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[java] improves "unsupported language level" message (IDEA-168859)
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+11
-11
@@ -20,9 +20,9 @@ public class NumericLiterals {
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int i15 = <error descr="Integer number too large">0xf044332211</error>;
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int oi1 = 017777777777;
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int oi2 = <error descr="Integer number too large">08</error>;
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int bi1 = <error descr="Binary literals are not supported at this language level">0b0010</error>;
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int bi2 = <error descr="Binary literals are not supported at this language level">0B0010</error>;
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int bi3 = <error descr="Underscores in literals are not supported at this language level">1_2</error>;
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int bi1 = <error descr="Binary literals are not supported at language level '1.4'">0b0010</error>;
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int bi2 = <error descr="Binary literals are not supported at language level '1.4'">0B0010</error>;
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int bi3 = <error descr="Underscores in literals are not supported at language level '1.4'">1_2</error>;
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long l1 = -<error descr="Long number too large">9223372036854775809L</error>;
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long l2 = <error descr="Long number too large">9223372036854775808L</error>;
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@@ -36,21 +36,21 @@ public class NumericLiterals {
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long l10 = 0x8000000000000000L;
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long ol1 = 01777777777777777777600L;
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long ol2 = 01777777777777777777777L;
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long bl1 = <error descr="Binary literals are not supported at this language level">0b0010l</error>;
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long bl2 = <error descr="Binary literals are not supported at this language level">0B0010L</error>;
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long bl3 = <error descr="Underscores in literals are not supported at this language level">10_24L</error>;
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long bl1 = <error descr="Binary literals are not supported at language level '1.4'">0b0010l</error>;
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long bl2 = <error descr="Binary literals are not supported at language level '1.4'">0B0010L</error>;
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long bl3 = <error descr="Underscores in literals are not supported at language level '1.4'">10_24L</error>;
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float f1= <error descr="Floating point number too small">1e-46f</error>;
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float f2 = <error descr="Floating point number too large">1e39f</error>;
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float f3 = 0E1F;
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float f4 = <error descr="Hexadecimal floating point literals are not supported at this language level">0xabc.defP2f</error>;
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float f5 = <error descr="Underscores in literals are not supported at this language level">3.141_592f</error>;
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float f4 = <error descr="Hexadecimal floating point literals are not supported at language level '1.4'">0xabc.defP2f</error>;
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float f5 = <error descr="Underscores in literals are not supported at language level '1.4'">3.141_592f</error>;
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float f6 = .0f;
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double dd1 = <error descr="Floating point number too small">1e-324</error>;
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double dd2 = <error descr="Floating point number too large">1e309</error>;
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double dd3 = 0E1;
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double dd4 = <error descr="Hexadecimal floating point literals are not supported at this language level">0x1.fffffffffffffP1023</error>;
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double dd4 = <error descr="Hexadecimal floating point literals are not supported at language level '1.4'">0x1.fffffffffffffP1023</error>;
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double d1 = <error descr="Malformed floating point literal">1.E</error>;
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double d2 = <error descr="Malformed floating point literal">1.e</error>;
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double d3 = <error descr="Malformed floating point literal">1.E+</error>;
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@@ -62,7 +62,7 @@ public class NumericLiterals {
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double d9 = <error descr="Malformed floating point literal">1e-d</error>;
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double d10 = <error descr="Malformed floating point literal">1e-F</error>;
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double d11 = <error descr="Malformed floating point literal">1e-f</error>;
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double d12 = <error descr="Underscores in literals are not supported at this language level">3.141_592_653_589_793d</error>;
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double d12 = <error descr="Underscores in literals are not supported at language level '1.4'">3.141_592_653_589_793d</error>;
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double d13 = <error descr="Malformed floating point literal">.0e</error>;
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}
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}
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}
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