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2507753ac6
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sample asset folder restructurization
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2019-09-05 13:31:42 +07:00 |
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c3f6f93d7e
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clean up engine parameters and application classes
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2019-05-18 14:44:01 +07:00 |
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f76461666e
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node contains gobject instead entity now
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2019-05-13 21:31:35 +07:00 |
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2eff98b639
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move scene root to actor component
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2019-05-13 19:22:44 +07:00 |
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c1a16113d9
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update all copyright headers
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2019-04-07 18:54:30 +07:00 |
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112e8e568c
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flipbook_player helper functions
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2019-04-04 11:55:37 +07:00 |
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b431ac5de3
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basic flipbook system impl
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2019-04-04 10:05:30 +07:00 |
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673dd6b3c4
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dummy flipbook controller and system
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2019-04-03 08:09:39 +07:00 |
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20361bf1f4
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remove material from sprite asset
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2019-04-03 00:05:48 +07:00 |
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4094a536a9
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add fullscreen toggling to samples
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2019-03-17 08:53:46 +07:00 |
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7f17d235ca
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engine: separate tick and render functions
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2019-03-17 08:46:49 +07:00 |
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b0e2959ac7
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sample03 cleaning
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2019-03-14 07:51:21 +07:00 |
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dd2374e45a
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system priorities
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2019-03-12 03:35:43 +07:00 |
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f3302b648b
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high level sample
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2019-03-08 07:02:09 +07:00 |
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083db66ff4
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high_application interface class for starter
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2019-02-27 18:01:51 +07:00 |
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0ad0803421
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manual buffer swapping and a manual dbgui rendering are removed. vsync is an engine parameter.
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2019-02-17 05:36:42 +07:00 |
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d88f0db608
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engine::parameters::without_graphics flag
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2018-12-19 17:55:08 +07:00 |
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aaf943038d
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starter module for starting high modules
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2018-12-05 18:07:07 +07:00 |
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