fix scenes and prefabs

This commit is contained in:
2016-01-31 20:32:05 +06:00
parent ca713128cf
commit bb6e9994bb
20 changed files with 1449 additions and 1337 deletions

View File

@@ -9,8 +9,8 @@ GameObject:
m_Component: m_Component:
- 4: {fileID: 448796} - 4: {fileID: 448796}
- 114: {fileID: 11404092} - 114: {fileID: 11404092}
- 114: {fileID: 11439950}
- 114: {fileID: 11489084} - 114: {fileID: 11489084}
- 114: {fileID: 11439950}
- 114: {fileID: 11455174} - 114: {fileID: 11455174}
m_Layer: 0 m_Layer: 0
m_Name: AlienBall m_Name: AlienBall
@@ -42,7 +42,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 124842} m_GameObject: {fileID: 124842}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -.966036737, y: 1.83691168, z: 14.0350876} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 491986} - {fileID: 491986}
@@ -55,7 +55,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 166188} m_GameObject: {fileID: 166188}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .307000011, z: 0} m_LocalPosition: {x: 0, y: 0.307, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 448796} m_Father: {fileID: 448796}
@@ -72,8 +72,8 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: .5, y: .5, z: .5} _size: {x: 0.5, y: 0.5, z: 0.5}
_position: {x: 1.55291343, y: 3.03912354, z: .529999971} _position: {x: 0, y: 0, z: 0}
_isAlignment: 0 _isAlignment: 0
_isShowBounds: 0 _isShowBounds: 0
--- !u!114 &11439950 --- !u!114 &11439950
@@ -114,8 +114,8 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_material: {fileID: 0} _material: {fileID: 0}
_isTrigger: 0 _isTrigger: 0
_size: {x: .519999981, y: .519999981, z: .519999981} _size: {x: 0.52, y: 0.52, z: 0.52}
_offset: {x: .25, y: .25, z: .25} _offset: {x: 0.25, y: 0.25, z: 0.25}
--- !u!212 &21288996 --- !u!212 &21288996
SpriteRenderer: SpriteRenderer:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@@ -134,14 +134,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0} m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1 m_ScaleInLightmap: 1
m_PreserveUVs: 0 m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0 m_ImportantGI: 0
m_AutoUVMaxDistance: .5 m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d355cfa60ec5444bd9f32c9a106015d6, type: 3} m_Sprite: {fileID: 21300000, guid: d355cfa60ec5444bd9f32c9a106015d6, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000 --- !u!1001 &100100000
Prefab: Prefab:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@@ -153,6 +157,30 @@ Prefab:
propertyPath: _isShowBounds propertyPath: _isShowBounds
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 124842} m_RootGameObject: {fileID: 124842}

View File

@@ -59,8 +59,6 @@ GameObject:
- 114: {fileID: 11456498} - 114: {fileID: 11456498}
- 114: {fileID: 11402184} - 114: {fileID: 11402184}
- 114: {fileID: 11434552} - 114: {fileID: 11434552}
- 114: {fileID: 11465338}
- 114: {fileID: 11476164}
m_Layer: 0 m_Layer: 0
m_Name: Building m_Name: Building
m_TagString: Untagged m_TagString: Untagged
@@ -87,7 +85,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 199876} m_GameObject: {fileID: 199876}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 492676} - {fileID: 492676}
@@ -164,35 +162,6 @@ MonoBehaviour:
_position: {x: 0, y: 0, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!114 &11465338
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 199876}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b256250c588ee4e4590a3e58eaa69b1d, type: 3}
m_Name:
m_EditorClassIdentifier:
_material: {fileID: 0}
_isTrigger: 0
_size: {x: 1, y: 1, z: 2}
_offset: {x: 0.5, y: 0.5, z: 1}
--- !u!114 &11476164
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 199876}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4febe544112bb4678bdd59fa963c802d, type: 3}
m_Name:
m_EditorClassIdentifier:
_isKinematic: 1
_interpolation: 0
_collisionDetectionMode: 0
--- !u!212 &21224890 --- !u!212 &21224890
SpriteRenderer: SpriteRenderer:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@@ -289,7 +258,11 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 199876} m_RootGameObject: {fileID: 199876}

