mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-13 15:52:03 +07:00
144 lines
4.1 KiB
C#
144 lines
4.1 KiB
C#
using UnityEngine;
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using System.Collections.Generic;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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#if UNITY_5_5_OR_NEWER
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using UnityEngine.Profiling;
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#endif
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namespace IsoTools.Internal {
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public class IsoWarningSolver {
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IsoWarningSolverImpl _impl =
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#if UNITY_EDITOR
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new IsoWarningSolverEditorImpl();
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#else
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new IsoWarningSolverImpl();
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#endif
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public void OnAddIsoObject(IsoObject iso_object) {
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_impl.OnAddIsoObject(iso_object);
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}
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public void OnRemoveIsoObject(IsoObject iso_object) {
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_impl.OnRemoveIsoObject(iso_object);
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}
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public bool OnMarkDirtyIsoObject(IsoObject iso_object) {
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return _impl.OnMarkDirtyIsoObject(iso_object);
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}
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public void OnDrawGizmos(IsoWorld iso_world) {
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_impl.OnDrawGizmos(iso_world);
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}
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public void StepSortingAction(IsoWorld iso_world) {
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_impl.StepSortingAction(iso_world);
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}
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public void Clear() {
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_impl.Clear();
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}
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}
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class IsoWarningSolverImpl {
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public virtual void OnAddIsoObject(IsoObject iso_object) {}
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public virtual void OnRemoveIsoObject(IsoObject iso_object) {}
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public virtual bool OnMarkDirtyIsoObject(IsoObject iso_object) { return false; }
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public virtual void OnDrawGizmos(IsoWorld iso_world) {}
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public virtual void StepSortingAction(IsoWorld iso_world) {}
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public virtual void Clear() {}
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}
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class IsoWarningSolverEditorImpl : IsoWarningSolverImpl {
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const int IsoObjectsPerFrame = 100;
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uint _objCounter = 0;
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IsoAssocList<IsoObject> _isoObjects = new IsoAssocList<IsoObject>(47);
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// ---------------------------------------------------------------------
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//
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// Overrides
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//
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// ---------------------------------------------------------------------
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public override void OnAddIsoObject(IsoObject iso_object) {
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_isoObjects.Add(iso_object);
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}
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public override void OnRemoveIsoObject(IsoObject iso_object) {
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_isoObjects.Remove(iso_object);
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}
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public override void StepSortingAction(IsoWorld iso_world) {
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Profiler.BeginSample("IsoWarningSolver.ProcessTransforms");
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ProcessTransforms();
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Profiler.EndSample();
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}
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// ---------------------------------------------------------------------
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//
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// Private
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//
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// ---------------------------------------------------------------------
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void ProcessTransforms() {
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var check_count = Application.isPlaying
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? Mathf.Min(IsoObjectsPerFrame, _isoObjects.Count)
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: _isoObjects.Count;
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for ( var i = 0; i < check_count; ++i ) {
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var obj_index = (_objCounter++) % _isoObjects.Count;
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var iso_object = _isoObjects[(int)obj_index];
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CheckScaledTransform(iso_object);
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CheckRotatedTransform(iso_object);
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CheckChangedTransform(iso_object);
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}
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}
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void CheckScaledTransform(IsoObject iso_object) {
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if ( iso_object.transform.lossyScale != Vector3.one ) {
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Debug.LogWarning(
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"Don't change 'transform.scale' for IsoObject and its parents!",
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iso_object);
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var trans_iter = iso_object.transform;
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while ( trans_iter ) {
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trans_iter.localScale = Vector3.one;
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trans_iter = trans_iter.parent;
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}
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iso_object.FixTransform();
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}
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}
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void CheckRotatedTransform(IsoObject iso_object) {
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if ( iso_object.transform.rotation != Quaternion.identity ) {
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Debug.LogWarning(
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"Don't change 'transform.rotation' for IsoObject and its parents!",
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iso_object);
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var trans_iter = iso_object.transform;
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while ( trans_iter ) {
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trans_iter.localRotation = Quaternion.identity;
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trans_iter = trans_iter.parent;
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}
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iso_object.FixTransform();
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}
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}
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void CheckChangedTransform(IsoObject iso_object) {
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var iso_world = iso_object.isoWorld;
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if ( iso_world ) {
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var precision = Mathf.Min(iso_world.tileSize, iso_world.tileHeight) * 0.01f;
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var needed_position = iso_world.IsoToScreen(iso_object.position);
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var current_position = iso_object.transform.position;
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if ( !IsoUtils.Vec2Approximately(needed_position, current_position, precision) ) {
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Debug.LogWarning(
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"Don't change 'IsoObject.transform.position' manually!\n" +
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"Use 'IsoObject.position' instead.",
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iso_object);
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iso_object.FixTransform();
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}
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}
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}
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}
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} |