Rename audio_engine to audio

This commit is contained in:
andrey.zhirnov
2019-06-07 10:18:25 +03:00
parent 421bee4ea8
commit 68091d00e3
8 changed files with 47 additions and 47 deletions

View File

@@ -18,4 +18,4 @@
#include "render.inl" #include "render.inl"
#include "vfs.hpp" #include "vfs.hpp"
#include "window.hpp" #include "window.hpp"
#include "audio_engine.hpp" #include "audio.hpp"

View File

@@ -71,13 +71,13 @@ namespace e2d
}; };
// //
// audio_engine // audio
// //
class audio_engine final : public module<audio_engine> { class audio final : public module<audio> {
public: public:
audio_engine(debug& d); audio(debug& d);
~audio_engine() noexcept; ~audio() noexcept;
void volume(float value) noexcept; void volume(float value) noexcept;
[[nodiscard]] float volume() const noexcept; [[nodiscard]] float volume() const noexcept;

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@@ -1,6 +1,6 @@
#pragma once #pragma once
#include <enduro2d/core/audio_engine.hpp> #include <enduro2d/core/audio.hpp>
#define E2D_AUDIO_MODE_NONE 1 #define E2D_AUDIO_MODE_NONE 1
#define E2D_AUDIO_MODE_FMOD 2 #define E2D_AUDIO_MODE_FMOD 2

