Files
unity-iso-tools/Assets/IsoTools/Scripts/Internal/IsoScreenSolver.cs

364 lines
11 KiB
C#

using UnityEngine;
using System.Collections.Generic;
#if UNITY_5_5_OR_NEWER
using UnityEngine.Profiling;
#endif
namespace IsoTools.Internal {
public class IsoScreenSolver {
Vector2 _minIsoXY = Vector2.zero;
IsoAssocList<IsoObject> _oldVisibles = new IsoAssocList<IsoObject>();
IsoAssocList<IsoObject> _curVisibles = new IsoAssocList<IsoObject>();
IsoQuadTree<IsoObject> _quadTree = new IsoQuadTree<IsoObject>(47);
IsoGrid<IsoObject> _screenGrid = new IsoGrid<IsoObject>(new IsoGridItemAdapter(), 47);
IsoQTBoundsLookUpper _qtBoundsLU = new IsoQTBoundsLookUpper();
IsoQTContentLookUpper _qtContentLU = new IsoQTContentLookUpper();
IsoGridLookUpper _screenGridLU = new IsoGridLookUpper();
// ---------------------------------------------------------------------
//
// IsoQTBoundsLookUpper
//
// ---------------------------------------------------------------------
class IsoQTBoundsLookUpper : IsoQuadTree<IsoObject>.IBoundsLookUpper {
public void LookUp(IsoRect bounds) {
#if UNITY_EDITOR
IsoUtils.DrawRect(bounds, Color.blue);
#endif
}
}
// ---------------------------------------------------------------------
//
// IsoQTContentLookUpper
//
// ---------------------------------------------------------------------
class IsoQTContentLookUpper : IsoQuadTree<IsoObject>.IContentLookUpper {
Camera[] _tmpCameras = new Camera[8];
IsoScreenSolver _screenSolver = null;
public void LookUp(IsoObject iso_object) {
iso_object.Internal.Placed = false;
_screenSolver._oldVisibles.Add(iso_object);
}
public void LookUpForVisibility(IsoScreenSolver screen_solver) {
_screenSolver = screen_solver;
var cam_count = Camera.GetAllCameras(_tmpCameras);
for ( var i = 0; i < cam_count; ++i ) {
var camera = _tmpCameras[i];
var vp_rect = camera.rect;
var wrl_min = camera.ViewportToWorldPoint(new Vector3(vp_rect.xMin, vp_rect.yMin));
var wrl_max = camera.ViewportToWorldPoint(new Vector3(vp_rect.xMax, vp_rect.yMax));
_screenSolver._quadTree.VisitItemsByBounds(new IsoRect(wrl_min, wrl_max), this);
}
_screenSolver = null;
System.Array.Clear(_tmpCameras, 0, _tmpCameras.Length);
}
}
// ---------------------------------------------------------------------
//
// IsoGridItemAdapter
//
// ---------------------------------------------------------------------
class IsoGridItemAdapter : IsoGrid<IsoObject>.IItemAdapter {
public IsoRect GetBounds(IsoObject item) {
return item.Internal.ScreenBounds;
}
public void SetMinMaxCells(IsoObject item, IsoPoint2 min, IsoPoint2 max) {
item.Internal.MinGridCell = min;
item.Internal.MaxGridCell = max;
}
public void GetMinMaxCells(IsoObject item, ref IsoPoint2 min, ref IsoPoint2 max) {
min = item.Internal.MinGridCell;
max = item.Internal.MaxGridCell;
}
}
// ---------------------------------------------------------------------
//
// IsoGridLookUpper
//
// ---------------------------------------------------------------------
class IsoGridLookUpper : IsoGrid<IsoObject>.ILookUpper {
IsoObject _isoObject;
public void LookUp(IsoList<IsoObject> items) {
LookUpCellForLDepends(_isoObject, items);
LookUpCellForRDepends(_isoObject, items);
}
public void LookUpForDepends(
IsoScreenSolver screen_solver, IsoObject iso_object)
{
_isoObject = iso_object;
screen_solver._screenGrid.LookUpCells(
iso_object.Internal.MinGridCell,
iso_object.Internal.MaxGridCell,
this);
_isoObject = null;
}
}
