code style

This commit is contained in:
2016-02-08 00:55:01 +06:00
parent 17058f859e
commit be4ca04e3b
4 changed files with 10 additions and 8 deletions

View File

@@ -81,6 +81,7 @@ namespace IsoTools.Tiled.Internal {
mesh_filter.mesh = GetTilesetMesh(tileset_index, layer_index);
var mesh_renderer = tileset.gameObject.AddComponent<MeshRenderer>();
mesh_renderer.sharedMaterial = GetTilesetMaterial(tileset_index);
mesh_renderer.useLightProbes = false;
mesh_renderer.receiveShadows = false;
mesh_renderer.shadowCastingMode = ShadowCastingMode.Off;
mesh_renderer.reflectionProbeUsage = ReflectionProbeUsage.Off;

View File

@@ -1,9 +1,10 @@
<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/IsoTools/Tiled/TiledMapAsset.cs">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/IsoTools/Tiled/TiledMap.cs">
<Files>
<File FileName="Assets/IsoTools/Tiled/Internal/Editor/TiledMapPostprocessor.cs" Line="166" Column="60" />
<File FileName="Assets/IsoTools/Tiled/TiledMapAsset.cs" Line="24" Column="39" />
<File FileName="Assets/IsoTools/Tiled/Internal/Editor/TiledMapPostprocessor.cs" Line="147" Column="38" />
<File FileName="Assets/IsoTools/Tiled/TiledMapTileset.cs" Line="17" Column="1" />
<File FileName="Assets/IsoTools/Tiled/TiledMap.cs" Line="31" Column="3" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>