new unity. empty tile map stuff

This commit is contained in:
2016-01-24 14:47:29 +06:00
parent 1d1f7afb05
commit ca713128cf
13 changed files with 285 additions and 38 deletions

View File

@@ -68,6 +68,7 @@ PlayerSettings:
n3dsEnableSharedListOpt: 1
n3dsEnableVSync: 0
uiUse16BitDepthBuffer: 0
ignoreAlphaClear: 0
xboxOneResolution: 0
ps3SplashScreen: {fileID: 0}
videoMemoryForVertexBuffers: 0
@@ -133,6 +134,9 @@ PlayerSettings:
iPadLandscapeSplashScreen: {fileID: 0}
iPadHighResLandscapeSplashScreen: {fileID: 0}
appleTVSplashScreen: {fileID: 0}
tvOSSmallIconLayers: []
tvOSLargeIconLayers: []
tvOSTopShelfImageLayers: []
iOSLaunchScreenType: 0
iOSLaunchScreenPortrait: {fileID: 0}
iOSLaunchScreenLandscape: {fileID: 0}
@@ -421,6 +425,9 @@ PlayerSettings:
- iOS::Architecture
- iOS::EnableIncrementalBuildSupportForIl2cpp
- iOS::ScriptingBackend
- tvOS::Architecture
- tvOS::EnableIncrementalBuildSupportForIl2cpp
- tvOS::ScriptingBackend
Android::ScriptingBackend: 0
Standalone::ScriptingBackend: 0
WebGL::ScriptingBackend: 1
@@ -430,6 +437,9 @@ PlayerSettings:
iOS::Architecture: 0
iOS::EnableIncrementalBuildSupportForIl2cpp: 1
iOS::ScriptingBackend: 0
tvOS::Architecture: 1
tvOS::EnableIncrementalBuildSupportForIl2cpp: 0
tvOS::ScriptingBackend: 1
boolPropertyNames:
- WebGL::analyzeBuildSize
- WebGL::dataCaching