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JS debugger: remove obsolete ProcessHandlerWrapper class
it's not required because process is stopped asynchronously now
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@@ -1,89 +0,0 @@
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/*
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* Copyright 2000-2016 JetBrains s.r.o.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jetbrains.debugger
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import com.intellij.execution.KillableProcess
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import com.intellij.execution.process.ProcessAdapter
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import com.intellij.execution.process.ProcessEvent
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import com.intellij.execution.process.ProcessHandler
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import com.intellij.xdebugger.XDebugProcess
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import org.jetbrains.rpc.LOG
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class ProcessHandlerWrapper(private val debugProcess: XDebugProcess, private val handler: ProcessHandler) : ProcessHandler(), KillableProcess {
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init {
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if (handler.isStartNotified) {
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super.startNotify()
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}
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handler.addProcessListener(object : ProcessAdapter() {
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override fun startNotified(event: ProcessEvent) {
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super@ProcessHandlerWrapper.startNotify()
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}
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override fun processTerminated(event: ProcessEvent) {
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notifyProcessTerminated(event.exitCode)
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}
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})
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}
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override fun isSilentlyDestroyOnClose() = handler.isSilentlyDestroyOnClose
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override fun startNotify() {
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handler.startNotify()
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}
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override fun destroyProcessImpl() {
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stop(true)
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}
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override fun detachProcessImpl() {
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stop(false)
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}
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private fun stop(destroy: Boolean) {
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fun stopProcess(destroy: Boolean) {
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if (destroy) {
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handler.destroyProcess()
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}
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else {
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handler.detachProcess()
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}
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}
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debugProcess.stopAsync()
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.done { stopProcess(destroy) }
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.rejected {
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try {
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LOG.error(it)
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}
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finally {
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stopProcess(destroy)
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}
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}
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}
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override fun detachIsDefault() = handler.detachIsDefault()
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override fun getProcessInput() = handler.processInput
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override fun canKillProcess() = handler is KillableProcess && handler.canKillProcess()
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override fun killProcess() {
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if (handler is KillableProcess) {
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handler.killProcess()
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}
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}
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}
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