// ---------------------------------------------------------------------
//
// Properties
//
// ---------------------------------------------------------------------
public Vector2 minIsoXY {
get { return _minIsoXY; }
}
public IsoAssocList<IsoObject> oldVisibles {
get { return _oldVisibles; }
}
public IsoAssocList<IsoObject> curVisibles {
get { return _curVisibles; }
}
// ---------------------------------------------------------------------
//
// Callbacks
//
// ---------------------------------------------------------------------
public void OnAddInstance(IsoObject iso_object) {
_quadTree.AddItem(
iso_object.Internal.ScreenBounds,
iso_object);
}
public void OnRemoveInstance(IsoObject iso_object) {
_oldVisibles.Remove(iso_object);
_curVisibles.Remove(iso_object);
_quadTree.RemoveItem(iso_object);
ClearIsoObjectDepends(iso_object);
}
public bool OnMarkDirtyInstance(IsoObject iso_object) {
_quadTree.MoveItem(
iso_object.Internal.ScreenBounds,
iso_object);
if ( !iso_object.Internal.Dirty && _curVisibles.Contains(iso_object) ) {
iso_object.Internal.Dirty = true;
return true;
}
return false;
}
#if UNITY_EDITOR
public void OnDrawGizmos(IsoWorld iso_world) {
_quadTree.VisitAllBounds(_qtBoundsLU);
/*
for ( int y = 0, ye = (int)_sectorsNumPosCount.y; y < ye; ++y ) {
for ( int x = 0, xe = (int)_sectorsNumPosCount.x; x < xe; ++x ) {
var sector = FindSector((float)x, (float)y);
if ( sector != null && sector.objects.Count > 0 ) {
var rect = new IsoRect(
(x * _sectorsSize),
(y * _sectorsSize),
(x * _sectorsSize) + _sectorsSize,
(y * _sectorsSize) + _sectorsSize);
rect.Translate(_sectorsMinNumPos * _sectorsSize);
IsoUtils.DrawRect(rect, Color.blue);
}
}}*/
}
#endif
// ---------------------------------------------------------------------
//
// Functions
//
// ---------------------------------------------------------------------
public void StepSortingAction(IsoWorld iso_world, IsoAssocList<IsoObject> instances) {
Profiler.BeginSample("IsoScreenSolver.ResolveVisibles");
ResolveVisibles(instances);
Profiler.EndSample();
Profiler.BeginSample("IsoScreenSolver.ResolveVisibleGrid");
ResolveVisibleGrid(iso_world);
Profiler.EndSample();
}
public void PostStepSortingAction() {
}
public void Clear() {
_oldVisibles.Clear();
_curVisibles.Clear();
_quadTree.Clear();
_screenGrid.ClearGrid();
}
public void SetupIsoObjectDepends(IsoObject iso_object) {
ClearIsoObjectDepends(iso_object);
_screenGridLU.LookUpForDepends(this, iso_object);
}
public void ClearIsoObjectDepends(IsoObject iso_object) {
var their_depends = iso_object.Internal.TheirDepends;
for ( int i = 0, e = their_depends.Count; i < e; ++i ) {
var their_iso_object = their_depends[i];
if ( !their_iso_object.Internal.Dirty ) {
their_iso_object.Internal.SelfDepends.Remove(iso_object);
}
}
iso_object.Internal.SelfDepends.Clear();
iso_object.Internal.TheirDepends.Clear();
}
// ---------------------------------------------------------------------
//
// ResolveVisibles
//
// ---------------------------------------------------------------------
void ResolveVisibles(IsoAssocList<IsoObject> instances) {
Profiler.BeginSample("ProcessAllInstances");
ProcessAllInstances(instances);
Profiler.EndSample();
Profiler.BeginSample("ProcessNewVisibles");
ProcessNewVisibles();
Profiler.EndSample();
}
void ProcessAllInstances(IsoAssocList<IsoObject> instances) {
if ( instances.Count > 0 ) {
_minIsoXY.Set(float.MaxValue, float.MaxValue);
