mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-15 01:12:05 +07:00
366 lines
12 KiB
C#
366 lines
12 KiB
C#
using UnityEngine;
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using UnityEditor;
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using System.Linq;
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using System.Collections.Generic;
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namespace IsoTools.Internal {
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[CustomEditor(typeof(IsoObject)), CanEditMultipleObjects]
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class IsoObjectEditor : Editor {
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IDictionary<IsoObject, Vector3> _positions = new Dictionary<IsoObject, Vector3>();
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IDictionary<IsoObject, float> _isoZPositions = new Dictionary<IsoObject, float>();
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IList<IsoObject> _otherObjects = new List<IsoObject>();
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Vector3 _center = Vector3.zero;
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Vector3 _viewCenter = Vector3.zero;
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public static readonly float SnappingDistance = 0.2f;
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static bool IsSnappingEnabled() {
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var iso_world = IsoWorld.Instance;
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return iso_world && (iso_world.isSnappingEnabled != Event.current.control);
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}
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void GrabPositions() {
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var iso_world = IsoWorld.Instance;
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if ( iso_world ) {
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_positions = targets
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.OfType<IsoObject>()
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.ToDictionary(p => p, p => p.transform.position);
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_isoZPositions = targets
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.OfType<IsoObject>()
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.ToDictionary(p => p, p => p.position.z);
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_center = _viewCenter = _positions.Aggregate(Vector3.zero, (AccIn, p) => {
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return AccIn + IsoUtils.Vec3FromVec2(iso_world.IsoToScreen(p.Key.position + p.Key.size * 0.5f));
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}) / _positions.Count;
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} else {
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_positions.Clear();
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_isoZPositions.Clear();
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}
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_otherObjects = FindObjectsOfType<IsoObject>()
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.Where(p => p.gameObject.activeInHierarchy && !_positions.ContainsKey(p))
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.ToList();
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}
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void DirtyTargetPosition() {
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if ( targets.Length == 1 && (target is IsoObject) && (target as IsoObject).gameObject.activeInHierarchy ) {
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var position_prop = serializedObject.FindProperty("_position");
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if ( position_prop != null ) {
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var last_value = position_prop.vector3Value;
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position_prop.vector3Value = last_value + Vector3.one;
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PrefabUtility.RecordPrefabInstancePropertyModifications(target);
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serializedObject.ApplyModifiedProperties();
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position_prop.vector3Value = last_value;
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PrefabUtility.RecordPrefabInstancePropertyModifications(target);
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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void DrawWorldEditorProperties() {
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var iso_world = IsoWorld.Instance;
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if ( iso_world ) {
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var so = new SerializedObject(iso_world);
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EditorGUILayout.PropertyField(so.FindProperty("_showIsoBounds"));
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EditorGUILayout.PropertyField(so.FindProperty("_showScreenBounds"));
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EditorGUILayout.PropertyField(so.FindProperty("_showDepends"));
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EditorGUILayout.PropertyField(so.FindProperty("_snappingEnabled"));
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if ( GUI.changed ) {
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so.ApplyModifiedProperties();
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}
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}
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}
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void DrawSelfInfoProperties() {
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var iso_objects = targets.OfType<IsoObject>();
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if ( iso_objects.Count() > 0 ) {
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var mixed_world = iso_objects.GroupBy(p => p.isoWorld).Count() > 1;
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IsoEditorUtils.DoWithEnabledGUI(false, () => {
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IsoEditorUtils.DoWithMixedValue(mixed_world, () => {
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EditorGUILayout.ObjectField("Current Object World", iso_objects.First().isoWorld, typeof(IsoWorld), true);
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});
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});
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}
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}
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static bool SnappingProcess(ref float min_a, float size_a, float min_b, float size_b) {
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var max_a = min_a + size_a;
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var max_b = min_b + size_b;
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var result = false;
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if ( IsSnappingIntersect(min_a, size_a, min_b, size_b) ) {
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// |min_a max_a|min_b max_b|
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if ( Mathf.Abs(max_a - min_b) < SnappingDistance ) {
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min_a = min_b - size_a;
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result = true;
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}
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// |min_b max_b|min_a max_a|
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if ( Mathf.Abs(max_b - min_a) < SnappingDistance ) {
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min_a = max_b;
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result = true;
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}
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// |min_a_____max_a|
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// |min_b__max_b|
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if ( Mathf.Abs(min_a - min_b) < SnappingDistance ) {
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min_a = min_b;
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result = true;
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}
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// |min_a_____max_a|
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// |min_b__max_b|
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if ( Mathf.Abs(max_a - max_b) < SnappingDistance ) {
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min_a = max_b - size_a;
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result = true;
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}
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}
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return result;
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}
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static bool IsSnappingIntersect(float min_a, float size_a, float min_b, float size_b) {
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return
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min_a + size_a + SnappingDistance >= min_b &&
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min_a - SnappingDistance <= min_b + size_b;
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}
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public static float ZMoveIsoObjects(
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bool move,
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float delta,
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IDictionary<IsoObject, float> iso_z_positions,
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IList<IsoObject> other_objects)
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{
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if ( move ) {
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Undo.RecordObjects(
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iso_z_positions.Keys.ToArray(),
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iso_z_positions.Count > 1 ? "Move IsoObjects" : "Move IsoObject");
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}
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if ( IsSnappingEnabled() ) {
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var snapping_z = false;
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foreach ( var pair in iso_z_positions ) {
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var iso_object = pair.Key;
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var iso_orig_z = pair.Value;
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var result_p_z = iso_orig_z + delta;
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foreach ( var other in other_objects ) {
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if ( IsSnappingIntersect(iso_object.positionX, iso_object.sizeX, other.positionX, other.sizeX) &&
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IsSnappingIntersect(iso_object.positionY, iso_object.sizeY, other.positionY, other.sizeY) )
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{
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var new_snapping_z = !snapping_z && IsSnappingIntersect(result_p_z, iso_object.sizeZ, other.positionZ, other.sizeZ)
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? SnappingProcess(ref result_p_z, iso_object.sizeZ, other.positionZ, other.sizeZ)
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: false;
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if ( new_snapping_z ) {
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delta = result_p_z - iso_orig_z;
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snapping_z = true;
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}
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}
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}
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if ( snapping_z ) {
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break;
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}
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}
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if ( !snapping_z ) {
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var pair = iso_z_positions.First();
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var iso_object = pair.Key;
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var iso_orig_z = pair.Value;
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var result_p_z = iso_orig_z + delta;
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var new_snapping_z = SnappingProcess(ref result_p_z, iso_object.sizeZ, iso_object.tilePositionZ, 1.0f);
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if ( new_snapping_z ) {
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delta = result_p_z - iso_orig_z;
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snapping_z = true;
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}
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}
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}
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return iso_z_positions.Aggregate(0.0f, (AccIn, pair) => {
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var iso_object = pair.Key;
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var iso_orig_z = pair.Value;
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var result_p_z = iso_orig_z + delta;
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if ( move ) {
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iso_object.positionZ = IsoUtils.FloatBeautifier(result_p_z);
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}
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var z_delta = result_p_z - iso_orig_z;
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return Mathf.Abs(z_delta) > Mathf.Abs(AccIn) ? z_delta : AccIn;
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});
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}
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public static Vector3 XYMoveIsoObjects(
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bool move,
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Vector3 delta,
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IDictionary<IsoObject, Vector3> positions,
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IList<IsoObject> other_objects)
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{
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if ( move ) {
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Undo.RecordObjects(
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positions.Keys.ToArray(),
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positions.Count > 1 ? "Move IsoObjects" : "Move IsoObject");
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}
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if ( IsSnappingEnabled() ) {
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var snapping_x = false;
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var snapping_y = false;
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foreach ( var pair in positions ) {
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var iso_object = pair.Key;
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var iso_orig_p = pair.Value;
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var result_pos = iso_orig_p + delta;
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var result_pos_iso = IsoWorld.Instance.ScreenToIso(result_pos, iso_object.positionZ);
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foreach ( var other in other_objects ) {
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if ( IsSnappingIntersect(iso_object.positionZ, iso_object.sizeZ, other.positionZ, other.sizeZ) ) {
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var new_snapping_x = !snapping_x && IsSnappingIntersect(result_pos_iso.y, iso_object.sizeY, other.positionY, other.sizeY)
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? SnappingProcess(ref result_pos_iso.x, iso_object.sizeX, other.positionX, other.sizeX)
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: false;
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var new_snapping_y = !snapping_y && IsSnappingIntersect(result_pos_iso.x, iso_object.sizeX, other.positionX, other.sizeX)
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? SnappingProcess(ref result_pos_iso.y, iso_object.sizeY, other.positionY, other.sizeY)
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: false;
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if ( new_snapping_x || new_snapping_y ) {
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result_pos = IsoWorld.Instance.IsoToScreen(result_pos_iso);
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if ( new_snapping_x ) {
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delta.x = result_pos.x - iso_orig_p.x;
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delta.y = result_pos.y - iso_orig_p.y;
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snapping_x = true;
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}
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if ( new_snapping_y ) {
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delta.x = result_pos.x - iso_orig_p.x;
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delta.y = result_pos.y - iso_orig_p.y;
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snapping_y = true;
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}
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}
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}
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}
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if ( snapping_x && snapping_y ) {
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break;
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}
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}
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if ( !snapping_x && !snapping_y ) {
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var pair = positions.First();
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var iso_object = pair.Key;
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var iso_orig_p = pair.Value;
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var result_pos = iso_orig_p + delta;
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var result_pos_iso = IsoWorld.Instance.ScreenToIso(result_pos, iso_object.positionZ);
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var new_snapping_x = SnappingProcess(ref result_pos_iso.x, iso_object.sizeX, iso_object.tilePositionX, 1.0f);
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var new_snapping_y = SnappingProcess(ref result_pos_iso.y, iso_object.sizeY, iso_object.tilePositionY, 1.0f);
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if ( new_snapping_x || new_snapping_y ) {
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result_pos = IsoWorld.Instance.IsoToScreen(result_pos_iso);
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if ( new_snapping_x ) {
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delta.x = result_pos.x - iso_orig_p.x;
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delta.y = result_pos.y - iso_orig_p.y;
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snapping_x = true;
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}
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if ( new_snapping_y ) {
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delta.x = result_pos.x - iso_orig_p.x;
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delta.y = result_pos.y - iso_orig_p.y;
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snapping_y = true;
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}
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}
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}
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}
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return positions.Aggregate(Vector3.zero, (AccIn, pair) => {
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var iso_object = pair.Key;
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var iso_orig_p = pair.Value;
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var result_pos = iso_orig_p + delta;
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if ( move ) {
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var new_iso_pos = IsoWorld.Instance.ScreenToIso(
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result_pos,
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iso_object.positionZ);
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iso_object.position = IsoUtils.VectorBeautifier(new_iso_pos);
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}
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var pos_delta = result_pos - iso_orig_p;
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return pos_delta.magnitude > AccIn.magnitude ? pos_delta : AccIn;
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});
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}
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void ZMoveSlider() {
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var iso_world = IsoWorld.Instance;
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if ( iso_world ) {
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Handles.color = Handles.zAxisColor;
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var delta = Handles.Slider(_viewCenter, IsoUtils.vec3OneY) - _viewCenter;
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if ( Mathf.Abs(delta.y) > Mathf.Epsilon ) {
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float tmp_y = ZMoveIsoObjects(
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true,
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(_viewCenter.y - _center.y + delta.y) / iso_world.tileHeight,
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_isoZPositions,
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_otherObjects);
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_viewCenter = _center + IsoUtils.Vec3FromY(tmp_y * iso_world.tileHeight);
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}
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}
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}
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void XYMoveSlider(Color color, Vector3 dir) {
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var iso_world = IsoWorld.Instance;
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if ( iso_world ) {
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Handles.color = color;
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var delta = Handles.Slider(_viewCenter, iso_world.IsoToScreen(dir)) - _viewCenter;
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if ( delta.magnitude > Mathf.Epsilon ) {
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_viewCenter = _center + XYMoveIsoObjects(
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true,
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_viewCenter - _center + delta,
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_positions,
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_otherObjects);
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}
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}
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}
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void XYMoveRectangle() {
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var iso_world = IsoWorld.Instance;
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if ( iso_world ) {
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Handles.color = new Color(
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Handles.zAxisColor.r,
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Handles.zAxisColor.g,
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Handles.zAxisColor.b,
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0.3f);
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Handles.DotCap(
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0,
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_viewCenter,
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Quaternion.identity,
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HandleUtility.GetHandleSize(_viewCenter) * 0.15f);
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Handles.color = Handles.zAxisColor;
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Handles.ArrowCap(
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0,
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_viewCenter,
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Quaternion.identity,
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HandleUtility.GetHandleSize(_viewCenter));
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Handles.color = Handles.zAxisColor;
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var delta = Handles.FreeMoveHandle(
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_viewCenter,
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Quaternion.identity,
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HandleUtility.GetHandleSize(_viewCenter) * 0.15f,
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Vector3.zero,
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Handles.RectangleCap) - _viewCenter;
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if ( delta.magnitude > Mathf.Epsilon ) {
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_viewCenter = _center + XYMoveIsoObjects(
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true,
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_viewCenter - _center + delta,
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_positions,
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_otherObjects);
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}
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}
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}
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//
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//
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//
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void OnEnable() {
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GrabPositions();
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}
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void OnDisable() {
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if ( Tools.hidden ) {
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Tools.hidden = false;
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Tools.current = Tool.Move;
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}
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}
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void OnSceneGUI() {
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if ( Tools.current == Tool.Move ) {
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Tools.hidden = true;
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ZMoveSlider();
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XYMoveSlider(Handles.xAxisColor, IsoUtils.vec3OneX);
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XYMoveSlider(Handles.yAxisColor, IsoUtils.vec3OneY);
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XYMoveRectangle();
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} else {
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Tools.hidden = false;
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}
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}
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public override void OnInspectorGUI() {
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DrawDefaultInspector();
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GrabPositions();
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DirtyTargetPosition();
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DrawWorldEditorProperties();
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DrawSelfInfoProperties();
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}
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}
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} |