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fix for Unity 2019
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@@ -16,7 +16,7 @@ namespace IsoTools.Internal {
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// ---------------------------------------------------------------------
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public void Internal_SetDirtyInEditorMode() {
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#if UNITY_EDITOR
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#if UNITY_EDITOR && !UNITY_2019_1_OR_NEWER
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EditorUtility.SetDirty(this);
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#endif
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}
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