mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-15 01:12:05 +07:00
new unity. empty tile map stuff
This commit is contained in:
@@ -19,7 +19,7 @@
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|||||||
<DebugType>full</DebugType>
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<DebugType>full</DebugType>
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||||||
<Optimize>false</Optimize>
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<Optimize>false</Optimize>
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||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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||||||
<DefineConstants>DEBUG;TRACE;UNITY_5_3_0;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_1;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<NoWarn>0169</NoWarn>
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@@ -38,10 +38,10 @@
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor">
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<Reference Include="UnityEditor">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@@ -49,58 +49,58 @@
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<Compile Include="Assets\IsoTools\Tiled\Internal\Editor\TiledMapAssetEditor.cs" />
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<Compile Include="Assets\IsoTools\Tiled\Internal\Editor\TiledMapAssetEditor.cs" />
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<Compile Include="Assets\IsoTools\Tiled\Internal\Editor\TiledMapPostprocessor.cs" />
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<Compile Include="Assets\IsoTools\Tiled\Internal\Editor\TiledMapPostprocessor.cs" />
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<Reference Include="UnityEditor.Advertisements">
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<Reference Include="UnityEditor.Advertisements">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="nunit.framework">
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<Reference Include="nunit.framework">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.EditorTestsRunner">
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<Reference Include="UnityEditor.EditorTestsRunner">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<Reference Include="UnityEditor.UI">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.Networking">
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<Reference Include="UnityEngine.Networking">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.Networking">
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<Reference Include="UnityEditor.Networking">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.TreeEditor">
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<Reference Include="UnityEditor.TreeEditor">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.Graphs">
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<Reference Include="UnityEditor.Graphs">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.Android.Extensions">
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<Reference Include="UnityEditor.Android.Extensions">
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<HintPath>/Applications/Unity_5.3/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
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<HintPath>/Applications/Unity/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.iOS.Extensions">
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<Reference Include="UnityEditor.iOS.Extensions">
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<HintPath>/Applications/Unity_5.3/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll</HintPath>
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<HintPath>/Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.AppleTV.Extensions">
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<HintPath>/Applications/Unity/PlaybackEngines/AppleTVSupport/UnityEditor.AppleTV.Extensions.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.Tizen.Extensions">
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<Reference Include="UnityEditor.Tizen.Extensions">
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<HintPath>/Applications/Unity_5.3/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll</HintPath>
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<HintPath>/Applications/Unity/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.SamsungTV.Extensions">
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<Reference Include="UnityEditor.SamsungTV.Extensions">
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<HintPath>/Applications/Unity_5.3/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll</HintPath>
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<HintPath>/Applications/Unity/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.WebGL.Extensions">
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<Reference Include="UnityEditor.WebGL.Extensions">
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<HintPath>/Applications/Unity_5.3/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
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<HintPath>/Applications/Unity/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.LinuxStandalone.Extensions">