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@@ -103,10 +103,10 @@ namespace e2d
} }
// //
// audio_engine // audio
// //
audio_engine::audio_engine(debug& d) audio::audio(debug& d)
: state_(std::make_unique<internal_state>(d)) { : state_(std::make_unique<internal_state>(d)) {
if ( !BASS_Init(-1, 44100, BASS_DEVICE_3D, nullptr, nullptr) ) { if ( !BASS_Init(-1, 44100, BASS_DEVICE_3D, nullptr, nullptr) ) {
state_->dbg().error("AUDIO: Initialization failed"); state_->dbg().error("AUDIO: Initialization failed");
@@ -114,11 +114,11 @@ namespace e2d
} }
} }
audio_engine::~audio_engine() noexcept { audio::~audio() noexcept {
BASS_Free(); BASS_Free();
} }
sound_stream_ptr audio_engine::create_stream( sound_stream_ptr audio::create_stream(
buffer_view sound_data) { buffer_view sound_data) {
if (sound_data.empty()) { if (sound_data.empty()) {
state_->dbg().error("AUDIO: Sound data is empty"); state_->dbg().error("AUDIO: Sound data is empty");
@@ -133,7 +133,7 @@ namespace e2d
std::make_unique<sound_stream::internal_state>(state_->dbg(), sample)); std::make_unique<sound_stream::internal_state>(state_->dbg(), sample));
} }
sound_stream_ptr audio_engine::create_stream( sound_stream_ptr audio::create_stream(
const input_stream_uptr& file_stream) { const input_stream_uptr& file_stream) {
buffer file_data; buffer file_data;
if (!streams::try_read_tail(file_data, file_stream)) { if (!streams::try_read_tail(file_data, file_stream)) {
@@ -143,7 +143,7 @@ namespace e2d
return create_stream(buffer_view(file_data)); return create_stream(buffer_view(file_data));
} }
sound_source_ptr audio_engine::create_source( sound_source_ptr audio::create_source(
const sound_stream_ptr &stream) { const sound_stream_ptr &stream) {
if (!stream) { if (!stream) {
state_->dbg().error("AUDIO: stream is null"); state_->dbg().error("AUDIO: stream is null");
@@ -158,47 +158,47 @@ namespace e2d
std::make_unique<sound_source::internal_state>(state_->dbg(), channel)); std::make_unique<sound_source::internal_state>(state_->dbg(), channel));
} }
void audio_engine::volume(float value) noexcept { void audio::volume(float value) noexcept {
BASS_SetVolume(value); BASS_SetVolume(value);
} }
float audio_engine::volume() const noexcept { float audio::volume() const noexcept {
return BASS_GetVolume(); return BASS_GetVolume();
} }
void audio_engine::resume() noexcept { void audio::resume() noexcept {
if ( !BASS_Start() ) if ( !BASS_Start() )
state_->dbg().error("AUDIO: Failed to resume audio output"); state_->dbg().error("AUDIO: Failed to resume audio output");
} }
void audio_engine::pause() noexcept { void audio::pause() noexcept {
if ( !BASS_Pause() ) if ( !BASS_Pause() )
state_->dbg().error("AUDIO: Failed to resume audio output"); state_->dbg().error("AUDIO: Failed to resume audio output");
} }
void audio_engine::listener_position(const v3f &value) noexcept { void audio::listener_position(const v3f &value) noexcept {
BASS_3DVECTOR pos = {value.x, value.y, value.z}; BASS_3DVECTOR pos = {value.x, value.y, value.z};
BASS_Set3DPosition(&pos, nullptr, nullptr, nullptr); BASS_Set3DPosition(&pos, nullptr, nullptr, nullptr);
} }
v3f audio_engine::listener_position() const noexcept { v3f audio::listener_position() const noexcept {
BASS_3DVECTOR pos = {}; BASS_3DVECTOR pos = {};
BASS_Get3DPosition(&pos, nullptr, nullptr, nullptr); BASS_Get3DPosition(&pos, nullptr, nullptr, nullptr);
return v3f{pos.x, pos.y, pos.z}; return v3f{pos.x, pos.y, pos.z};
} }
void audio_engine::listener_velocity(const v3f &value) noexcept { void audio::listener_velocity(const v3f &value) noexcept {
BASS_3DVECTOR vel = {value.x, value.y, value.z}; BASS_3DVECTOR vel = {value.x, value.y, value.z};
BASS_Set3DPosition(nullptr, &vel, nullptr, nullptr); BASS_Set3DPosition(nullptr, &vel, nullptr, nullptr);
} }
v3f audio_engine::listener_velocity() const noexcept { v3f audio::listener_velocity() const noexcept {
BASS_3DVECTOR vel = {}; BASS_3DVECTOR vel = {};
BASS_Get3DPosition(nullptr, &vel, nullptr, nullptr); BASS_Get3DPosition(nullptr, &vel, nullptr, nullptr);
return v3f{vel.x, vel.y, vel.z}; return v3f{vel.x, vel.y, vel.z};
} }
void audio_engine::apply3d() noexcept { void audio::apply3d() noexcept {
BASS_Apply3D(); BASS_Apply3D();
} }
} }

View File

@@ -47,14 +47,14 @@ namespace e2d
} }
// //
// audio_engine::internal_state // audio::internal_state
// //
audio_engine::internal_state::internal_state(debug& debug) audio::internal_state::internal_state(debug& debug)
: debug_(debug) { : debug_(debug) {
} }
debug& audio_engine::internal_state::dbg() const noexcept { debug& audio::internal_state::dbg() const noexcept {
return debug_; return debug_;
} }
} }

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@@ -1,6 +1,6 @@
#pragma once #pragma once
#include "audio_engine.hpp" #include "audio.hpp"
#include <3rdparty/bass/bass.h> #include <3rdparty/bass/bass.h>
#if defined(E2D_AUDIO_MODE) && E2D_AUDIO_MODE == E2D_AUDIO_MODE_BASS #if defined(E2D_AUDIO_MODE) && E2D_AUDIO_MODE == E2D_AUDIO_MODE_BASS
@@ -45,10 +45,10 @@ namespace e2d
}; };
// //
// audio_engine::internal_state // audio::internal_state
// //
class audio_engine::internal_state final : private e2d::noncopyable { class audio::internal_state final : private e2d::noncopyable {
public: public:
internal_state(debug& debug); internal_state(debug& debug);
~internal_state() noexcept = default; ~internal_state() noexcept = default;

