mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-15 01:12:05 +07:00
fix scenes and prefabs
This commit is contained in:
@@ -9,8 +9,8 @@ GameObject:
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m_Component:
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||||
- 4: {fileID: 448796}
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||||
- 114: {fileID: 11404092}
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- 114: {fileID: 11439950}
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- 114: {fileID: 11489084}
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- 114: {fileID: 11439950}
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- 114: {fileID: 11455174}
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m_Layer: 0
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m_Name: AlienBall
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@@ -42,7 +42,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 124842}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -.966036737, y: 1.83691168, z: 14.0350876}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 491986}
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@@ -55,7 +55,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 166188}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: .307000011, z: 0}
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m_LocalPosition: {x: 0, y: 0.307, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 448796}
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@@ -72,8 +72,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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_mode: 0
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_size: {x: .5, y: .5, z: .5}
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_position: {x: 1.55291343, y: 3.03912354, z: .529999971}
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_size: {x: 0.5, y: 0.5, z: 0.5}
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_position: {x: 0, y: 0, z: 0}
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_isAlignment: 0
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_isShowBounds: 0
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--- !u!114 &11439950
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@@ -114,8 +114,8 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_material: {fileID: 0}
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_isTrigger: 0
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_size: {x: .519999981, y: .519999981, z: .519999981}
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_offset: {x: .25, y: .25, z: .25}
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_size: {x: 0.52, y: 0.52, z: 0.52}
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_offset: {x: 0.25, y: 0.25, z: 0.25}
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--- !u!212 &21288996
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SpriteRenderer:
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m_ObjectHideFlags: 1
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@@ -134,14 +134,18 @@ SpriteRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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||||
m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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||||
m_AutoUVMaxDistance: .5
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||||
m_MinimumChartSize: 4
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||||
m_AutoUVMaxDistance: 0.5
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||||
m_AutoUVMaxAngle: 89
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||||
m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: d355cfa60ec5444bd9f32c9a106015d6, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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--- !u!1001 &100100000
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Prefab:
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m_ObjectHideFlags: 1
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@@ -153,6 +157,30 @@ Prefab:
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propertyPath: _isShowBounds
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.z
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 0}
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m_RootGameObject: {fileID: 124842}
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@@ -59,8 +59,6 @@ GameObject:
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||||
- 114: {fileID: 11456498}
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- 114: {fileID: 11402184}
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- 114: {fileID: 11434552}
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- 114: {fileID: 11465338}
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- 114: {fileID: 11476164}
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m_Layer: 0
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m_Name: Building
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m_TagString: Untagged
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@@ -87,7 +85,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 199876}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 492676}
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@@ -164,35 +162,6 @@ MonoBehaviour:
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_position: {x: 0, y: 0, z: 0}
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_isAlignment: 1
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_isShowBounds: 0
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--- !u!114 &11465338
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 199876}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b256250c588ee4e4590a3e58eaa69b1d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_material: {fileID: 0}
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_isTrigger: 0
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_size: {x: 1, y: 1, z: 2}
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_offset: {x: 0.5, y: 0.5, z: 1}
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--- !u!114 &11476164
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 199876}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4febe544112bb4678bdd59fa963c802d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_isKinematic: 1
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_interpolation: 0
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_collisionDetectionMode: 0
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--- !u!212 &21224890
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SpriteRenderer:
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m_ObjectHideFlags: 1
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@@ -289,7 +258,11 @@ Prefab:
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 0}
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||||
m_Modifications: []
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||||
m_Modifications:
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.z
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 0}
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m_RootGameObject: {fileID: 199876}
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||||
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@@ -25,6 +25,8 @@ GameObject:
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||||
m_Component:
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||||
- 4: {fileID: 442828}
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||||
- 114: {fileID: 11429972}
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||||
- 114: {fileID: 11453236}
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||||
- 114: {fileID: 11420746}
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m_Layer: 0
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m_Name: Building2
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m_TagString: Untagged
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@@ -111,7 +113,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 118226}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 5.199999, y: 1.3000001, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 465650}
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@@ -144,6 +146,20 @@ Transform:
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m_Children: []
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||||
m_Father: {fileID: 442828}
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m_RootOrder: 2
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--- !u!114 &11420746
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MonoBehaviour:
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m_ObjectHideFlags: 1
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||||
m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 118226}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4febe544112bb4678bdd59fa963c802d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_isKinematic: 1
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_interpolation: 0
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_collisionDetectionMode: 0
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--- !u!114 &11429972
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MonoBehaviour:
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m_ObjectHideFlags: 1
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@@ -156,10 +172,25 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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_mode: 0
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_size: {x: 1, y: 1, z: 2.5}
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_position: {x: 6, y: -2, z: 0}
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||||
_size: {x: 1, y: 1, z: 2}
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||||
_position: {x: 0, y: 0, z: 0}
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_isAlignment: 1
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||||
_isShowBounds: 0
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--- !u!114 &11453236
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||||
MonoBehaviour:
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||||
m_ObjectHideFlags: 1
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||||
m_PrefabParentObject: {fileID: 0}
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||||
m_PrefabInternal: {fileID: 100100000}
|
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m_GameObject: {fileID: 118226}
|
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m_Enabled: 1
|
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b256250c588ee4e4590a3e58eaa69b1d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_material: {fileID: 0}
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_isTrigger: 0
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_size: {x: 1, y: 1, z: 2}
|
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_offset: {x: 0.5, y: 0.5, z: 1}
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||||
--- !u!212 &21218512
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||||
SpriteRenderer:
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||||
m_ObjectHideFlags: 1