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<Reference Include="UnityEditor.LinuxStandalone.Extensions">
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<HintPath>/Applications/Unity_5.3/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath>
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<HintPath>/Applications/Unity/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.WindowsStandalone.Extensions">
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<Reference Include="UnityEditor.WindowsStandalone.Extensions">
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<HintPath>/Applications/Unity_5.3/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
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<HintPath>/Applications/Unity/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor.OSXStandalone.Extensions">
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<Reference Include="UnityEditor.OSXStandalone.Extensions">
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<HintPath>/Applications/Unity_5.3/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
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<HintPath>/Applications/Unity/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.iOS.Extensions.Xcode">
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<HintPath>/Applications/Unity_5.3/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@@ -19,7 +19,7 @@
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<DebugType>full</DebugType>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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||||||
<DefineConstants>DEBUG;TRACE;UNITY_5_3_0;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_1;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<NoWarn>0169</NoWarn>
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@@ -38,10 +38,10 @@
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEditor">
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<Reference Include="UnityEditor">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@@ -64,16 +64,16 @@
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<Compile Include="Assets\IsoTools\Scripts\IsoRaycastHit.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoRaycastHit.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoRigidbody.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoRigidbody.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoSphereCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoSphereCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoTile.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoTileLayer.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoTileMap.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoWorld.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoWorld.cs" />
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||||||
<Compile Include="Assets\IsoTools\Tiled\TiledMapAsset.cs" />
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<Compile Include="Assets\IsoTools\Tiled\TiledMapAsset.cs" />
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<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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||||||
<HintPath>/Applications/Unity_5.3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.Networking">
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<Reference Include="UnityEngine.Networking">
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<HintPath>/Applications/Unity_5.3/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.iOS.Extensions.Xcode">
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<HintPath>/Applications/Unity_5.3/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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6
Assets/IsoTools/Scripts/IsoTile.cs
Normal file
6
Assets/IsoTools/Scripts/IsoTile.cs
Normal file
@@ -0,0 +1,6 @@
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|||||||
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using UnityEngine;
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||||||
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|
||||||
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namespace IsoTools {
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||||||
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public class IsoTile : MonoBehaviour {
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||||||
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}
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||||||
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} // namespace IsoTools
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12
Assets/IsoTools/Scripts/IsoTile.cs.meta
Normal file
12
Assets/IsoTools/Scripts/IsoTile.cs.meta
Normal file
@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 6151a74ad7049489693493e10480103a
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timeCreated: 1453567204
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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6
Assets/IsoTools/Scripts/IsoTileLayer.cs
Normal file
6
Assets/IsoTools/Scripts/IsoTileLayer.cs
Normal file
@@ -0,0 +1,6 @@
|
|||||||
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using UnityEngine;
|
||||||
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|
||||||
