mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2026-01-05 01:50:58 +07:00
new 'cacheRenderers' option for IsoObject
This commit is contained in:
@@ -55,7 +55,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 166188}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: .307000011, z: 0}
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m_LocalPosition: {x: 0, y: 0.307, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 448796}
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@@ -71,9 +71,10 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_mode: 0
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_size: {x: .5, y: .5, z: .5}
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_size: {x: 0.5, y: 0.5, z: 0.5}
|
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_position: {x: 0, y: 0, z: 0}
|
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_mode: 0
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_cacheRenderers: 0
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_isAlignment: 0
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_isShowBounds: 0
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--- !u!114 &11439950
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@@ -114,8 +115,8 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_material: {fileID: 0}
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_isTrigger: 0
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_size: {x: .519999981, y: .519999981, z: .519999981}
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_offset: {x: .25, y: .25, z: .25}
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_size: {x: 0.52, y: 0.52, z: 0.52}
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_offset: {x: 0.25, y: 0.25, z: 0.25}
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--- !u!212 &21288996
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SpriteRenderer:
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m_ObjectHideFlags: 1
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@@ -134,14 +135,18 @@ SpriteRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_AutoUVMaxDistance: .5
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: d355cfa60ec5444bd9f32c9a106015d6, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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--- !u!1001 &100100000
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Prefab:
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m_ObjectHideFlags: 1
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@@ -89,7 +89,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 157932}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 1.72500002, z: -.300000012}
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||||
m_LocalPosition: {x: 0, y: 1.725, z: -0.3}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 442828}
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@@ -101,7 +101,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 151156}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 1.17499995, z: -.100000001}
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m_LocalPosition: {x: 0, y: 1.175, z: -0.1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 442828}
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@@ -129,7 +129,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 129420}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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||||
m_LocalPosition: {x: 0, y: .629999995, z: 0}
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m_LocalPosition: {x: 0, y: 0.63, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 442828}
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@@ -141,7 +141,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 103894}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 1.45000005, z: -.200000003}
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m_LocalPosition: {x: 0, y: 1.45, z: -0.2}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 442828}
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@@ -171,9 +171,10 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_mode: 0
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||||
_size: {x: 1, y: 1, z: 2}
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_position: {x: 0, y: 0, z: 0}
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_mode: 0
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_cacheRenderers: 0
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_isAlignment: 1
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_isShowBounds: 0
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--- !u!114 &11453236
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@@ -190,7 +191,7 @@ MonoBehaviour:
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_material: {fileID: 0}
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_isTrigger: 0
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_size: {x: 1, y: 1, z: 2}
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_offset: {x: .5, y: .5, z: 1}
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_offset: {x: 0.5, y: 0.5, z: 1}
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--- !u!212 &21218512
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SpriteRenderer:
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m_ObjectHideFlags: 1
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@@ -209,14 +210,18 @@ SpriteRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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||||
m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_AutoUVMaxDistance: .5
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: a62b93dd83f424890b3cf54c8be1b43f, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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--- !u!212 &21270808
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SpriteRenderer:
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m_ObjectHideFlags: 1
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@@ -235,14 +240,18 @@ SpriteRenderer:
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||||
m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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||||
m_IgnoreNormalsForChartDetection: 0
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||||
m_ImportantGI: 0
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m_AutoUVMaxDistance: .5
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: fe603ddb11b5b45d89143870ae7c13ac, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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--- !u!212 &21272858
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SpriteRenderer:
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m_ObjectHideFlags: 1
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@@ -261,14 +270,18 @@ SpriteRenderer:
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||||
m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
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m_ImportantGI: 0
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m_AutoUVMaxDistance: .5
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: a62b93dd83f424890b3cf54c8be1b43f, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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--- !u!212 &21273484
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SpriteRenderer:
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m_ObjectHideFlags: 1
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@@ -287,14 +300,18 @@ SpriteRenderer:
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||||
m_ProbeAnchor: {fileID: 0}
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||||
m_ScaleInLightmap: 1
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||||
m_PreserveUVs: 0
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||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
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||||
m_AutoUVMaxDistance: .5
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||||
m_MinimumChartSize: 4
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||||
m_AutoUVMaxDistance: 0.5
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||||
m_AutoUVMaxAngle: 89
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||||
m_LightmapParameters: {fileID: 0}
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||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
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m_Sprite: {fileID: 21300000, guid: a62b93dd83f424890b3cf54c8be1b43f, type: 3}
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||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
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||||
m_FlipX: 0
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m_FlipY: 0
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--- !u!1001 &100100000
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Prefab:
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m_ObjectHideFlags: 1
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@@ -73,7 +73,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 136298}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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||||
m_LocalPosition: {x: 0, y: 1.51499999, z: -.200000003}
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||||
m_LocalPosition: {x: 0, y: 1.515, z: -0.2}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 448996}
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@@ -100,7 +100,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 198744}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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||||
m_LocalPosition: {x: 0, y: .629999995, z: 0}