View File

@@ -25,6 +25,8 @@ GameObject:
m_Component: m_Component:
- 4: {fileID: 442828} - 4: {fileID: 442828}
- 114: {fileID: 11429972} - 114: {fileID: 11429972}
- 114: {fileID: 11453236}
- 114: {fileID: 11420746}
m_Layer: 0 m_Layer: 0
m_Name: Building2 m_Name: Building2
m_TagString: Untagged m_TagString: Untagged
@@ -111,7 +113,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 118226} m_GameObject: {fileID: 118226}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5.199999, y: 1.3000001, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 465650} - {fileID: 465650}
@@ -144,6 +146,20 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 442828} m_Father: {fileID: 442828}
m_RootOrder: 2 m_RootOrder: 2
--- !u!114 &11420746
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 118226}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4febe544112bb4678bdd59fa963c802d, type: 3}
m_Name:
m_EditorClassIdentifier:
_isKinematic: 1
_interpolation: 0
_collisionDetectionMode: 0
--- !u!114 &11429972 --- !u!114 &11429972
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@@ -156,10 +172,25 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 1, z: 2.5} _size: {x: 1, y: 1, z: 2}
_position: {x: 6, y: -2, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!114 &11453236
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 118226}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b256250c588ee4e4590a3e58eaa69b1d, type: 3}
m_Name:
m_EditorClassIdentifier:
_material: {fileID: 0}
_isTrigger: 0
_size: {x: 1, y: 1, z: 2}
_offset: {x: 0.5, y: 0.5, z: 1}
--- !u!212 &21218512 --- !u!212 &21218512
SpriteRenderer: SpriteRenderer:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@@ -291,6 +322,34 @@ Prefab:
propertyPath: _isShowBounds propertyPath: _isShowBounds
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _size.z
value: 2
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _offset.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _isKinematic
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 118226} m_RootGameObject: {fileID: 118226}

View File

@@ -41,6 +41,8 @@ GameObject:
m_Component: m_Component:
- 4: {fileID: 448996} - 4: {fileID: 448996}
- 114: {fileID: 11470652} - 114: {fileID: 11470652}
- 114: {fileID: 11417796}
- 114: {fileID: 11425092}
m_Layer: 0 m_Layer: 0
m_Name: Building3 m_Name: Building3
m_TagString: Untagged m_TagString: Untagged
@@ -83,7 +85,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 179380} m_GameObject: {fileID: 179380}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.9499995, y: 1.6249999, z: 33.928577} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 454690} - {fileID: 454690}
@@ -115,6 +117,35 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 448996} m_Father: {fileID: 448996}
m_RootOrder: 1 m_RootOrder: 1
--- !u!114 &11417796
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 179380}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b256250c588ee4e4590a3e58eaa69b1d, type: 3}
m_Name:
m_EditorClassIdentifier:
_material: {fileID: 0}
_isTrigger: 0
_size: {x: 1, y: 1, z: 2}
_offset: {x: 0.5, y: 0.5, z: 1}
--- !u!114 &11425092
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 179380}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4febe544112bb4678bdd59fa963c802d, type: 3}
m_Name:
m_EditorClassIdentifier:
_isKinematic: 1
_interpolation: 0
_collisionDetectionMode: 0
--- !u!114 &11470652 --- !u!114 &11470652
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@@ -127,8 +158,8 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 1, z: 2.2} _size: {x: 1, y: 1, z: 2}
_position: {x: 4, y: 1, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21269568 --- !u!212 &21269568
@@ -227,7 +258,35 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _size.z
value: 2
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _isKinematic
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 179380} m_RootGameObject: {fileID: 179380}

View File

@@ -51,7 +51,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 167384} m_GameObject: {fileID: 167384}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.00000023841858, y: 1.6444998, z: 3.7037036} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 427722} - {fileID: 427722}
@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 0.3, y: 0.1, z: 0.55} _size: {x: 0.3, y: 0.1, z: 0.55}
_position: {x: 2, y: 2, z: 0.53} _position: {x: 0, y: 0, z: 0}
_isAlignment: 0 _isAlignment: 0
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21219938 --- !u!212 &21219938
@@ -118,6 +118,30 @@ Prefab:
propertyPath: _isAlignment propertyPath: _isAlignment
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 167384} m_RootGameObject: {fileID: 167384}

