new 'cacheRenderers' option for IsoObject

This commit is contained in:
2016-04-17 17:12:29 +06:00
parent fccf22b3cd
commit c1d521e96a
29 changed files with 1175 additions and 475 deletions

View File

@@ -39,7 +39,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 138428}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .5, z: 0}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 491914}
@@ -51,7 +51,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 189540}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.29999948, y: 1.94999981, z: 51.1110992}
m_LocalPosition: {x: 1.2999995, y: 1.9499998, z: 51.1111}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 482346}
@@ -68,9 +68,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
m_Name:
m_EditorClassIdentifier:
_mode: 0
_size: {x: 1, y: 1, z: .529999971}
_size: {x: 1, y: 1, z: 0.53}
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 0
_isAlignment: 1
_isShowBounds: 0
--- !u!212 &21274934
@@ -91,14 +92,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: c8ec478c1bb8a4f74b0acb7dabb24f21, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1