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enduro2d/samples/sources/sample_03/sample_03.cpp

43 lines
1.4 KiB
C++

/*******************************************************************************
* This file is part of the "Enduro2D"
* For conditions of distribution and use, see copyright notice in LICENSE.md
* Copyright (C) 2018 Matvey Cherevko
******************************************************************************/
#include "../common.hpp"
using namespace e2d;
namespace
{
class game_system final : public ecs::system {
void process(ecs::registry& owner) override {
E2D_UNUSED(owner);
const keyboard& k = the<input>().keyboard();
if ( k.is_key_just_released(keyboard_key::f12) ) {
the<dbgui>().toggle_visible(!the<dbgui>().visible());
}
if ( k.is_key_just_released(keyboard_key::escape) ) {
the<window>().set_should_close(true);
}
}
};
class game final : public high_application {
public:
bool initialize() final {
the<world>().registry().add_system<game_system>();
return true;
}
};
}
int e2d_main(int argc, char *argv[]) {
const auto starter_params = starter::parameters(
engine::parameters("sample_03", "enduro2d")
.timer_params(engine::timer_parameters()
.maximal_framerate(100)));
modules::initialize<starter>(
argc, argv, starter_params).start<game>();
return 0;
}