mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-13 15:52:03 +07:00
355 lines
10 KiB
C#
355 lines
10 KiB
C#
using UnityEngine;
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using System.Collections.Generic;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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#if UNITY_5_5_OR_NEWER
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using UnityEngine.Profiling;
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#endif
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namespace IsoTools.Internal {
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public class IsoScreenSolver {
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Vector2 _minIsoXY = Vector2.zero;
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IsoAssocList<IsoObject> _oldVisibles = new IsoAssocList<IsoObject>(47);
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IsoAssocList<IsoObject> _curVisibles = new IsoAssocList<IsoObject>(47);
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IsoQuadTree<IsoObject> _quadTree = new IsoQuadTree<IsoObject>(47);
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IsoQTBoundsLookUpper _qtBoundsLU = new IsoQTBoundsLookUpper();
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IsoQTDependsLookUpper _qtDependsLU = new IsoQTDependsLookUpper();
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IsoQTVisibilityLookUpper _qtVisibilityLU = new IsoQTVisibilityLookUpper();
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// ---------------------------------------------------------------------
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//
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// IsoQTBoundsLookUpper
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//
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// ---------------------------------------------------------------------
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class IsoQTBoundsLookUpper : IsoQuadTree<IsoObject>.IBoundsLookUpper {
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public void LookUp(IsoRect bounds) {
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#if UNITY_EDITOR
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IsoUtils.DrawSolidRect(
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bounds,
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IsoUtils.ColorChangeA(Color.red, 0.05f),
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Color.red);
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#endif
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}
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}
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// ---------------------------------------------------------------------
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//
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// IsoQTDependsLookUpper
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//
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// ---------------------------------------------------------------------
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class IsoQTDependsLookUpper : IsoQuadTree<IsoObject>.IContentLookUpper {
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IsoObject _isoObject;
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public void LookUp(IsoObject other_iso_object) {
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LookUpCellForLDepends(_isoObject, other_iso_object);
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LookUpCellForRDepends(_isoObject, other_iso_object);
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}
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public void LookUpForDepends(
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IsoScreenSolver screen_solver, IsoObject iso_object)
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{
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_isoObject = iso_object;
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if ( iso_object.Internal.QTItem != null ) {
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screen_solver._quadTree.VisitItemsByItem(
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iso_object.Internal.QTItem, this);
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}
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_isoObject = null;
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}
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}
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// ---------------------------------------------------------------------
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//
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// IsoQTVisibilityLookUpper
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//
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// ---------------------------------------------------------------------
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class IsoQTVisibilityLookUpper : IsoQuadTree<IsoObject>.IContentLookUpper {
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Camera[] _tmpCameras = new Camera[8];
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IsoScreenSolver _screenSolver = null;
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//
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// Public
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//
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public void LookUp(IsoObject iso_object) {
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iso_object.Internal.Placed = false;
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_screenSolver._oldVisibles.Add(iso_object);
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}
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public void LookUpForVisibility(IsoScreenSolver screen_solver, bool include_scene_view) {
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_screenSolver = screen_solver;
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var cam_count = FillLookUpCameras(include_scene_view);
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for ( var i = 0; i < cam_count; ++i ) {
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var tmp_cam = _tmpCameras[i];
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var vp_rect = tmp_cam.rect;
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var wrl_min = tmp_cam.ViewportToWorldPoint(new Vector3(vp_rect.xMin, vp_rect.yMin));
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var wrl_max = tmp_cam.ViewportToWorldPoint(new Vector3(vp_rect.xMax, vp_rect.yMax));
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_screenSolver._quadTree.VisitItemsByBounds(new IsoRect(wrl_min, wrl_max), this);
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}
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ResetLookUpCameras();
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_screenSolver = null;
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}
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//
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// Private
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//
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int FillLookUpCameras(bool include_scene_view) {
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var camera_count = Camera.allCamerasCount;
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if ( _tmpCameras.Length < camera_count + 1 ) {
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_tmpCameras = new Camera[camera_count * 2 + 1];
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}
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Camera.GetAllCameras(_tmpCameras);
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return include_scene_view
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? AddSceneViewCamera(camera_count)
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: camera_count;
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}
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int AddSceneViewCamera(int camera_count) {
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#if UNITY_EDITOR
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var scene_view = SceneView.lastActiveSceneView;
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if ( scene_view && scene_view.camera ) {