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namespace IsoTools {
|
||||||
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public class IsoTileLayer : MonoBehaviour {
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||||||
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}
|
||||||
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} // namespace IsoTools
|
||||||
12
Assets/IsoTools/Scripts/IsoTileLayer.cs.meta
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12
Assets/IsoTools/Scripts/IsoTileLayer.cs.meta
Normal file
@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: a91f3c41a71c5484f9af8489443ef844
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timeCreated: 1453567185
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
7
Assets/IsoTools/Scripts/IsoTileMap.cs
Normal file
7
Assets/IsoTools/Scripts/IsoTileMap.cs
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace IsoTools {
|
||||||
|
[RequireComponent(typeof(IsoObject))]
|
||||||
|
public class IsoTileMap : MonoBehaviour {
|
||||||
|
}
|
||||||
|
} // namespace IsoTools
|
||||||
12
Assets/IsoTools/Scripts/IsoTileMap.cs.meta
Normal file
12
Assets/IsoTools/Scripts/IsoTileMap.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 65223c9354c874240a67280485a6b300
|
||||||
|
timeCreated: 1453567172
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -85,6 +85,45 @@ NavMeshSettings:
|
|||||||
cellSize: 0.16666667
|
cellSize: 0.16666667
|
||||||
manualCellSize: 0
|
manualCellSize: 0
|
||||||
m_NavMeshData: {fileID: 0}
|
m_NavMeshData: {fileID: 0}
|
||||||
|
--- !u!1 &40999084
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Component:
|
||||||
|
- 4: {fileID: 40999085}
|
||||||
|
- 114: {fileID: 40999086}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: TileLayer1
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &40999085
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 40999084}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1457742461}
|
||||||
|
m_RootOrder: 1
|
||||||
|
--- !u!114 &40999086
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 40999084}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: a91f3c41a71c5484f9af8489443ef844, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!1 &234184844
|
--- !u!1 &234184844
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -183,9 +222,106 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 3f01619d3802e814f86f9e6bb965349a, type: 3}
|
m_Script: {fileID: 11500000, guid: 3f01619d3802e814f86f9e6bb965349a, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_tileSize: 32
|
_tileSize: 16
|
||||||
_tileRatio: 0.5
|
_tileRatio: 0.5
|
||||||
_tileAngle: 45
|
_tileAngle: 45
|
||||||
_tileHeight: 32
|
_tileHeight: 16
|
||||||
_stepDepth: 0.1
|
_stepDepth: 0.1
|
||||||
_startDepth: 1
|
_startDepth: 1
|
||||||
|
--- !u!1 &1457742458
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Component:
|
||||||
|
- 4: {fileID: 1457742461}
|
||||||
|
- 114: {fileID: 1457742460}
|
||||||
|
- 114: {fileID: 1457742459}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: TileMap
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &1457742459
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1457742458}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 65223c9354c874240a67280485a6b300, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!114 &1457742460
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1457742458}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_mode: 0
|
||||||
|
_size: {x: 1, y: 1, z: 1}
|
||||||
|
_position: {x: 0, y: 0, z: 0}
|
||||||
|
_isAlignment: 1
|
||||||
|
_isShowBounds: 1
|
||||||
|
--- !u!4 &1457742461
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1457742458}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 1959786508}
|
||||||
|
- {fileID: 40999085}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 1
|
||||||
|
--- !u!1 &1959786507
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
serializedVersion: 4
|
||||||
|
m_Component:
|
||||||
|
- 4: {fileID: 1959786508}
|
||||||
|
- 114: {fileID: 1959786509}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: TileLayer0
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1959786508
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1959786507}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1457742461}
|
||||||
|
m_RootOrder: 0
|
||||||
|
--- !u!114 &1959786509
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1959786507}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: a91f3c41a71c5484f9af8489443ef844, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
|||||||
@@ -14,7 +14,51 @@ namespace IsoTools.Tiled.Internal {
|
|||||||
public override void OnInspectorGUI() {
|
public override void OnInspectorGUI() {
|
||||||
DrawDefaultInspector();
|
DrawDefaultInspector();
|
||||||
if ( GUILayout.Button("Create prefab") ) {
|
if ( GUILayout.Button("Create prefab") ) {
|
||||||
|
//TestTestTest();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
void TestTestTest() {
|
||||||
|
foreach ( var layer in _asset.Data.Layers ) {
|
||||||
|
for ( var i = 0; i < _asset.Data.Height; ++i ) {
|
||||||
|
for ( var j = 0; j < _asset.Data.Width; ++j ) {
|
||||||
|
var tile_gid = layer.Tiles[i*_asset.Data.Width + j];
|
||||||
|
var tileset_data = FindTilesetByGid(tile_gid);
|
||||||
|