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||||
@@ -291,6 +322,34 @@ Prefab:
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||||
propertyPath: _isShowBounds
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||||
value: 0
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||||
objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _size.z
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value: 2
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objectReference: {fileID: 0}
|
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- target: {fileID: 0}
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propertyPath: _offset.z
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
|
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propertyPath: _position.x
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value: 0
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objectReference: {fileID: 0}
|
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- target: {fileID: 0}
|
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propertyPath: m_LocalPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
|
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propertyPath: _isKinematic
|
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value: 1
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objectReference: {fileID: 0}
|
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m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
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m_RootGameObject: {fileID: 118226}
|
||||
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||||
@@ -41,6 +41,8 @@ GameObject:
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||||
m_Component:
|
||||
- 4: {fileID: 448996}
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||||
- 114: {fileID: 11470652}
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||||
- 114: {fileID: 11417796}
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||||
- 114: {fileID: 11425092}
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||||
m_Layer: 0
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||||
m_Name: Building3
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||||
m_TagString: Untagged
|
||||
@@ -83,7 +85,7 @@ Transform:
|
||||
m_PrefabInternal: {fileID: 100100000}
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||||
m_GameObject: {fileID: 179380}
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||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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||||
m_LocalPosition: {x: 1.9499995, y: 1.6249999, z: 33.928577}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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||||
m_Children:
|
||||
- {fileID: 454690}
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||||
@@ -115,6 +117,35 @@ Transform:
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||||
m_Children: []
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||||
m_Father: {fileID: 448996}
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||||
m_RootOrder: 1
|
||||
--- !u!114 &11417796
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||||
MonoBehaviour:
|
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m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
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m_PrefabInternal: {fileID: 100100000}
|
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m_GameObject: {fileID: 179380}
|
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m_Enabled: 1
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: b256250c588ee4e4590a3e58eaa69b1d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_material: {fileID: 0}
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_isTrigger: 0
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_size: {x: 1, y: 1, z: 2}
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_offset: {x: 0.5, y: 0.5, z: 1}
|
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--- !u!114 &11425092
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||||
MonoBehaviour:
|
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m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
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m_PrefabInternal: {fileID: 100100000}
|
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m_GameObject: {fileID: 179380}
|
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m_Enabled: 1
|
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: 4febe544112bb4678bdd59fa963c802d, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_isKinematic: 1
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_interpolation: 0
|
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_collisionDetectionMode: 0
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--- !u!114 &11470652
|
||||
MonoBehaviour:
|
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m_ObjectHideFlags: 1
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@@ -127,8 +158,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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_mode: 0
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_size: {x: 1, y: 1, z: 2.2}
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_position: {x: 4, y: 1, z: 0}
|
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_size: {x: 1, y: 1, z: 2}
|
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_position: {x: 0, y: 0, z: 0}
|
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_isAlignment: 1
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_isShowBounds: 0
|
||||
--- !u!212 &21269568
|
||||
@@ -227,7 +258,35 @@ Prefab:
|
||||
serializedVersion: 2
|
||||
m_Modification:
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m_TransformParent: {fileID: 0}
|
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m_Modifications: []
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m_Modifications:
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.z
|
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value: 0
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objectReference: {fileID: 0}
|
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- target: {fileID: 0}
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propertyPath: _size.z
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value: 2
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _isKinematic
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value: 1
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objectReference: {fileID: 0}
|
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m_RemovedComponents: []
|
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m_ParentPrefab: {fileID: 0}
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m_RootGameObject: {fileID: 179380}
|
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|
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@@ -51,7 +51,7 @@ Transform:
|
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m_PrefabInternal: {fileID: 100100000}
|
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m_GameObject: {fileID: 167384}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.00000023841858, y: 1.6444998, z: 3.7037036}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 427722}
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@@ -70,7 +70,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_mode: 0
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_size: {x: 0.3, y: 0.1, z: 0.55}
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_position: {x: 2, y: 2, z: 0.53}
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_position: {x: 0, y: 0, z: 0}
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_isAlignment: 0
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_isShowBounds: 0
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--- !u!212 &21219938
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@@ -118,6 +118,30 @@ Prefab:
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propertyPath: _isAlignment
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: m_LocalPosition.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.z
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 0}
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m_RootGameObject: {fileID: 167384}
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@@ -51,7 +51,7 @@ Transform:
|
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 147772}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0.4549997, y: 1.8719997, z: 14.814815}
|
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 442410}
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@@ -70,7 +70,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_mode: 0
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_mode: 0
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_size: {x: 1, y: 1, z: 0.53}
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_position: {x: 3, y: 5, z: 0}
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_position: {x: 0, y: 0, z: 0}
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_isAlignment: 1
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_isShowBounds: 0
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--- !u!212 &21210472
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@@ -109,7 +109,15 @@ Prefab:
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 0}
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m_Modifications: []
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m_Modifications:
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- target: {fileID: 0}
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propertyPath: _position.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.y
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 0}
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m_RootGameObject: {fileID: 107490}
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@@ -100,7 +100,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_mode: 0
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_size: {x: 1, y: 1, z: 0.53}
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_position: {x: -2, y: -1, z: 0}
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_position: {x: 0, y: 0, z: 0}
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_isAlignment: 1
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_isShowBounds: 0
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--- !u!198 &19803878
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@@ -1629,7 +1629,15 @@ Prefab:
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 0}
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m_Modifications: []
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m_Modifications:
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- target: {fileID: 0}
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propertyPath: _position.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 0}
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propertyPath: _position.y
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 0}
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m_RootGameObject: {fileID: 194730}
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user