +07:00 |
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4b266de434
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change node transform type to trs2
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2019-11-30 09:52:34 +07:00 |
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59c7d8763b
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add 3d transform for renderer component
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2019-11-30 09:47:31 +07:00 |
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b80cdeb0e7
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dummy rigid_body component
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2019-11-29 09:51:30 +07:00 |
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0d3c41ef6c
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enable/disable emmy lua api for collider and touchable components
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2019-11-29 03:44:15 +07:00 |
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dc0d0ea965
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dummy touchable component
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2019-11-29 03:42:33 +07:00 |
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08d80d1289
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basic collider properties
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2019-11-28 22:03:10 +07:00 |
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5d77d42ed0
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dummy collider components
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2019-11-28 20:23:13 +07:00 |
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eed478f288
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return spine events and commands parsing
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2019-11-17 14:57:58 +07:00 |
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a78cdaf72a
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fix extracting components and nodes functions
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2019-11-17 07:16:19 +07:00 |
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ac1bf0e6cb
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remove degf and radf from lua api
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2019-11-16 08:53:39 +07:00 |
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dc653a3c7f
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add example scripts
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2019-11-16 07:10:32 +07:00 |
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b662dc3ae6
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bind high components and modules
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2019-11-14 05:51:38 +07:00 |
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2f88594303
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fix sample_06
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2019-11-14 04:00:44 +07:00 |
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316de29c2c
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dummy library asset binds
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2019-11-14 03:38:24 +07:00 |
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f78792cb76
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little emmy math and utils fixes
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2019-11-14 03:25:38 +07:00 |
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91c70930e3
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color lua api
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2019-11-10 22:38:44 +07:00 |
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d12519ae05
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math lua api is almost complete
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2019-11-10 07:18:43 +07:00 |
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2c40a2386a
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core lua api is almost complete
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2019-11-08 03:30:44 +07:00 |
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a13a347a23
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dummy sample 07
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2019-11-05 18:05:52 +07:00 |
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b965094d14
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rename spine_model to spine
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2019-09-05 14:12:39 +07:00 |
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2507753ac6
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sample asset folder restructurization
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2019-09-05 13:31:42 +07:00 |
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