warning fixes

This commit is contained in:
BlackMATov
2021-02-26 11:05:27 +07:00
parent 5589d7f70e
commit e5216a013a
7 changed files with 111 additions and 104 deletions

View File

@@ -25,7 +25,13 @@ target_compile_options(${PROJECT_NAME}
$<$<CXX_COMPILER_ID:MSVC>:
/W4>
PRIVATE
$<$<OR:$<CXX_COMPILER_ID:GNU>,$<CXX_COMPILER_ID:Clang>,$<CXX_COMPILER_ID:AppleClang>>:
-Wall -Wextra -Wpedantic>)
$<$<CXX_COMPILER_ID:GNU>:
-Wall -Wextra -Wpedantic>
PRIVATE
$<$<OR:$<CXX_COMPILER_ID:Clang>,$<CXX_COMPILER_ID:AppleClang>>:
-Weverything -Wno-unknown-warning-option
-Wconversion -Wimplicit-int-float-conversion
-Wno-c++98-compat-pedantic -Wno-ctad-maybe-unsupported
-Wno-float-equal -Wno-double-promotion -Wno-shadow-field-in-constructor>)
add_test(${PROJECT_NAME} ${PROJECT_NAME})

View File

@@ -4,8 +4,8 @@
#define STATIC_CHECK(...)\
static_assert(__VA_ARGS__, #__VA_ARGS__);\
CHECK(__VA_ARGS__);
CHECK(__VA_ARGS__)
#define STATIC_CHECK_FALSE(...)\
static_assert(!(__VA_ARGS__), "!(" #__VA_ARGS__ ")");\
CHECK(!(__VA_ARGS__));
CHECK(!(__VA_ARGS__))

View File

@@ -122,6 +122,7 @@ namespace
using namespace vmath_tests;
using qfix = qua<fix<float>>;
using qfixi = qua<fix<int>>;
using fix2b = vec<fix<bool>, 2>;
using fix3b = vec<fix<bool>, 3>;
@@ -285,8 +286,8 @@ namespace vmath_hpp
namespace vmath_hpp
{
template fix<bool> any(const fix2f&);
template fix<bool> all(const fix2f&);
template fix<bool> any(const fix2i&);
template fix<bool> all(const fix2i&);
template fix2b approx(const fix2f&, const fix2f&);
template fix2b approx(const fix2f&, const fix2f&, fix<float>);
template fix2b less(const fix2f&, const fix2f&);
@@ -299,8 +300,8 @@ namespace vmath_hpp
namespace vmath_hpp
{
template fix<bool> any(const fix2x2f&);
template fix<bool> all(const fix2x2f&);
template fix<bool> any(const fix2x2i&);
template fix<bool> all(const fix2x2i&);
template fix2x2b approx(const fix2x2f&, const fix2x2f&);
template fix2x2b approx(const fix2x2f&, const fix2x2f&, fix<float>);
template fix2x2b less(const fix2x2f&, const fix2x2f&);
@@ -313,8 +314,8 @@ namespace vmath_hpp
namespace vmath_hpp
{
template fix<bool> any(const qfix&);
template fix<bool> all(const qfix&);
template fix<bool> any(const qfixi&);
template fix<bool> all(const qfixi&);
template fix4b approx(const qfix&, const qfix&);
template fix4b approx(const qfix&, const qfix&, fix<float>);
template fix4b less(const qfix&, const qfix&);

