back to 5.1.4 again

This commit is contained in:
2016-03-22 00:54:33 +06:00
parent 295cad24e2
commit d6343af20b
34 changed files with 1332 additions and 1771 deletions

View File

@@ -39,7 +39,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 125990}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalPosition: {x: 0, y: .5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 436534}
@@ -51,7 +51,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 107490}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.3000003, y: 2.5999997, z: 93.333305}
m_LocalPosition: {x: -1.30000031, y: 2.59999967, z: 93.3333054}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 433840}
@@ -69,7 +69,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 0
_size: {x: 1, y: 1, z: 0.53}
_size: {x: 1, y: 1, z: .529999971}
_position: {x: 0, y: 0, z: 0}
_isAlignment: 1
_isShowBounds: 0
@@ -91,18 +91,14 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 0de73dd66faba4274a8735ac5f493025, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
@@ -118,6 +114,10 @@ Prefab:
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _isShowBounds
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 107490}