mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2026-01-06 11:50:56 +07:00
prefab bug fix!
This commit is contained in:
@@ -57,6 +57,10 @@ GameObject:
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m_Component:
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- 4: {fileID: 460460}
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- 114: {fileID: 11456498}
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- 114: {fileID: 11402184}
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- 114: {fileID: 11434552}
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- 114: {fileID: 11465338}
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- 114: {fileID: 11476164}
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m_Layer: 0
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m_Name: Building
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m_TagString: Untagged
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@@ -83,7 +87,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 199876}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: .649999499, y: 2.27499962, z: 52.7777863}
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m_LocalPosition: {x: 0, y: 0, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 492676}
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@@ -115,6 +119,35 @@ Transform:
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m_Children: []
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m_Father: {fileID: 460460}
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m_RootOrder: 0
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--- !u!114 &11402184
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 199876}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b256250c588ee4e4590a3e58eaa69b1d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_material: {fileID: 0}
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_isTrigger: 0
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_size: {x: 1, y: 1, z: 2}
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_offset: {x: .5, y: .5, z: 1}
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--- !u!114 &11434552
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 199876}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4febe544112bb4678bdd59fa963c802d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_isKinematic: 1
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_interpolation: 0
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_collisionDetectionMode: 0
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--- !u!114 &11456498
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MonoBehaviour:
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m_ObjectHideFlags: 1
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@@ -128,9 +161,38 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_mode: 0
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_size: {x: 1, y: 1, z: 2}
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_position: {x: 4, y: 3, z: 0}
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_position: {x: 0, y: 0, z: 0}
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_isAlignment: 1
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_isShowBounds: 0
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--- !u!114 &11465338
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 199876}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b256250c588ee4e4590a3e58eaa69b1d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_material: {fileID: 0}
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_isTrigger: 0
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_size: {x: 1, y: 1, z: 2}
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_offset: {x: .5, y: .5, z: 1}
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--- !u!114 &11476164
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 199876}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4febe544112bb4678bdd59fa963c802d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_isKinematic: 1
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_interpolation: 0
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_collisionDetectionMode: 0
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--- !u!212 &21224890
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SpriteRenderer:
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m_ObjectHideFlags: 1
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