Files
unity-iso-tools/Assets/IsoTools/Scripts/IsoParent.cs
2016-12-28 23:39:46 +07:00

14 lines
279 B
C#

using UnityEngine;
using IsoTools.Internal;
namespace IsoTools {
[SelectionBase]
[ExecuteInEditMode, DisallowMultipleComponent]
public sealed class IsoParent : IsoBehaviour<IsoParent> {
public IsoWorld isoWorld {
get {
return FindFirstActiveWorld();
}
}
}
}