if ( tileset_data != null ) {
|
||||||
|
var sp_go = new GameObject();
|
||||||
|
var sp = sp_go.AddComponent<SpriteRenderer>();
|
||||||
|
var assets = AssetDatabase.LoadAllAssetsAtPath(
|
||||||
|
string.Format("Assets/IsoTools/Tiled/Examples/{0}",
|
||||||
|
tileset_data.ImageSource));
|
||||||
|
|
||||||
|
foreach ( var asset in assets ) {
|
||||||
|
var aaa = asset as Sprite;
|
||||||
|
if ( aaa && aaa.name == string.Format("{0}_{1}", Path.GetFileNameWithoutExtension(tileset_data.ImageSource), tile_gid) ) {
|
||||||
|
var go = new GameObject(string.Format("{0}_{1}", j, i));
|
||||||
|
var iso_object = go.AddComponent<IsoObject>();
|
||||||
|
iso_object.position = new Vector3(-i, -j, 0.0f);
|
||||||
|
iso_object.size = Vector3.one;
|
||||||
|
//iso_object.isShowBounds = true;
|
||||||
|
sp.sprite = aaa;
|
||||||
|
sp.transform.SetParent(go.transform, false);
|
||||||
|
sp.transform.localPosition = new Vector3(tileset_data.TileOffsetX, tileset_data.TileOffsetY, 0.0f);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TiledMapTilesetData FindTilesetByGid(int gid) {
|
||||||
|
foreach ( var tileset in _asset.Data.Tilesets ) {
|
||||||
|
if ( gid >= tileset.FirstGid && gid < tileset.FirstGid + tileset.TileCount ) {
|
||||||
|
return tileset;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}*/
|
||||||
}
|
}
|
||||||
} // namespace IsoTools.Tiled.Internal
|
} // namespace IsoTools.Tiled.Internal
|
||||||
@@ -68,6 +68,7 @@ PlayerSettings:
|
|||||||
n3dsEnableSharedListOpt: 1
|
n3dsEnableSharedListOpt: 1
|
||||||
n3dsEnableVSync: 0
|
n3dsEnableVSync: 0
|
||||||
uiUse16BitDepthBuffer: 0
|
uiUse16BitDepthBuffer: 0
|
||||||
|
ignoreAlphaClear: 0
|
||||||
xboxOneResolution: 0
|
xboxOneResolution: 0
|
||||||
ps3SplashScreen: {fileID: 0}
|
ps3SplashScreen: {fileID: 0}
|
||||||
videoMemoryForVertexBuffers: 0
|
videoMemoryForVertexBuffers: 0
|
||||||
@@ -133,6 +134,9 @@ PlayerSettings:
|
|||||||
iPadLandscapeSplashScreen: {fileID: 0}
|
iPadLandscapeSplashScreen: {fileID: 0}
|
||||||
iPadHighResLandscapeSplashScreen: {fileID: 0}
|
iPadHighResLandscapeSplashScreen: {fileID: 0}
|
||||||
appleTVSplashScreen: {fileID: 0}
|
appleTVSplashScreen: {fileID: 0}
|
||||||
|
tvOSSmallIconLayers: []
|
||||||
|
tvOSLargeIconLayers: []
|
||||||
|
tvOSTopShelfImageLayers: []
|
||||||
iOSLaunchScreenType: 0
|
iOSLaunchScreenType: 0
|
||||||
iOSLaunchScreenPortrait: {fileID: 0}
|
iOSLaunchScreenPortrait: {fileID: 0}
|
||||||
iOSLaunchScreenLandscape: {fileID: 0}
|
iOSLaunchScreenLandscape: {fileID: 0}
|
||||||
@@ -421,6 +425,9 @@ PlayerSettings:
|
|||||||
- iOS::Architecture
|
- iOS::Architecture
|
||||||
- iOS::EnableIncrementalBuildSupportForIl2cpp
|
- iOS::EnableIncrementalBuildSupportForIl2cpp
|
||||||
- iOS::ScriptingBackend
|
- iOS::ScriptingBackend
|
||||||
|
- tvOS::Architecture
|
||||||
|
- tvOS::EnableIncrementalBuildSupportForIl2cpp
|
||||||
|
- tvOS::ScriptingBackend
|
||||||
Android::ScriptingBackend: 0
|
Android::ScriptingBackend: 0
|
||||||
Standalone::ScriptingBackend: 0
|
Standalone::ScriptingBackend: 0
|
||||||
WebGL::ScriptingBackend: 1
|
WebGL::ScriptingBackend: 1
|
||||||
@@ -430,6 +437,9 @@ PlayerSettings:
|
|||||||
iOS::Architecture: 0
|
iOS::Architecture: 0
|
||||||
iOS::EnableIncrementalBuildSupportForIl2cpp: 1
|
iOS::EnableIncrementalBuildSupportForIl2cpp: 1
|
||||||
iOS::ScriptingBackend: 0
|
iOS::ScriptingBackend: 0
|
||||||
|
tvOS::Architecture: 1
|
||||||
|
tvOS::EnableIncrementalBuildSupportForIl2cpp: 0
|
||||||
|
tvOS::ScriptingBackend: 1
|
||||||
boolPropertyNames:
|
boolPropertyNames:
|
||||||
- WebGL::analyzeBuildSize
|
- WebGL::analyzeBuildSize
|
||||||
- WebGL::dataCaching
|
- WebGL::dataCaching
|
||||||
|
|||||||
@@ -1,2 +1,2 @@
|
|||||||
m_EditorVersion: 5.3.0f4
|
m_EditorVersion: 5.3.1f1
|
||||||
m_StandardAssetsVersion: 0
|
m_StandardAssetsVersion: 0
|
||||||
|
|||||||
@@ -1,10 +1,12 @@
|
|||||||
<Properties StartupItem="Assembly-CSharp.csproj">
|
<Properties StartupItem="Assembly-CSharp.csproj">
|
||||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
|
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
|
||||||
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/IsoTools/Tiled/Internal/Editor/TiledMapAssetEditor.cs">
|
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/IsoTools/Scripts/IsoTileMap.cs">
|
||||||
<Files>
|
<Files>
|
||||||
<File FileName="Assets/IsoTools/Tiled/Internal/Editor/TiledMapAssetEditor.cs" Line="15" Column="42" />
|
<File FileName="Assets/IsoTools/Scripts/IsoTile.cs" Line="6" Column="24" />
|
||||||
<File FileName="Assets/IsoTools/Tiled/Internal/Editor/TiledMapPostprocessor.cs" Line="165" Column="60" />
|
<File FileName="Assets/IsoTools/Scripts/IsoTileLayer.cs" Line="4" Column="27" />
|
||||||
<File FileName="Assets/IsoTools/Tiled/TiledMapAsset.cs" Line="22" Column="34" NotebookId="1" />
|
<File FileName="Assets/IsoTools/Scripts/IsoTileMap.cs" Line="4" Column="25" />
|
||||||
|
<File FileName="Assets/IsoTools/Tiled/TiledMapAsset.cs" Line="15" Column="10" NotebookId="1" />
|
||||||
|
<File FileName="Assets/IsoTools/Scripts/IsoObject.cs" Line="331" Column="1" NotebookId="1" />
|
||||||
</Files>
|
</Files>
|
||||||
</MonoDevelop.Ide.Workbench>
|
</MonoDevelop.Ide.Workbench>
|
||||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||||
|
|||||||
Reference in New Issue
Block a user