View File

@@ -17,11 +17,11 @@ namespace
for ( int i = 1; i <= Size; ++i ) {
for ( int j = 1; j <= Size; ++j ) {
if ( j < i - Size ) {
m[i - 1][j - 1] = 0;
m[unsigned(i - 1)][unsigned(j - 1)] = 0;
} else if ( j == (i - 1) ) {
m[i - 1][j - 1] = Size + 1 - i;
m[unsigned(i - 1)][unsigned(j - 1)] = Size + 1 - i;
} else {
m[i - 1][j - 1] = Size + 1 - j;
m[unsigned(i - 1)][unsigned(j - 1)] = Size + 1 - j;
}
}
}
@@ -138,57 +138,57 @@ TEST_CASE("vmath/mat_fun") {
}
SUBCASE("Operators2") {
STATIC_CHECK(int2x2{} + 0.f == float2x2{});
STATIC_CHECK(0.f + int2x2{} == float2x2{});
STATIC_CHECK(int2x2{} + float2x2{} == float2x2{2.f});
STATIC_CHECK(float2x2{} + int2x2{} == float2x2{2.f});
STATIC_CHECK(int2x2{} + 0.0 == double2x2{});
STATIC_CHECK(0.0 + int2x2{} == double2x2{});
STATIC_CHECK(int2x2{} + double2x2{} == double2x2{2.0});
STATIC_CHECK(double2x2{} + int2x2{} == double2x2{2.0});
STATIC_CHECK(int2x2{} - 0.f == float2x2{});
STATIC_CHECK(0.f - int2x2{} == float2x2{-1.f});
STATIC_CHECK(int2x2{} - float2x2{} == float2x2{0.f});
STATIC_CHECK(float2x2{} - int2x2{} == float2x2{0.f});
STATIC_CHECK(int2x2{} - 0.0 == double2x2{});
STATIC_CHECK(0.0 - int2x2{} == double2x2{-1.0});
STATIC_CHECK(int2x2{} - double2x2{} == double2x2{0.0});
STATIC_CHECK(double2x2{} - int2x2{} == double2x2{0.0});
STATIC_CHECK(int2x2{} * 1.f == float2x2{});
STATIC_CHECK(0.f * int2x2{1} == float2x2{0.f});
STATIC_CHECK(int2{} * float2x2{} == float2{});
STATIC_CHECK(int2x2{} * float2x2{} == float2x2{});
STATIC_CHECK(float2x2{} * int2x2{1} == float2x2{});
STATIC_CHECK(int2x2{} * 1.0 == double2x2{});
STATIC_CHECK(0.0 * int2x2{1} == double2x2{0.0});
STATIC_CHECK(int2{} * double2x2{} == double2{});
STATIC_CHECK(int2x2{} * double2x2{} == double2x2{});
STATIC_CHECK(double2x2{} * int2x2{1} == double2x2{});
STATIC_CHECK(int2x2{} / 1.f == float2x2{});
STATIC_CHECK(0.f / int2x2{1,1,1,1} == float2x2{0.f});
STATIC_CHECK(int2x2{} / 1.0 == double2x2{});
STATIC_CHECK(0.0 / int2x2{1,1,1,1} == double2x2{0.0});
}
SUBCASE("Conversions2") {
{
STATIC_CHECK(float2x2(1.0) == float2x2(1));
STATIC_CHECK(float2x2(int2(1,2)) == float2x2(float2(1,2)));
STATIC_CHECK(float2x2(int2(1,2),double2(3,4)) == float2x2(1,2,3,4));
STATIC_CHECK(double2x2(1.0) == double2x2(1));
STATIC_CHECK(double2x2(int2(1,2)) == double2x2(double2(1,2)));
STATIC_CHECK(double2x2(int2(1,2),float2(3,4)) == double2x2(1,2,3,4));
STATIC_CHECK(float2x2(int2x2(1)) == float2x2(1));
STATIC_CHECK(float2x2(int3x3(1)) == float2x2(1));
STATIC_CHECK(float2x2(int4x4(1)) == float2x2(1));
STATIC_CHECK(double2x2(int2x2(1)) == double2x2(1));
STATIC_CHECK(double2x2(int3x3(1)) == double2x2(1));
STATIC_CHECK(double2x2(int4x4(1)) == double2x2(1));
}
{
STATIC_CHECK(float3x3(1.0) == float3x3(1));
STATIC_CHECK(float3x3(int3(1,2,3)) == float3x3(float3(1,2,3)));
STATIC_CHECK(float3x3(int3(1,2,3),double3(2,3,4),uint3(3,4,5)) == float3x3(1,2,3,2,3,4,3,4,5));
STATIC_CHECK(double3x3(1.0) == double3x3(1));
STATIC_CHECK(double3x3(int3(1,2,3)) == double3x3(double3(1,2,3)));
STATIC_CHECK(double3x3(int3(1,2,3),float3(2,3,4),uint3(3,4,5)) == double3x3(1,2,3,2,3,4,3,4,5));
STATIC_CHECK(float3x3(int2x2(1),uint2(2)) == float3x3(float2x2(1),float2(2)));
STATIC_CHECK(double3x3(int2x2(1),uint2(2)) == double3x3(double2x2(1),double2(2)));
STATIC_CHECK(float3x3(int2x2(1)) == float3x3(1));
STATIC_CHECK(float3x3(int3x3(1)) == float3x3(1));
STATIC_CHECK(float3x3(int4x4(1)) == float3x3(1));
STATIC_CHECK(double3x3(int2x2(1)) == double3x3(1));
STATIC_CHECK(double3x3(int3x3(1)) == double3x3(1));
STATIC_CHECK(double3x3(int4x4(1)) == double3x3(1));
}
{
STATIC_CHECK(float4x4(1.0) == float4x4(1));
STATIC_CHECK(float4x4(int4(1,2,3,4)) == float4x4(float4(1,2,3,4)));
STATIC_CHECK(float4x4(int4(1,2,3,4),double4(2,3,4,5),uint4(3,4,5,6),int4(4,5,6,7)) == float4x4(1,2,3,4,2,3,4,5,3,4,5,6,4,5,6,7));
STATIC_CHECK(double4x4(1.0) == double4x4(1));
STATIC_CHECK(double4x4(int4(1,2,3,4)) == double4x4(double4(1,2,3,4)));
STATIC_CHECK(double4x4(int4(1,2,3,4),float4(2,3,4,5),uint4(3,4,5,6),int4(4,5,6,7)) == double4x4(1,2,3,4,2,3,4,5,3,4,5,6,4,5,6,7));
STATIC_CHECK(float4x4(int3x3(1),uint3(2)) == float4x4(float3x3(1),float3(2)));
STATIC_CHECK(double4x4(int3x3(1),uint3(2)) == double4x4(double3x3(1),double3(2)));
STATIC_CHECK(float4x4(int2x2(1)) == float4x4(1));
STATIC_CHECK(float4x4(int3x3(1)) == float4x4(1));
STATIC_CHECK(float4x4(int4x4(1)) == float4x4(1));
STATIC_CHECK(double4x4(int2x2(1)) == double4x4(1));
STATIC_CHECK(double4x4(int3x3(1)) == double4x4(1));
STATIC_CHECK(double4x4(int4x4(1)) == double4x4(1));
}
}

