mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-14 17:09:31 +07:00
fix canvas in examples
This commit is contained in:
@@ -3,16 +3,31 @@
|
||||
--- !u!30 &1
|
||||
GraphicsSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 5
|
||||
serializedVersion: 7
|
||||
m_Deferred:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_DeferredReflections:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ScreenSpaceShadows:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_LegacyDeferred:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_DepthNormals:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_MotionVectors:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_LightHalo:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_LensFlare:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_AlwaysIncludedShaders:
|
||||
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
|
||||
@@ -21,8 +36,23 @@ GraphicsSettings:
|
||||
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_PreloadedShaders: []
|
||||
m_ShaderSettings:
|
||||
useScreenSpaceShadows: 1
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
||||
type: 0}
|
||||
m_ShaderSettings_Tier1:
|
||||
useCascadedShadowMaps: 1
|
||||
standardShaderQuality: 2
|
||||
useReflectionProbeBoxProjection: 1
|
||||
useReflectionProbeBlending: 1
|
||||
m_ShaderSettings_Tier2:
|
||||
useCascadedShadowMaps: 1
|
||||
standardShaderQuality: 2
|
||||
useReflectionProbeBoxProjection: 1
|
||||
useReflectionProbeBlending: 1
|
||||
m_ShaderSettings_Tier3:
|
||||
useCascadedShadowMaps: 1
|
||||
standardShaderQuality: 2
|
||||
useReflectionProbeBoxProjection: 1
|
||||
useReflectionProbeBlending: 1
|
||||
m_BuildTargetShaderSettings: []
|
||||
m_LightmapStripping: 0
|
||||
m_FogStripping: 0
|
||||
|
||||
Reference in New Issue
Block a user