fix code after engine update

This commit is contained in:
2018-11-04 03:04:21 +07:00
parent 782429324a
commit 0f258bf575

View File

@@ -8,19 +8,26 @@
using namespace e2d;
int e2d_main() {
input& i = modules::initialize<input>();
debug& d = modules::initialize<debug>();
window& w = modules::initialize<window>(
v2u{640, 480}, "Enduro2D", true, false);
d.register_sink<debug_console_sink>();
w.register_event_listener<window_input_source>(i);
const keyboard& k = i.keyboard();
while ( !w.should_close() && !k.is_key_just_released(keyboard_key::escape) ) {
i.frame_tick();
w.swap_buffers();
window::frame_tick();
{
modules::initialize<vfs>()
.register_scheme<filesystem_file_source>("file");
modules::initialize<debug>()
.register_sink<debug_console_sink>();
modules::initialize<input>();
modules::initialize<window>(v2u{640, 480}, "Enduro2D", false)
.register_event_listener<window_input_source>(the<input>());
modules::initialize<render>(the<debug>(), the<window>());
}
{
const keyboard& k = the<input>().keyboard();
while ( !the<window>().should_close() && !k.is_key_just_released(keyboard_key::escape) ) {
the<render>().execute(render::command_block<64>()
.add_command(render::clear_command()
.color_value({1.f, 0.4f, 0.f, 1.f}))
.add_command(render::swap_command(true)));
the<input>().frame_tick();
window::poll_events();
}
}
return 0;
}