PlayMaker and Tiled to Addons folder. CHANGELOG and README to Docs folder.

This commit is contained in:
2016-10-22 17:21:00 +07:00
parent 890e54f1b0
commit f51d88e355
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-- Version 2.4.2 --
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Bug fixing
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-- Version 2.4.1 --
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Bug fixing
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-- Version 2.4 --
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Snapping support for editor
Physic raycast from iso camera support (IsoWorld.RayFromIsoCameraToIsoPoint)
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-- Version 2.3.2 --
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Bug fixing
- 'DontDestroyOnLoad' now working with physic objects
- 'Layer Collision Matrix' fixes
- Tiled map material bug fix
Performance tweaks
- Collision events is disabled by default (add IsoTriggerListener or IsoCollisionListener for get events)
- 'Cache renderers' flag for IsoObject
- 'IsoWorld.Instance' for get IsoWorld singleton instance
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-- Version 2.3.1 --
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Bug fixing
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-- Version 2.3 --
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Initial Tiled Map Editor support
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-- Version 2.2 --
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PlayMaker support
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-- Version 2.1 --
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add mix 2D and 3D support
custom isometric tile angle, ratio and height
add some mouse and touch functions
bug fixing
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-- Version 2.0 --
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Physics support! (Colliders, Rigidbodies, Trigger and Collision events)
Many helpful upgrades for editor
New samples
Bug fixing
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-- Version 1.4 --
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Added the new sorting algorithm to improve performance noticeably.
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-- Version 1.3 --
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New 'UpDown' isometric type (like jrpg).
Optional sorting flag.
New TilePosition function.
Added Unity 5 support.
Fix some bugs.
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-- Version 1.1 --
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Fix some bugs.
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-- Version 1.0 --
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Initial version.

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-- Isometric 2.5D Toolset --
----------------------------
Make 2.5D isometric game easy!
- Usage video (Sprites) "http://www.youtube.com/watch?v=IwJ_ofKG9_Y"
- Usage video (Physics) "http://www.youtube.com/watch?v=wmXhyDHXYcM"
- Usage video (Tiled Map Editor) "http://www.youtube.com/watch?v=8nzVr_wHz2M"
- Blog "http://matov.me"
- Forum "http://forum.unity3d.com/threads/released-isometric-2-5d-toolset.291418"
- WebDemo "http://matov.me/public/blog_share/WebDemo"
Features
- Automatic sorting 2D isometric tiles and objects.
- Sorting objects with single-tile size as well as multiple-tiles size.
- Auxiliary functions for converting isometric coordinates into screen coordinates and conversely.
- Placing and snapping of objects in the Unity editor.
- Helpful mouse and touch functions.
- Custom isometric tile angle, ratio and height.
- Mix 2D and 3D support.
- Physics support! (Colliders, Rigidbodies, Trigger and Collision events)
- Full PlayMaker support.
- Initial Tiled Map Editor support.
Supports Unity 5.3 and newer, both Personal and Pro. Full C# source code included.
Leave your rating for this Asset. It is very important for me and the development of the project :) Thank you!
Samples use Public Domain sprites from kenney.nl "http://www.kenney.nl/assets"
Samples use Free models from Honeti's models "https://www.assetstore.unity3d.com/en/#!/content/18098"

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