mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-15 01:12:05 +07:00
76 lines
1.6 KiB
C#
76 lines
1.6 KiB
C#
using UnityEngine;
|
|
using IsoTools.Internal;
|
|
|
|
#if UNITY_EDITOR
|
|
using UnityEditor;
|
|
#endif
|
|
|
|
namespace IsoTools {
|
|
[RequireComponent(typeof(IsoObject))]
|
|
public class IsoBoxCollider : IsoCollider {
|
|
|
|
[SerializeField]
|
|
public Vector3 _size = Vector3.zero;
|
|
public Vector3 size {
|
|
get { return _size; }
|
|
set {
|
|
_size = value;
|
|
if ( realBoxCollider ) {
|
|
realBoxCollider.size = value;
|
|
}
|
|
}
|
|
}
|
|
|
|
[SerializeField]
|
|
public Vector3 _offset = Vector3.zero;
|
|
public Vector3 offset {
|
|
get { return _offset; }
|
|
set {
|
|
_offset = value;
|
|
if ( realBoxCollider ) {
|
|
realBoxCollider.center = value;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override Collider CreateRealCollider(GameObject target) {
|
|
var collider = target.AddComponent<BoxCollider>();
|
|
collider.size = size;
|
|
collider.center = offset;
|
|
return collider;
|
|
}
|
|
|
|
public BoxCollider realBoxCollider {
|
|
get { return realCollider as BoxCollider; }
|
|
}
|
|
|
|
#if UNITY_EDITOR
|
|
protected override void Reset() {
|
|
base.Reset();
|
|
var iso_object = GetComponent<IsoObject>();
|
|
size = iso_object ? iso_object.size : Vector3.zero;
|
|
offset = iso_object ? iso_object.size * 0.5f : Vector3.zero;
|
|
EditorUtility.SetDirty(this);
|
|
}
|
|
|
|
protected override void OnValidate() {
|
|
base.OnValidate();
|
|
if ( realBoxCollider ) {
|
|
realBoxCollider.size = size;
|
|
realBoxCollider.center = offset;
|
|
}
|
|
}
|
|
|
|
void OnDrawGizmosSelected() {
|
|
var iso_object = GetComponent<IsoObject>();
|
|
if ( iso_object && iso_object.isoWorld ) {
|
|
IsoUtils.DrawCube(
|
|
iso_object.isoWorld,
|
|
iso_object.position + offset,
|
|
size,
|
|
Color.green);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
} // namespace IsoTools |