new 'cacheRenderers' option for IsoObject

This commit is contained in:
2016-04-17 17:12:29 +06:00
parent fccf22b3cd
commit c1d521e96a
29 changed files with 1175 additions and 475 deletions

View File

@@ -55,7 +55,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 166188}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .307000011, z: 0}
m_LocalPosition: {x: 0, y: 0.307, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 448796}
@@ -71,9 +71,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
m_Name:
m_EditorClassIdentifier:
_mode: 0
_size: {x: .5, y: .5, z: .5}
_size: {x: 0.5, y: 0.5, z: 0.5}
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 0
_isAlignment: 0
_isShowBounds: 0
--- !u!114 &11439950
@@ -114,8 +115,8 @@ MonoBehaviour:
m_EditorClassIdentifier:
_material: {fileID: 0}
_isTrigger: 0
_size: {x: .519999981, y: .519999981, z: .519999981}
_offset: {x: .25, y: .25, z: .25}
_size: {x: 0.52, y: 0.52, z: 0.52}
_offset: {x: 0.25, y: 0.25, z: 0.25}
--- !u!212 &21288996
SpriteRenderer:
m_ObjectHideFlags: 1
@@ -134,14 +135,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d355cfa60ec5444bd9f32c9a106015d6, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1

View File

@@ -89,7 +89,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 157932}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.72500002, z: -.300000012}
m_LocalPosition: {x: 0, y: 1.725, z: -0.3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 442828}
@@ -101,7 +101,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 151156}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.17499995, z: -.100000001}
m_LocalPosition: {x: 0, y: 1.175, z: -0.1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 442828}
@@ -129,7 +129,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 129420}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .629999995, z: 0}
m_LocalPosition: {x: 0, y: 0.63, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 442828}
@@ -141,7 +141,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 103894}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.45000005, z: -.200000003}
m_LocalPosition: {x: 0, y: 1.45, z: -0.2}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 442828}
@@ -171,9 +171,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
m_Name:
m_EditorClassIdentifier:
_mode: 0
_size: {x: 1, y: 1, z: 2}
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 0
_isAlignment: 1
_isShowBounds: 0
--- !u!114 &11453236
@@ -190,7 +191,7 @@ MonoBehaviour:
_material: {fileID: 0}
_isTrigger: 0
_size: {x: 1, y: 1, z: 2}
_offset: {x: .5, y: .5, z: 1}
_offset: {x: 0.5, y: 0.5, z: 1}
--- !u!212 &21218512
SpriteRenderer:
m_ObjectHideFlags: 1
@@ -209,14 +210,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: a62b93dd83f424890b3cf54c8be1b43f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!212 &21270808
SpriteRenderer:
m_ObjectHideFlags: 1
@@ -235,14 +240,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: fe603ddb11b5b45d89143870ae7c13ac, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!212 &21272858
SpriteRenderer:
m_ObjectHideFlags: 1
@@ -261,14 +270,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: a62b93dd83f424890b3cf54c8be1b43f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!212 &21273484
SpriteRenderer:
m_ObjectHideFlags: 1
@@ -287,14 +300,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: a62b93dd83f424890b3cf54c8be1b43f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1

View File

@@ -73,7 +73,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 136298}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.51499999, z: -.200000003}
m_LocalPosition: {x: 0, y: 1.515, z: -0.2}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 448996}
@@ -100,7 +100,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 198744}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .629999995, z: 0}
m_LocalPosition: {x: 0, y: 0.63, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 448996}
@@ -112,7 +112,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 145590}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.17999995, z: -.100000001}
m_LocalPosition: {x: 0, y: 1.18, z: -0.1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 448996}
@@ -131,7 +131,7 @@ MonoBehaviour:
_material: {fileID: 0}
_isTrigger: 0
_size: {x: 1, y: 1, z: 2}
_offset: {x: .5, y: .5, z: 1}
_offset: {x: 0.5, y: 0.5, z: 1}
--- !u!114 &11425092
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -157,9 +157,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
m_Name:
m_EditorClassIdentifier:
_mode: 0
_size: {x: 1, y: 1, z: 2}
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 0
_isAlignment: 1
_isShowBounds: 0
--- !u!212 &21269568
@@ -180,14 +181,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: eaf13bfdc62ff494a93bd93a36397af0, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!212 &21272192
SpriteRenderer:
m_ObjectHideFlags: 1
@@ -206,14 +211,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 88ba909b102ec4de3913d06e01ba07a9, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!212 &21281626
SpriteRenderer:
m_ObjectHideFlags: 1
@@ -232,14 +241,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: ebd50329949934fadb0f949a0368f62f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1