View File

@@ -77,13 +77,13 @@ TEST_CASE("vmath/qua_fun") {
}
SUBCASE("Conversions2") {
STATIC_CHECK(qfloat(1,2.f,3.0,4u) == qfloat(1,2,3,4));
STATIC_CHECK(qfloat(int3(1,2,3),4u) == qfloat(1,2,3,4));
STATIC_CHECK(qfloat(int4(1,2,3,4)) == qfloat(1,2,3,4));
STATIC_CHECK(qfloat(qdouble(1,2,3,4)) == qfloat(1,2,3,4));
STATIC_CHECK(qdouble(1,2.f,3.0,4u) == qdouble(1,2,3,4));
STATIC_CHECK(qdouble(int3(1,2,3),4u) == qdouble(1,2,3,4));
STATIC_CHECK(qdouble(int4(1,2,3,4)) == qdouble(1,2,3,4));
STATIC_CHECK(qdouble(qfloat(1,2,3,4)) == qdouble(1,2,3,4));
STATIC_CHECK(float4(qfloat(1,2,3,4)) == float4(1,2,3,4));
STATIC_CHECK(float4(qdouble(1,2,3,4)) == float4(1,2,3,4));
STATIC_CHECK(double4(qfloat(1,2,3,4)) == double4(1,2,3,4));
}
SUBCASE("Common Functions") {

