edit iso position from inspector.

move iso object from editor with z
This commit is contained in:
2015-01-04 02:27:38 +06:00
parent b7f057a00d
commit dd401d555d
8 changed files with 16266 additions and 56 deletions

View File

@@ -40,6 +40,12 @@ public class IsoWorld : MonoBehaviour {
0.0f) / TileSize;
}
public Vector3 ScreenToIso(Vector2 pos, float iso_z) {
var iso_pos = ScreenToIso(new Vector2(pos.x, pos.y - iso_z * TileSize));
iso_pos.z = iso_z;
return iso_pos;
}
void _scanObjects() {
_objects.Clear();
IsoObject[] iso_objects = GameObject.FindObjectsOfType<IsoObject>();