View File

@@ -39,7 +39,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 190772}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: .305000007, y: .310000002, z: 0}
m_LocalPosition: {x: 0.305, y: 0.31, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 436798}
@@ -68,9 +68,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
m_Name:
m_EditorClassIdentifier:
_mode: 0
_size: {x: 1, y: .0700000003, z: .430000007}
_size: {x: 1, y: 0.07, z: 0.43}
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 0
_isAlignment: 0
_isShowBounds: 0
--- !u!212 &21295688
@@ -91,14 +92,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: f53d43199e158489d94f25cc8b8e3cd8, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1

View File

@@ -39,7 +39,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 170452}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -.305000007, y: .310000002, z: 0}
m_LocalPosition: {x: -0.305, y: 0.31, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 452232}
@@ -68,9 +68,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
m_Name:
m_EditorClassIdentifier:
_mode: 0
_size: {x: .0700000003, y: 1, z: .430000007}
_size: {x: 0.07, y: 1, z: 0.43}
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 0
_isAlignment: 0
_isShowBounds: 0
--- !u!212 &21245702
@@ -91,14 +92,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 2ac8956153c254c3e9f4af1ce020660c, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1

View File

@@ -43,7 +43,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 121016}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.59553325, y: 1.54941547, z: 30.3571491}
m_LocalPosition: {x: -1.5955333, y: 1.5494155, z: 30.35715}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 442418}
@@ -56,8 +56,8 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 194838}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .296999991, z: 0}
m_LocalScale: {x: .5, y: .5, z: .5}
m_LocalPosition: {x: 0, y: 0.297, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_Children: []
m_Father: {fileID: 434702}
m_RootOrder: 0
@@ -72,9 +72,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
m_Name:
m_EditorClassIdentifier:
_mode: 0
_size: {x: .300000012, y: .300000012, z: .600000024}
_size: {x: 0.3, y: 0.3, z: 0.6}
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 0
_isAlignment: 0
_isShowBounds: 0
--- !u!114 &11445356
@@ -127,8 +128,8 @@ MonoBehaviour:
m_EditorClassIdentifier:
_material: {fileID: 0}
_isTrigger: 0
_size: {x: .319999993, y: .319999993, z: .620000005}
_offset: {x: .150000006, y: .150000006, z: .300000012}
_size: {x: 0.32, y: 0.32, z: 0.62}
_offset: {x: 0.15, y: 0.15, z: 0.3}
--- !u!212 &21204754
SpriteRenderer:
m_ObjectHideFlags: 1
@@ -147,14 +148,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: f84ff09bc11d143e09c13325d4121e3c, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1

View File

@@ -39,7 +39,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 114888}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.29999971, y: .649999976, z: 22.2222233}
m_LocalPosition: {x: 1.2999997, y: 0.65, z: 22.222223}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 483872}
@@ -52,7 +52,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 122918}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .5, z: 0}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 414844}
@@ -68,9 +68,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
m_Name:
m_EditorClassIdentifier:
_mode: 0
_size: {x: 1, y: 1, z: .529999971}
_size: {x: 1, y: 1, z: 0.53}
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 0
_isAlignment: 1
_isShowBounds: 0
--- !u!212 &21221408
@@ -91,14 +92,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 159761a461a91462c82d3b1b08d245a3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1

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@@ -39,7 +39,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 155780}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.59999967, y: -1.1920929e-07, z: 0}
m_LocalPosition: {x: -2.5999997, y: -0.00000011920929, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 457334}
@@ -52,7 +52,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 103084}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .5, z: 0}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 417898}
@@ -68,9 +68,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
m_Name:
m_EditorClassIdentifier:
_mode: 0
_size: {x: 1, y: 1, z: .529999971}
_size: {x: 1, y: 1, z: 0.53}
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 0
_isAlignment: 1
_isShowBounds: 0
--- !u!212 &21228980
@@ -91,14 +92,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 976f0ec1a1d0348819d5b6644e009d34, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1

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@@ -39,7 +39,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188102}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .5, z: 0}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 423784}
@@ -51,7 +51,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 112436}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.29999995, y: -.649999857, z: 0}
m_LocalPosition: {x: 1.3, y: -0.64999986, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400788}
@@ -68,9 +68,10 @@ MonoBehaviour:
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--- !u!1001 &100100000
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