View File

@@ -104,7 +104,7 @@ TEST_CASE("vmath/qua") {
SUBCASE("iter") {
{
qfloat v{1,2,3,4};
qua v{1,2,3,4};
CHECK(*v.begin() == 1);
CHECK(*(v.begin() + 1) == 2);
@@ -135,12 +135,12 @@ TEST_CASE("vmath/qua") {
CHECK(v.crend() - 4 == v.crbegin());
*v.begin() = 3;
CHECK(v == qfloat{3,2,3,4});
CHECK(v == qua{3,2,3,4});
*v.rbegin() = 5;
CHECK(v == qfloat{3,2,3,5});
CHECK(v == qua{3,2,3,5});
}
{
const qfloat v{1,2,3,4};
const qua v{1,2,3,4};
CHECK(*v.begin() == 1);
CHECK(*(v.begin() + 1) == 2);
@@ -230,12 +230,12 @@ TEST_CASE("vmath/qua") {
}
SUBCASE("at") {
STATIC_CHECK(qfloat(1,2,3,4).at(0) == 1);
STATIC_CHECK(qfloat(1,2,3,4).at(1) == 2);
STATIC_CHECK(qfloat(1,2,3,4).at(2) == 3);
STATIC_CHECK(qfloat(1,2,3,4).at(3) == 4);
STATIC_CHECK(qua(1,2,3,4).at(0) == 1);
STATIC_CHECK(qua(1,2,3,4).at(1) == 2);
STATIC_CHECK(qua(1,2,3,4).at(2) == 3);
STATIC_CHECK(qua(1,2,3,4).at(3) == 4);
#ifndef VMATH_HPP_NO_EXCEPTIONS
CHECK_THROWS_AS((void)qfloat(1,2,3,4).at(4), std::out_of_range);
CHECK_THROWS_AS((void)qua(1,2,3,4).at(4), std::out_of_range);
#endif
}