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m_LocalPosition: {x: 0, y: 0.63, z: 0}
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||||
m_LocalScale: {x: 1, y: 1, z: 1}
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||||
m_Children: []
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m_Father: {fileID: 448996}
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@@ -112,7 +112,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 145590}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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||||
m_LocalPosition: {x: 0, y: 1.17999995, z: -.100000001}
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||||
m_LocalPosition: {x: 0, y: 1.18, z: -0.1}
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||||
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 448996}
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@@ -131,7 +131,7 @@ MonoBehaviour:
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_material: {fileID: 0}
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_isTrigger: 0
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_size: {x: 1, y: 1, z: 2}
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_offset: {x: .5, y: .5, z: 1}
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_offset: {x: 0.5, y: 0.5, z: 1}
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--- !u!114 &11425092
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MonoBehaviour:
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m_ObjectHideFlags: 1
|
||||
@@ -157,9 +157,10 @@ MonoBehaviour:
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||||
m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
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m_Name:
|
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m_EditorClassIdentifier:
|
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_mode: 0
|
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_size: {x: 1, y: 1, z: 2}
|
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_position: {x: 0, y: 0, z: 0}
|
||||
_mode: 0
|
||||
_cacheRenderers: 0
|
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_isAlignment: 1
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_isShowBounds: 0
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||||
--- !u!212 &21269568
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@@ -180,14 +181,18 @@ SpriteRenderer:
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||||
m_ProbeAnchor: {fileID: 0}
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||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_AutoUVMaxDistance: .5
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
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m_SortingOrder: 0
|
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m_Sprite: {fileID: 21300000, guid: eaf13bfdc62ff494a93bd93a36397af0, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
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m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
--- !u!212 &21272192
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||||
SpriteRenderer:
|
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m_ObjectHideFlags: 1
|
||||
@@ -206,14 +211,18 @@ SpriteRenderer:
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_AutoUVMaxDistance: .5
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
|
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m_SortingLayerID: 0
|
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m_SortingOrder: 0
|
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m_Sprite: {fileID: 21300000, guid: 88ba909b102ec4de3913d06e01ba07a9, type: 3}
|
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m_Color: {r: 1, g: 1, b: 1, a: 1}
|
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m_FlipX: 0
|
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m_FlipY: 0
|
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--- !u!212 &21281626
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
@@ -232,14 +241,18 @@ SpriteRenderer:
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_AutoUVMaxDistance: .5
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
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m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
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m_Sprite: {fileID: 21300000, guid: ebd50329949934fadb0f949a0368f62f, type: 3}
|
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m_Color: {r: 1, g: 1, b: 1, a: 1}
|
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m_FlipX: 0
|
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m_FlipY: 0
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
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||||
|
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@@ -39,7 +39,7 @@ Transform:
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 190772}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: .305000007, y: .310000002, z: 0}
|
||||
m_LocalPosition: {x: 0.305, y: 0.31, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 436798}
|
||||
@@ -68,9 +68,10 @@ MonoBehaviour:
|
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m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
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m_Name:
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m_EditorClassIdentifier:
|
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_mode: 0
|
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_size: {x: 1, y: .0700000003, z: .430000007}
|
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_size: {x: 1, y: 0.07, z: 0.43}
|
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_position: {x: 0, y: 0, z: 0}
|
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_mode: 0
|
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_cacheRenderers: 0
|
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_isAlignment: 0
|
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_isShowBounds: 0
|
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--- !u!212 &21295688
|
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@@ -91,14 +92,18 @@ SpriteRenderer:
|
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m_ProbeAnchor: {fileID: 0}
|
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m_ScaleInLightmap: 1
|
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m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
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m_ImportantGI: 0
|
||||
m_AutoUVMaxDistance: .5
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
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m_SortingLayerID: 0
|
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m_SortingOrder: 0
|
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m_Sprite: {fileID: 21300000, guid: f53d43199e158489d94f25cc8b8e3cd8, type: 3}
|
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m_Color: {r: 1, g: 1, b: 1, a: 1}
|
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m_FlipX: 0
|
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m_FlipY: 0
|
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--- !u!1001 &100100000
|
||||
Prefab:
|
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m_ObjectHideFlags: 1
|
||||
|
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@@ -39,7 +39,7 @@ Transform:
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 170452}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -.305000007, y: .310000002, z: 0}
|
||||
m_LocalPosition: {x: -0.305, y: 0.31, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 452232}
|
||||
@@ -68,9 +68,10 @@ MonoBehaviour:
|
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m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_mode: 0
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_size: {x: .0700000003, y: 1, z: .430000007}
|
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_size: {x: 0.07, y: 1, z: 0.43}
|
||||
_position: {x: 0, y: 0, z: 0}
|
||||
_mode: 0
|
||||
_cacheRenderers: 0
|
||||
_isAlignment: 0
|
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_isShowBounds: 0
|
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--- !u!212 &21245702
|
||||
@@ -91,14 +92,18 @@ SpriteRenderer:
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
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m_ImportantGI: 0
|
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m_AutoUVMaxDistance: .5
|
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m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
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m_AutoUVMaxAngle: 89
|
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m_LightmapParameters: {fileID: 0}
|
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m_SortingLayerID: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: 2ac8956153c254c3e9f4af1ce020660c, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
|
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m_FlipX: 0
|
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m_FlipY: 0
|
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--- !u!1001 &100100000
|
||||
Prefab:
|
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m_ObjectHideFlags: 1
|
||||
|
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@@ -43,7 +43,7 @@ Transform:
|
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m_PrefabInternal: {fileID: 100100000}
|
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m_GameObject: {fileID: 121016}
|
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
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m_Sprite: {fileID: 21300000, guid: 1f82ad9f5e0ab45b9882603ede00108e, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
|
||||
Reference in New Issue
Block a user