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_tmpCameras[camera_count++] = scene_view.camera;
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}
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#endif
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return camera_count;
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}
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void ResetLookUpCameras() {
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System.Array.Clear(_tmpCameras, 0, _tmpCameras.Length);
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}
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}
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// ---------------------------------------------------------------------
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//
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// Properties
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//
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// ---------------------------------------------------------------------
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public Vector2 minIsoXY {
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get { return _minIsoXY; }
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}
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public IsoAssocList<IsoObject> oldVisibles {
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get { return _oldVisibles; }
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}
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public IsoAssocList<IsoObject> curVisibles {
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get { return _curVisibles; }
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}
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// ---------------------------------------------------------------------
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//
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// Callbacks
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//
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// ---------------------------------------------------------------------
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public void OnAddIsoObject(IsoObject iso_object) {
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iso_object.Internal.QTItem = _quadTree.AddItem(
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iso_object.Internal.QTBounds,
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iso_object);
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_minIsoXY = IsoUtils.Vec2Min(_minIsoXY, iso_object.position);
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}
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public void OnRemoveIsoObject(IsoObject iso_object) {
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_oldVisibles.Remove(iso_object);
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_curVisibles.Remove(iso_object);
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if ( iso_object.Internal.QTItem != null ) {
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_quadTree.RemoveItem(iso_object.Internal.QTItem);
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iso_object.Internal.QTItem = null;
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}
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ClearIsoObjectDepends(iso_object);
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}
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public bool OnMarkDirtyIsoObject(IsoObject iso_object) {
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if ( iso_object.Internal.QTItem != null ) {
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iso_object.Internal.QTItem = _quadTree.MoveItem(
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iso_object.Internal.QTBounds,
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iso_object.Internal.QTItem);
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} else {
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iso_object.Internal.QTItem = _quadTree.AddItem(
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iso_object.Internal.QTBounds,
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iso_object);
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}
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_minIsoXY = IsoUtils.Vec2Min(_minIsoXY, iso_object.position);
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if ( !iso_object.Internal.Dirty ) {
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iso_object.Internal.Dirty = true;
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return true;
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}
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return false;
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}
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public void OnDrawGizmos(IsoWorld iso_world) {
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if ( iso_world.isShowQuadTree ) {
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_quadTree.VisitAllBounds(_qtBoundsLU);
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}
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}
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// ---------------------------------------------------------------------
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//
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// Public
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//
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// ---------------------------------------------------------------------
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public void StepSortingAction(IsoWorld iso_world, IsoAssocList<IsoObject> iso_objects) {
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Profiler.BeginSample("IsoScreenSolver.ProcessIsoObjects");
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ProcessIsoObjects(iso_objects);
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Profiler.EndSample();
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Profiler.BeginSample("IsoScreenSolver.ProcessVisibles");
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ProcessVisibles(iso_world.isSortInSceneView);
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Profiler.EndSample();
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}
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public void Clear() {
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_oldVisibles.Clear();
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_curVisibles.Clear();
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_quadTree.Clear();
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}
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public void SetupIsoObjectDepends(IsoObject iso_object) {
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ClearIsoObjectDepends(iso_object);
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_qtDependsLU.LookUpForDepends(this, iso_object);
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}
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public void ClearIsoObjectDepends(IsoObject iso_object) {
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var their_depends = iso_object.Internal.TheirDepends;
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for ( int i = 0, e = their_depends.Count; i < e; ++i ) {
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var their_iso_object = their_depends[i];
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if ( !their_iso_object.Internal.Dirty ) {
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their_iso_object.Internal.SelfDepends.Remove(iso_object);
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}
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}
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iso_object.Internal.SelfDepends.Clear();
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iso_object.Internal.TheirDepends.Clear();
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}
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// ---------------------------------------------------------------------
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//
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// Private
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//