View File

@@ -104,56 +104,56 @@ TEST_CASE("vmath/vec_fun") {
}
SUBCASE("Operators2") {
STATIC_CHECK(int2{} + 0.f == float2{});
STATIC_CHECK(0.f + int2{} == float2{});
STATIC_CHECK(int2{} + float2{} == float2{});
STATIC_CHECK(float2{} + int2{} == float2{});
STATIC_CHECK(int2{} + 0.0 == double2{});
STATIC_CHECK(0.0 + int2{} == double2{});
STATIC_CHECK(int2{} + double2{} == double2{});
STATIC_CHECK(double2{} + int2{} == double2{});
STATIC_CHECK(int2{} - 0.f == float2{});
STATIC_CHECK(0.f - int2{} == float2{});
STATIC_CHECK(int2{} - float2{} == float2{});
STATIC_CHECK(float2{} - int2{} == float2{});
STATIC_CHECK(int2{} - 0.0 == double2{});
STATIC_CHECK(0.0 - int2{} == double2{});
STATIC_CHECK(int2{} - double2{} == double2{});
STATIC_CHECK(double2{} - int2{} == double2{});
STATIC_CHECK(int2{} * 1.f == float2{});
STATIC_CHECK(0.f * int2{1} == float2{});
STATIC_CHECK(int2{} * float2{1.f} == float2{});
STATIC_CHECK(float2{} * int2{1} == float2{});
STATIC_CHECK(int2{} * 1.0 == double2{});
STATIC_CHECK(0.0 * int2{1} == double2{});
STATIC_CHECK(int2{} * double2{1.0} == double2{});
STATIC_CHECK(double2{} * int2{1} == double2{});
STATIC_CHECK(int2{} / 1.f == float2{});
STATIC_CHECK(0.f / int2{1} == float2{});
STATIC_CHECK(int2{} / float2{1.f} == float2{});
STATIC_CHECK(float2{} / int2{1} == float2{});
STATIC_CHECK(int2{} / 1.0 == double2{});
STATIC_CHECK(0.0 / int2{1} == double2{});
STATIC_CHECK(int2{} / double2{1.0} == double2{});
STATIC_CHECK(double2{} / int2{1} == double2{});
}
SUBCASE("Conversions2") {
{
STATIC_CHECK(float2(1) == float2(1,1));
STATIC_CHECK(float2(1,2.0) == float2(1,2));
STATIC_CHECK(float2(int2(1,2)) == float2(1,2));
STATIC_CHECK(float2(int3(1,2,3)) == float2(1,2));
STATIC_CHECK(float2(int4(1,2,3,4)) == float2(1,2));
STATIC_CHECK(double2(1) == double2(1,1));
STATIC_CHECK(double2(1,2.f) == double2(1,2));
STATIC_CHECK(double2(int2(1,2)) == double2(1,2));
STATIC_CHECK(double2(int3(1,2,3)) == double2(1,2));
STATIC_CHECK(double2(int4(1,2,3,4)) == double2(1,2));
}
{
STATIC_CHECK(float3(1) == float3(1,1,1));
STATIC_CHECK(float3(1,2.0,3u) == float3(1,2,3));
STATIC_CHECK(float3(int3(1,2,3)) == float3(1,2,3));
STATIC_CHECK(float3(int4(1,2,3,4)) == float3(1,2,3));
STATIC_CHECK(double3(1) == double3(1,1,1));
STATIC_CHECK(double3(1,2.f,3u) == double3(1,2,3));
STATIC_CHECK(double3(int3(1,2,3)) == double3(1,2,3));
STATIC_CHECK(double3(int4(1,2,3,4)) == double3(1,2,3));
STATIC_CHECK(float3(int2(1,2),3.0) == float3(1,2,3));
STATIC_CHECK(float3(1.0,int2(2,3)) == float3(1,2,3));
STATIC_CHECK(double3(int2(1,2),3.f) == double3(1,2,3));
STATIC_CHECK(double3(1.f,int2(2,3)) == double3(1,2,3));
}
{
STATIC_CHECK(float4(1) == float4(1,1,1,1));
STATIC_CHECK(float4(1,2.0,3u,4) == float4(1,2,3,4));
STATIC_CHECK(float4(int4(1,2,3,4)) == float4(1,2,3,4));
STATIC_CHECK(double4(1) == double4(1,1,1,1));
STATIC_CHECK(double4(1,2.f,3u,4) == double4(1,2,3,4));
STATIC_CHECK(double4(int4(1,2,3,4)) == double4(1,2,3,4));
STATIC_CHECK(float4(int2{1,2},3u,4.0) == float4(1,2,3,4));
STATIC_CHECK(float4(1,int2{2,3},4.0) == float4(1,2,3,4));
STATIC_CHECK(float4(1,2.f,int2{3,4}) == float4(1,2,3,4));
STATIC_CHECK(float4(int2{1,2},float2{3,4}) == float4(1,2,3,4));
STATIC_CHECK(double4(int2{1,2},3u,4.f) == double4(1,2,3,4));
STATIC_CHECK(double4(1,int2{2,3},4.f) == double4(1,2,3,4));
STATIC_CHECK(double4(1,2.f,int2{3,4}) == double4(1,2,3,4));
STATIC_CHECK(double4(int2{1,2},double2{3,4}) == double4(1,2,3,4));
STATIC_CHECK(float4(int3{1,2,3},4.0) == float4(1,2,3,4));
STATIC_CHECK(float4(1.0,int3{2,3,4}) == float4(1,2,3,4));
STATIC_CHECK(double4(int3{1,2,3},4.f) == double4(1,2,3,4));
STATIC_CHECK(double4(1.f,int3{2,3,4}) == double4(1,2,3,4));
}
}
@@ -295,16 +295,16 @@ TEST_CASE("vmath/vec_fun") {
STATIC_CHECK(distance2(float2(-5.f,0.f), float2(-10.f,0.f)) == uapprox(25.f));
STATIC_CHECK(dot(int2(1,2),int2(3,4)) == 11);
STATIC_CHECK(dot(int2(1,2),float2(3,4)) == uapprox(11.f));
STATIC_CHECK(dot(float2(3,4),int2(1,2)) == uapprox(11.f));
STATIC_CHECK(dot(int2(1,2),double2(3,4)) == uapprox(11.0));
STATIC_CHECK(dot(double2(3,4),int2(1,2)) == uapprox(11.0));
STATIC_CHECK(cross(int2(1,0),int2(0,1)) == 1);
STATIC_CHECK(cross(int2(1,0),float2(0,1)) == uapprox(1.f));
STATIC_CHECK(cross(float2(0,1),int2(1,0)) == uapprox(-1.f));
STATIC_CHECK(cross(int2(1,0),double2(0,1)) == uapprox(1.0));
STATIC_CHECK(cross(double2(0,1),int2(1,0)) == uapprox(-1.0));
STATIC_CHECK(cross(int3(1,0,0),int3(0,1,0)) == int3(0,0,1));
STATIC_CHECK(cross(int3(1,0,0),float3(0,1,0)) == uapprox3(0.f,0.f,1.f));
STATIC_CHECK(cross(float3(0,1,0),int3(1,0,0)) == uapprox3(0.f,0.f,-1.f));
STATIC_CHECK(cross(int3(1,0,0),double3(0,1,0)) == uapprox3(0.0,0.0,1.0));
STATIC_CHECK(cross(double3(0,1,0),int3(1,0,0)) == uapprox3(0.0,0.0,-1.0));
CHECK(normalize(float2(0.5f,0.f)).x == uapprox(1.f));