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fix isogrid float problems
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@@ -194,10 +194,10 @@ namespace IsoTools {
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public bool Dirty = false;
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public bool Placed = false;
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public IsoRect ScreenBounds = IsoRect.zero;
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public IsoPoint2 MinGridCell = IsoPoint2.zero;
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public IsoPoint2 MaxGridCell = IsoPoint2.zero;
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public IsoMinMax MinMax3d = IsoMinMax.zero;
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public float Offset3d = 0.0f;
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public Vector2 MinSector = Vector2.zero;
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public Vector2 MaxSector = Vector2.zero;
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public Transform Transform = null;
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public Vector2 LastTrans = Vector2.zero;
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public List<Renderer> Renderers = new List<Renderer>();
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