mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-14 17:09:31 +07:00
snapping to tile only for one from selection
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@@ -122,18 +122,14 @@ namespace IsoTools.Internal {
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}
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}
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if ( !snapping_z ) {
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foreach ( var pair in _isoZPositions ) {
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var iso_object = pair.Key;
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var iso_orig_z = pair.Value;
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var result_p_z = iso_orig_z + delta;
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var new_snapping_z = SnappingProcess(ref result_p_z, iso_object.sizeZ, iso_object.tilePositionZ, 1.0f);
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if ( new_snapping_z ) {
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delta = result_p_z - iso_orig_z;
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snapping_z = true;
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}
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if ( snapping_z ) {
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break;
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}
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var pair = _isoZPositions.First();
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var iso_object = pair.Key;
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var iso_orig_z = pair.Value;
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var result_p_z = iso_orig_z + delta;
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var new_snapping_z = SnappingProcess(ref result_p_z, iso_object.sizeZ, iso_object.tilePositionZ, 1.0f);
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if ( new_snapping_z ) {
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delta = result_p_z - iso_orig_z;
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snapping_z = true;
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}
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}
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}
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@@ -188,28 +184,24 @@ namespace IsoTools.Internal {
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}
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}
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if ( !snapping_x && !snapping_y ) {
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foreach ( var pair in _positions ) {
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var iso_object = pair.Key;
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var iso_orig_p = pair.Value;
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var result_pos = iso_orig_p + delta;
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var result_pos_iso = IsoWorld.Instance.ScreenToIso(result_pos, iso_object.positionZ);
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var new_snapping_x = SnappingProcess(ref result_pos_iso.x, iso_object.sizeX, iso_object.tilePositionX, 1.0f);
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var new_snapping_y = SnappingProcess(ref result_pos_iso.y, iso_object.sizeY, iso_object.tilePositionY, 1.0f);
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if ( new_snapping_x || new_snapping_y ) {
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result_pos = IsoWorld.Instance.IsoToScreen(result_pos_iso);
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if ( new_snapping_x ) {
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delta.x = result_pos.x - iso_orig_p.x;
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delta.y = result_pos.y - iso_orig_p.y;
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snapping_x = true;
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}
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if ( new_snapping_y ) {
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delta.x = result_pos.x - iso_orig_p.x;
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delta.y = result_pos.y - iso_orig_p.y;
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snapping_y = true;
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}
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var pair = _positions.First();
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var iso_object = pair.Key;
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var iso_orig_p = pair.Value;
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var result_pos = iso_orig_p + delta;
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var result_pos_iso = IsoWorld.Instance.ScreenToIso(result_pos, iso_object.positionZ);
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var new_snapping_x = SnappingProcess(ref result_pos_iso.x, iso_object.sizeX, iso_object.tilePositionX, 1.0f);
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var new_snapping_y = SnappingProcess(ref result_pos_iso.y, iso_object.sizeY, iso_object.tilePositionY, 1.0f);
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if ( new_snapping_x || new_snapping_y ) {
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result_pos = IsoWorld.Instance.IsoToScreen(result_pos_iso);
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if ( new_snapping_x ) {
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delta.x = result_pos.x - iso_orig_p.x;
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delta.y = result_pos.y - iso_orig_p.y;
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snapping_x = true;
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}
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if ( snapping_x && snapping_y ) {
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break;
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if ( new_snapping_y ) {
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delta.x = result_pos.x - iso_orig_p.x;
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delta.y = result_pos.y - iso_orig_p.y;
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snapping_y = true;
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}
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}
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}
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