View File

@@ -1,4 +1,4 @@
#include "audio_engine.hpp" #include "audio.hpp"
#if defined(E2D_AUDIO_MODE) && E2D_AUDIO_MODE == E2D_AUDIO_MODE_NONE #if defined(E2D_AUDIO_MODE) && E2D_AUDIO_MODE == E2D_AUDIO_MODE_NONE
@@ -26,10 +26,10 @@ namespace e2d
}; };
// //
// audio_engine::internal_state // audio::internal_state
// //
class audio_engine::internal_state final : private e2d::noncopyable { class audio::internal_state final : private e2d::noncopyable {
public: public:
internal_state() noexcept = default; internal_state() noexcept = default;
~internal_state() noexcept = default; ~internal_state() noexcept = default;
@@ -115,66 +115,66 @@ namespace e2d
} }
// //
// audio_engine // audio
// //
audio_engine::audio_engine(debug& d) audio::audio(debug& d)
: state_(std::make_unique<internal_state>()) { : state_(std::make_unique<internal_state>()) {
E2D_UNUSED(d); E2D_UNUSED(d);
} }
audio_engine::~audio_engine() noexcept { audio::audio() noexcept {
} }
sound_stream_ptr audio_engine::create_stream( sound_stream_ptr audio::create_stream(
buffer_view sound_data) { buffer_view sound_data) {
E2D_UNUSED(sound_data); E2D_UNUSED(sound_data);
return nullptr; return nullptr;
} }
sound_stream_ptr audio_engine::create_stream( sound_stream_ptr audio::create_stream(
const input_stream_uptr& file_stream) { const input_stream_uptr& file_stream) {
E2D_UNUSED(file_stream); E2D_UNUSED(file_stream);
return nullptr; return nullptr;
} }
sound_source_ptr audio_engine::create_source( sound_source_ptr audio::create_source(
const sound_stream_ptr &stream) { const sound_stream_ptr &stream) {
E2D_UNUSED(stream); E2D_UNUSED(stream);
return nullptr; return nullptr;
} }
void audio_engine::volume(float value) noexcept { void audio::volume(float value) noexcept {
E2D_UNUSED(value); E2D_UNUSED(value);
} }
float audio_engine::volume() const noexcept { float audio::volume() const noexcept {
return 1.0f; return 1.0f;
} }
void audio_engine::resume() noexcept { void audio::resume() noexcept {
} }
void audio_engine::pause() noexcept { void audio::pause() noexcept {
} }
void audio_engine::listener_position(const v3f &value) noexcept { void audio::listener_position(const v3f &value) noexcept {
E2D_UNUSED(value); E2D_UNUSED(value);
} }
v3f audio_engine::listener_position() const noexcept { v3f audio::listener_position() const noexcept {
return {}; return {};
} }
void audio_engine::listener_velocity(const v3f &value) noexcept { void audio::listener_velocity(const v3f &value) noexcept {
E2D_UNUSED(value); E2D_UNUSED(value);
} }
v3f audio_engine::listener_velocity() const noexcept { v3f audio::listener_velocity() const noexcept {
return {}; return {};
} }
void audio_engine::apply3d() noexcept { void audio::apply3d() noexcept {
} }
} }

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@@ -14,7 +14,7 @@
#include <enduro2d/core/render.hpp> #include <enduro2d/core/render.hpp>
#include <enduro2d/core/vfs.hpp> #include <enduro2d/core/vfs.hpp>
#include <enduro2d/core/window.hpp> #include <enduro2d/core/window.hpp>
#include <enduro2d/core/audio_engine.hpp> #include <enduro2d/core/audio.hpp>
namespace namespace
{ {
@@ -423,7 +423,7 @@ namespace e2d
if ( !params.without_sound() ) if ( !params.without_sound() )
{ {
safe_module_initialize<audio_engine>( safe_module_initialize<audio>(
the<debug>()); the<debug>());
} }
} }