Files
unity-iso-tools/Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetMode.cs

40 lines
939 B
C#

#if PLAYMAKER
using UnityEngine;
using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")]
[HutongGames.PlayMaker.Tooltip(
"Sets the Mode of a IsoObject.")]
public class IsoSetMode : IsoComponentAction<IsoObject> {
[RequiredField]
[CheckForComponent(typeof(IsoObject))]
[HutongGames.PlayMaker.Title("IsoObject (In)")]
public FsmOwnerDefault gameObject;
[RequiredField]
[ObjectType(typeof(IsoObject.Mode))]
[HutongGames.PlayMaker.Title("Mode (In)")]
public FsmEnum mode;
public override void Reset() {
gameObject = null;
mode = IsoObject.Mode.Mode2d;
}
public override void OnEnter() {
DoAction();
Finish();
}
void DoAction() {
var go = Fsm.GetOwnerDefaultTarget(gameObject);
if ( UpdateCache(go) ) {
isoObject.mode = (IsoObject.Mode)mode.Value;
}
}
}
} // IsoTools.PlayMaker.Actions
#endif