View File

@@ -51,7 +51,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 147772} m_GameObject: {fileID: 147772}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.4549997, y: 1.8719997, z: 14.814815} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 442410} - {fileID: 442410}
@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 0.3, y: 0.1, z: 0.55} _size: {x: 0.3, y: 0.1, z: 0.55}
_position: {x: 2.7, y: 2, z: 0.53} _position: {x: 0, y: 0, z: 0}
_isAlignment: 0 _isAlignment: 0
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21217330 --- !u!212 &21217330
@@ -109,7 +109,31 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 147772} m_RootGameObject: {fileID: 147772}

View File

@@ -9,8 +9,6 @@ GameObject:
m_Component: m_Component:
- 4: {fileID: 436798} - 4: {fileID: 436798}
- 114: {fileID: 11470110} - 114: {fileID: 11470110}
- 114: {fileID: 11460480}
- 114: {fileID: 11461334}
m_Layer: 0 m_Layer: 0
m_Name: Fence m_Name: Fence
m_TagString: Untagged m_TagString: Untagged
@@ -53,41 +51,12 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 129934} m_GameObject: {fileID: 129934}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.65, y: 0.6694999, z: 1.1} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 403766} - {fileID: 403766}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
--- !u!114 &11460480
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 129934}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b256250c588ee4e4590a3e58eaa69b1d, type: 3}
m_Name:
m_EditorClassIdentifier:
_material: {fileID: 0}
_isTrigger: 0
_size: {x: 1, y: 0.07, z: 0.43}
_offset: {x: 0.5, y: 0.035, z: 0.215}
--- !u!114 &11461334
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 129934}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4febe544112bb4678bdd59fa963c802d, type: 3}
m_Name:
m_EditorClassIdentifier:
_isKinematic: 1
_interpolation: 0
_collisionDetectionMode: 0
--- !u!114 &11470110 --- !u!114 &11470110
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@@ -101,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 0.07, z: 0.43} _size: {x: 1, y: 0.07, z: 0.43}
_position: {x: 0.99999994, y: -0.00000025377824, z: 0.53} _position: {x: 0, y: 0, z: 0}
_isAlignment: 0 _isAlignment: 0
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21295688 --- !u!212 &21295688
@@ -140,7 +109,31 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 129934} m_RootGameObject: {fileID: 129934}

View File

@@ -51,7 +51,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 110900} m_GameObject: {fileID: 110900}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.1738669, y: 0.057843767, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 449742} - {fileID: 449742}
@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 0.07, y: 1, z: 0.43} _size: {x: 0.07, y: 1, z: 0.43}
_position: {x: -1.3439842, y: 0.46196517, z: 0.53} _position: {x: 0, y: 0, z: 0}
_isAlignment: 0 _isAlignment: 0
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21245702 --- !u!212 &21245702
@@ -109,7 +109,27 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 110900} m_RootGameObject: {fileID: 110900}

View File

@@ -43,7 +43,7 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 121016} m_GameObject: {fileID: 121016}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.59553325, y: 1.54941547, z: 30.3571491} m_LocalPosition: {x: -1.5955333, y: 1.5494155, z: 30.35715}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 442418} - {fileID: 442418}
@@ -56,8 +56,8 @@ Transform:
m_PrefabInternal: {fileID: 100100000} m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 194838} m_GameObject: {fileID: 194838}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: .296999991, z: 0} m_LocalPosition: {x: 0, y: 0.297, z: 0}
m_LocalScale: {x: .5, y: .5, z: .5} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_Children: [] m_Children: []
m_Father: {fileID: 434702} m_Father: {fileID: 434702}
m_RootOrder: 0 m_RootOrder: 0
@@ -73,8 +73,8 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: .300000012, y: .300000012, z: .600000024} _size: {x: 0.3, y: 0.3, z: 0.6}
_position: {x: .626383245, y: 3.08104968, z: .529999971} _position: {x: 0, y: 0, z: 0}
_isAlignment: 0 _isAlignment: 0
_isShowBounds: 0 _isShowBounds: 0
--- !u!114 &11445356 --- !u!114 &11445356
@@ -127,8 +127,8 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_material: {fileID: 0} _material: {fileID: 0}
_isTrigger: 0 _isTrigger: 0
_size: {x: .319999993, y: .319999993, z: .620000005} _size: {x: 0.32, y: 0.32, z: 0.62}
_offset: {x: .150000006, y: .150000006, z: .300000012} _offset: {x: 0.15, y: 0.15, z: 0.3}
--- !u!212 &21204754 --- !u!212 &21204754
SpriteRenderer: SpriteRenderer:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@@ -147,14 +147,18 @@ SpriteRenderer:
m_ProbeAnchor: {fileID: 0} m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1 m_ScaleInLightmap: 1
m_PreserveUVs: 0 m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0 m_ImportantGI: 0
m_AutoUVMaxDistance: .5 m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: f84ff09bc11d143e09c13325d4121e3c, type: 3} m_Sprite: {fileID: 21300000, guid: f84ff09bc11d143e09c13325d4121e3c, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
--- !u!1001 &100100000 --- !u!1001 &100100000
Prefab: Prefab:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@@ -166,6 +170,18 @@ Prefab:
propertyPath: _material propertyPath: _material
value: value:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 121016} m_RootGameObject: {fileID: 121016}