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// ---------------------------------------------------------------------
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void ProcessIsoObjects(IsoAssocList<IsoObject> iso_objects) {
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if ( iso_objects.Count > 0 ) {
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for ( int i = 0, e = iso_objects.Count; i < e; ++i ) {
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var iso_object = iso_objects[i];
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if ( !IsoUtils.Vec2Approximately(
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iso_object.Internal.LastTrans,
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iso_object.Internal.Transform.position) )
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{
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iso_object.FixIsoPosition();
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}
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}
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}
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}
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void ProcessVisibles(bool include_scene_view) {
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_oldVisibles.Clear();
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_qtVisibilityLU.LookUpForVisibility(this, include_scene_view);
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SwapCurrentVisibles();
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}
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void SwapCurrentVisibles() {
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var swap_tmp = _curVisibles;
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_curVisibles = _oldVisibles;
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_oldVisibles = swap_tmp;
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}
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// ---------------------------------------------------------------------
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//
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// LookUpCellForDepends
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//
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// ---------------------------------------------------------------------
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static void LookUpCellForLDepends(IsoObject obj_a, IsoObject obj_b) {
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if ( !obj_b.Internal.Dirty &&
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obj_a != obj_b &&
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IsIsoObjectDepends(obj_a.position, obj_a.size, obj_b.position, obj_b.size) )
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{
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obj_a.Internal.SelfDepends.Add(obj_b);
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obj_b.Internal.TheirDepends.Add(obj_a);
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}
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}
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static void LookUpCellForRDepends(IsoObject obj_a, IsoObject obj_b) {
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if ( !obj_b.Internal.Dirty &&
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obj_a != obj_b &&
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IsIsoObjectDepends(obj_b.position, obj_b.size, obj_a.position, obj_a.size) )
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{
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obj_b.Internal.SelfDepends.Add(obj_a);
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obj_a.Internal.TheirDepends.Add(obj_b);
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}
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}
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static bool IsIsoObjectDepends(Vector3 a_min, Vector3 a_size, Vector3 b_min, Vector3 b_size) {
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//var a_max = a_min + a_size;
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//var b_max = b_min + b_size;
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var a_min_x = a_min.x;
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var a_min_y = a_min.y;
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var a_min_z = a_min.z;
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var a_size_x = a_size.x;
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var a_size_y = a_size.y;
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var a_size_z = a_size.z;
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var b_min_x = b_min.x;
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var b_min_y = b_min.y;
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var b_min_z = b_min.z;
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var b_size_x = b_size.x;
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var b_size_y = b_size.y;
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var b_size_z = b_size.z;
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var a_max_x = a_min_x + a_size_x;
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var a_max_y = a_min_y + a_size_y;
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var a_max_z = a_min_z + a_size_z;
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var b_max_x = b_min_x + b_size_x;
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var b_max_y = b_min_y + b_size_y;
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var b_max_z = b_min_z + b_size_z;
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var a_yesno = a_max_x > b_min_x && a_max_y > b_min_y && b_max_z > a_min_z;
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if ( a_yesno ) {
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var b_yesno = b_max_x > a_min_x && b_max_y > a_min_y && a_max_z > b_min_z;
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if ( b_yesno ) {
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//var da_p = new Vector3(a_max.x - b_min.x, a_max.y - b_min.y, b_max.z - a_min.z);
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//var db_p = new Vector3(b_max.x - a_min.x, b_max.y - a_min.y, a_max.z - b_min.z);
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//var dp_p = a_size + b_size - IsoUtils.Vec3Abs(da_p - db_p);
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var dA_x = a_max_x - b_min_x;
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var dA_y = a_max_y - b_min_y;
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var dA_z = b_max_z - a_min_z;
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var dB_x = b_max_x - a_min_x;
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var dB_y = b_max_y - a_min_y;
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var dB_z = a_max_z - b_min_z;
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var dD_x = dB_x - dA_x;
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var dD_y = dB_y - dA_y;
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var dD_z = dB_z - dA_z;
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var dP_x = a_size_x + b_size_x - (dD_x < 0.0f ? -dD_x : dD_x);
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var dP_y = a_size_y + b_size_y - (dD_y < 0.0f ? -dD_y : dD_y);
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var dP_z = a_size_z + b_size_z - (dD_z < 0.0f ? -dD_z : dD_z);
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if ( dP_x <= dP_y && dP_x <= dP_z ) {
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return dA_x > dB_x;
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} else if ( dP_y <= dP_x && dP_y <= dP_z ) {
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return dA_y > dB_y;
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} else {
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return dA_z > dB_z;
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}
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}
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}
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return a_yesno;
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}
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}
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} |