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https://github.com/enduro2d/enduro2d.git
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dummy sample 07
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@@ -45,3 +45,4 @@ add_e2d_sample(03)
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add_e2d_sample(04)
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add_e2d_sample(05)
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add_e2d_sample(06)
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add_e2d_sample(07)
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30
samples/bin/library/scenes/sample_07.json
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30
samples/bin/library/scenes/sample_07.json
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@@ -0,0 +1,30 @@
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{
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"components" : {
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"scene" : {}
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},
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"children" : [{
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"prototype" : "../prefabs/camera_prefab.json"
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},{
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"prototype" : "../prefabs/gnome_prefab.json",
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"components" : {
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"actor" : {
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"translation" : [0,0,0],
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"scale" : 20
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}
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}
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}, {
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"prototype" : "../prefabs/label_sdf_prefab.json",
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"components" : {
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"label" : {
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"text" : "Hello World!",
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"valign" : "center",
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"outline_width" : 0.5,
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"outline_color" : [0,0,0,255]
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},
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"actor" : {
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"translation" : [0.5,-180.5,0],
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"scale" : 2
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}
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}
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}]
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}
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87
samples/sources/sample_07/sample_07.cpp
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87
samples/sources/sample_07/sample_07.cpp
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@@ -0,0 +1,87 @@
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/*******************************************************************************
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* This file is part of the "Enduro2D"
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* For conditions of distribution and use, see copyright notice in LICENSE.md
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* Copyright (C) 2018-2019, by Matvey Cherevko (blackmatov@gmail.com)
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******************************************************************************/
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#include "../common.hpp"
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using namespace e2d;
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namespace
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{
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class game_system final : public systems::update_system {
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public:
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void process(
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ecs::registry& owner,
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const systems::update_event& event) override
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{
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E2D_UNUSED(owner, event);
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const keyboard& k = the<input>().keyboard();
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if ( k.is_key_just_released(keyboard_key::f12) ) {
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the<dbgui>().toggle_visible(!the<dbgui>().visible());
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}
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if ( k.is_key_just_released(keyboard_key::escape) ) {
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the<window>().set_should_close(true);
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}
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if ( k.is_key_pressed(keyboard_key::lsuper) && k.is_key_just_released(keyboard_key::enter) ) {
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the<window>().toggle_fullscreen(!the<window>().fullscreen());
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}
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}
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};
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class camera_system final : public systems::render_system {
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public:
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void process(
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ecs::registry& owner,
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const systems::render_event& event) override
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{
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E2D_UNUSED(event);
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owner.for_joined_components<camera>(
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[](const ecs::const_entity&, camera& cam){
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if ( !cam.target() ) {
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cam.viewport(
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the<window>().framebuffer_size());
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cam.projection(math::make_orthogonal_lh_matrix4(
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the<window>().real_size().cast_to<f32>(), 0.f, 1000.f));
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}
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});
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}
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};
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class game final : public starter::application {
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public:
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bool initialize() final {
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return create_scene()
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&& create_systems();
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}
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private:
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bool create_scene() {
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auto scene_prefab_res = the<library>().load_asset<prefab_asset>("scenes/sample_07.json");
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auto scene_go = scene_prefab_res
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? the<world>().instantiate(scene_prefab_res->content())
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: gobject();
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return scene_go.valid();
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}
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bool create_systems() {
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ecs::registry_filler(the<world>().registry())
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.feature<struct game_feature>(ecs::feature()
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.add_system<game_system>()
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.add_system<camera_system>());
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return true;
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}
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};
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}
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int e2d_main(int argc, char *argv[]) {
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const auto starter_params = starter::parameters(
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engine::parameters("sample_07", "enduro2d")
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.timer_params(engine::timer_parameters()
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.maximal_framerate(100)));
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modules::initialize<starter>(argc, argv, starter_params).start<game>();
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modules::shutdown<starter>();
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return 0;
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}
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