View File

@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 1, z: 0.53} _size: {x: 1, y: 1, z: 0.53}
_position: {x: 2, y: 0, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21221408 --- !u!212 &21221408
@@ -109,7 +109,11 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 114888} m_RootGameObject: {fileID: 114888}

View File

@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 1, z: 0.53} _size: {x: 1, y: 1, z: 0.53}
_position: {x: -2, y: 2, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21228980 --- !u!212 &21228980
@@ -109,7 +109,15 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 155780} m_RootGameObject: {fileID: 155780}

View File

@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 1, z: 0.53} _size: {x: 1, y: 1, z: 0.53}
_position: {x: 0, y: -2, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21298190 --- !u!212 &21298190
@@ -109,7 +109,11 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 112436} m_RootGameObject: {fileID: 112436}

View File

@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 1, z: 0.53} _size: {x: 1, y: 1, z: 0.53}
_position: {x: 4, y: 2, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21274934 --- !u!212 &21274934
@@ -109,7 +109,15 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 189540} m_RootGameObject: {fileID: 189540}

View File

@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 0.3, y: 0.3, z: 0.5} _size: {x: 0.3, y: 0.3, z: 0.5}
_position: {x: 5.166598, y: 1.893132, z: 0.53} _position: {x: 0, y: 0, z: 0}
_isAlignment: 0 _isAlignment: 0
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21283090 --- !u!212 &21283090
@@ -109,7 +109,19 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 128698} m_RootGameObject: {fileID: 128698}

View File

@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 1, z: 0.53} _size: {x: 1, y: 1, z: 0.53}
_position: {x: 5, y: 5, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21257916 --- !u!212 &21257916
@@ -109,7 +109,15 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 149682} m_RootGameObject: {fileID: 149682}

View File

@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 1, z: 0.53} _size: {x: 1, y: 1, z: 0.53}
_position: {x: 4, y: 5, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21267074 --- !u!212 &21267074
@@ -109,7 +109,15 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 136960} m_RootGameObject: {fileID: 136960}

View File

@@ -70,7 +70,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 1, z: 0.53} _size: {x: 1, y: 1, z: 0.53}
_position: {x: 3, y: 5, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!212 &21210472 --- !u!212 &21210472
@@ -109,7 +109,15 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 107490} m_RootGameObject: {fileID: 107490}

View File

@@ -100,7 +100,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_mode: 0 _mode: 0
_size: {x: 1, y: 1, z: 0.53} _size: {x: 1, y: 1, z: 0.53}
_position: {x: -2, y: -1, z: 0} _position: {x: 0, y: 0, z: 0}
_isAlignment: 1 _isAlignment: 1
_isShowBounds: 0 _isShowBounds: 0
--- !u!198 &19803878 --- !u!198 &19803878
@@ -1629,7 +1629,15 @@ Prefab:
serializedVersion: 2 serializedVersion: 2
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: [] m_Modifications:
- target: {fileID: 0}
propertyPath: _position.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: _position.y
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 0} m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 194730} m_RootGameObject: {fileID: 194730}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff