mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2026-01-08 15:09:41 +07:00
37 lines
866 B
C#
37 lines
866 B
C#
using UnityEngine;
|
|
|
|
namespace IsoTools {
|
|
[ExecuteInEditMode]
|
|
[RequireComponent(typeof(IsoPhysicHelper))]
|
|
public abstract class IsoCollider : MonoBehaviour {
|
|
|
|
public PhysicMaterial Material = null;
|
|
public bool IsTrigger = false;
|
|
|
|
public IsoObject IsoObject {
|
|
get { return GetComponent<IsoPhysicHelper>().IsoObject; }
|
|
}
|
|
|
|
public IsoFakeObject IsoFakeObject {
|
|
get { return GetComponent<IsoPhysicHelper>().IsoFakeObject; }
|
|
}
|
|
|
|
public abstract void EditorReset();
|
|
protected abstract Collider CreateCollider();
|
|
|
|
void Awake() {
|
|
if ( Application.isPlaying ) {
|
|
var collider = CreateCollider();
|
|
if ( collider ) {
|
|
collider.material = Material;
|
|
collider.isTrigger = IsTrigger;
|
|
}
|
|
}
|
|
#if UNITY_EDITOR
|
|
else if ( Application.isEditor ) {
|
|
EditorReset();
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
} // namespace IsoTools |