Files
unity-iso-tools/Assets/IsoTools/Examples/Scripts/CircleFlyCamera.cs

25 lines
509 B
C#

using UnityEngine;
using System.Collections;
public class CircleFlyCamera : MonoBehaviour {
public float FlyRadius = 150.0f;
public float FlySpeed = 1.0f;
Vector3 _start_pos;
float _fly_timer;
void Start() {
_start_pos = transform.position;
_fly_timer = 0.0f;
}
void Update () {
_fly_timer += FlySpeed * Time.deltaTime;
transform.position = new Vector3(
_start_pos.x + Mathf.Cos(_fly_timer) * FlyRadius,
_start_pos.y + Mathf.Sin(_fly_timer) * FlyRadius,
_start_pos.z);
}
}