code style

This commit is contained in:
2016-02-08 00:55:01 +06:00
parent 17058f859e
commit be4ca04e3b
4 changed files with 10 additions and 8 deletions

View File

@@ -184,7 +184,7 @@ namespace IsoTools {
// //
// --------------------------------------------------------------------- // ---------------------------------------------------------------------
#if UNITY_EDITOR #if UNITY_EDITOR
Vector3 _lastSize = Vector3.zero; Vector3 _lastSize = Vector3.zero;
Vector3 _lastPosition = Vector3.zero; Vector3 _lastPosition = Vector3.zero;
Vector2 _lastTransPos = Vector2.zero; Vector2 _lastTransPos = Vector2.zero;
@@ -201,7 +201,7 @@ namespace IsoTools {
get { return _isShowBounds; } get { return _isShowBounds; }
set { _isShowBounds = value; } set { _isShowBounds = value; }
} }
#endif #endif
// --------------------------------------------------------------------- // ---------------------------------------------------------------------
// //

View File

@@ -81,6 +81,7 @@ namespace IsoTools.Tiled.Internal {
mesh_filter.mesh = GetTilesetMesh(tileset_index, layer_index); mesh_filter.mesh = GetTilesetMesh(tileset_index, layer_index);
var mesh_renderer = tileset.gameObject.AddComponent<MeshRenderer>(); var mesh_renderer = tileset.gameObject.AddComponent<MeshRenderer>();
mesh_renderer.sharedMaterial = GetTilesetMaterial(tileset_index); mesh_renderer.sharedMaterial = GetTilesetMaterial(tileset_index);
mesh_renderer.useLightProbes = false;
mesh_renderer.receiveShadows = false; mesh_renderer.receiveShadows = false;
mesh_renderer.shadowCastingMode = ShadowCastingMode.Off; mesh_renderer.shadowCastingMode = ShadowCastingMode.Off;
mesh_renderer.reflectionProbeUsage = ReflectionProbeUsage.Off; mesh_renderer.reflectionProbeUsage = ReflectionProbeUsage.Off;

View File

@@ -20,14 +20,14 @@ namespace IsoTools.Tiled {
// //
// --------------------------------------------------------------------- // ---------------------------------------------------------------------
#if UNITY_EDITOR #if UNITY_EDITOR
[SerializeField] bool _isShowGrid = false; [SerializeField] bool _isShowGrid = false;
public bool isShowGrid { public bool isShowGrid {
get { return _isShowGrid; } get { return _isShowGrid; }
set { _isShowGrid = value; } set { _isShowGrid = value; }
} }
#endif #endif
// --------------------------------------------------------------------- // ---------------------------------------------------------------------
// //

View File

@@ -1,9 +1,10 @@
<Properties StartupItem="Assembly-CSharp.csproj"> <Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" /> <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/IsoTools/Tiled/TiledMapAsset.cs"> <MonoDevelop.Ide.Workbench ActiveDocument="Assets/IsoTools/Tiled/TiledMap.cs">
<Files> <Files>
<File FileName="Assets/IsoTools/Tiled/Internal/Editor/TiledMapPostprocessor.cs" Line="166" Column="60" /> <File FileName="Assets/IsoTools/Tiled/Internal/Editor/TiledMapPostprocessor.cs" Line="147" Column="38" />
<File FileName="Assets/IsoTools/Tiled/TiledMapAsset.cs" Line="24" Column="39" /> <File FileName="Assets/IsoTools/Tiled/TiledMapTileset.cs" Line="17" Column="1" />
<File FileName="Assets/IsoTools/Tiled/TiledMap.cs" Line="31" Column="3" />
</Files> </Files>
</MonoDevelop.Ide.Workbench> </MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints> <MonoDevelop.Ide.DebuggingService.Breakpoints>