for ( int i = 0, e = instances.Count; i < e; ++i ) {
var iso_object = instances[i];
var object_pos = iso_object.position;
if ( _minIsoXY.x > object_pos.x ) {
_minIsoXY.x = object_pos.x;
}
if ( _minIsoXY.y > object_pos.y ) {
_minIsoXY.y = object_pos.y;
}
if ( !IsoUtils.Vec2Approximately(
iso_object.Internal.LastTrans,
iso_object.Internal.Transform.position) )
{
iso_object.FixIsoPosition();
}
}
} else {
_minIsoXY.Set(0.0f, 0.0f);
}
}
void ProcessNewVisibles() {
_oldVisibles.Clear();
_qtContentLU.LookUpForVisibility(this);
SwapCurrentVisibles();
}
void SwapCurrentVisibles() {
var swap_tmp = _curVisibles;
_curVisibles = _oldVisibles;
_oldVisibles = swap_tmp;
}
// ---------------------------------------------------------------------
//
// ResolveVisibleGrid
//
// ---------------------------------------------------------------------
void ResolveVisibleGrid(IsoWorld iso_world) {
_screenGrid.ClearItems();
for ( int i = 0, e = _curVisibles.Count; i < e; ++i ) {
var iso_object = _curVisibles[i];
_screenGrid.AddItem(iso_object);
}
var min_sector_size = IsoUtils.Vec2MaxF(
iso_world.IsoToScreen(IsoUtils.vec3OneXY) -
iso_world.IsoToScreen(Vector3.zero));
_screenGrid.RebuildGrid(min_sector_size);
}
// ---------------------------------------------------------------------
//
// LookUpCellForDepends
//
// ---------------------------------------------------------------------
static void LookUpCellForLDepends(IsoObject obj_a, IsoList<IsoObject> others) {
for ( int i = 0, e = others.Count; i < e; ++i ) {
var obj_b = others[i];
if ( obj_a != obj_b && !obj_b.Internal.Dirty && IsIsoObjectDepends(obj_a, obj_b) ) {
obj_a.Internal.SelfDepends.Add(obj_b);
obj_b.Internal.TheirDepends.Add(obj_a);
}
}
}
static void LookUpCellForRDepends(IsoObject obj_a, IsoList<IsoObject> others) {
for ( int i = 0, e = others.Count; i < e; ++i ) {
var obj_b = others[i];
if ( obj_a != obj_b && !obj_b.Internal.Dirty && IsIsoObjectDepends(obj_b, obj_a) ) {
obj_b.Internal.SelfDepends.Add(obj_a);
obj_a.Internal.TheirDepends.Add(obj_b);
}
}
}
static bool IsIsoObjectDepends(IsoObject a, IsoObject b) {
return
a.Internal.ScreenBounds.Overlaps(b.Internal.ScreenBounds) &&
IsIsoObjectDepends(a.position, a.size, b.position, b.size);
}
static bool IsIsoObjectDepends(Vector3 a_min, Vector3 a_size, Vector3 b_min, Vector3 b_size) {
var a_max = a_min + a_size;
var b_max = b_min + b_size;
var a_yesno = a_max.x > b_min.x && a_max.y > b_min.y && b_max.z > a_min.z;
if ( a_yesno ) {
var b_yesno = b_max.x > a_min.x && b_max.y > a_min.y && a_max.z > b_min.z;
if ( b_yesno ) {
//var da_p = new Vector3(a_max.x - b_min.x, a_max.y - b_min.y, b_max.z - a_min.z);
//var db_p = new Vector3(b_max.x - a_min.x, b_max.y - a_min.y, a_max.z - b_min.z);
//var dp_p = a_size + b_size - IsoUtils.Vec3Abs(da_p - db_p);
var dA_x = a_max.x - b_min.x;
var dA_y = a_max.y - b_min.y;
var dA_z = b_max.z - a_min.z;
var dB_x = b_max.x - a_min.x;
var dB_y = b_max.y - a_min.y;
var dB_z = a_max.z - b_min.z;
var dD_x = dB_x - dA_x;
var dD_y = dB_y - dA_y;
var dD_z = dB_z - dA_z;
var dP_x = a_size.x + b_size.x - (dD_x > 0.0f ? dD_x : -dD_x);
var dP_y = a_size.y + b_size.y - (dD_y > 0.0f ? dD_y : -dD_y);
var dP_z = a_size.z + b_size.z - (dD_z > 0.0f ? dD_z : -dD_z);
if ( dP_x <= dP_y && dP_x <= dP_z ) {
return dA_x > dB_x;
} else if ( dP_y <= dP_x && dP_y <= dP_z ) {
return dA_y > dB_y;
} else {
return dA_z > dB_z;
}
}
}
return a_yesno;
}
}
}