mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-16 14:09:00 +07:00
New PlayMaker actions: GetMouseIsoPosition and GetMouseIsoTilePosition
This commit is contained in:
@@ -55,6 +55,8 @@
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertIsometricToScreen.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertIsometricToScreen.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertScreenToIsometric.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertScreenToIsometric.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMode.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMode.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoPosition.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoTilePosition.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetPosition.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetPosition.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetSize.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetSize.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetTilePosition.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetTilePosition.cs" />
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@@ -102,7 +102,7 @@ Prefab:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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value: 1.3000001
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value: 1.4000001
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalRotation.x
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@@ -443,6 +443,8 @@ MonoBehaviour:
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- IsoTools.PlayMaker.Actions.IsoTranslate
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- IsoTools.PlayMaker.Actions.IsoTranslate
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- IsoTools.PlayMaker.Actions.IsoGetPosition
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- IsoTools.PlayMaker.Actions.IsoGetPosition
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- IsoTools.PlayMaker.Actions.IsoGetSize
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- IsoTools.PlayMaker.Actions.IsoGetSize
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- IsoTools.PlayMaker.Actions.IsoGetMouseIsoTilePosition
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- IsoTools.PlayMaker.Actions.IsoGetMouseIsoPosition
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- IsoTools.PlayMaker.Actions.IsoGetMode
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- IsoTools.PlayMaker.Actions.IsoGetMode
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- HutongGames.PlayMaker.Actions.Wait
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- HutongGames.PlayMaker.Actions.Wait
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- IsoTools.PlayMaker.Actions.IsoConvertIsometricToScreen
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- IsoTools.PlayMaker.Actions.IsoConvertIsometricToScreen
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@@ -457,12 +459,26 @@ MonoBehaviour:
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-
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-
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-
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-
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-
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-
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actionEnabled: 0101010101010101
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-
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actionIsOpen: 0000000101010100
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-
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actionStartIndex: 00000000090000000f00000015000000170000001a0000001e00000023000000
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actionEnabled: 01010101010101010101
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actionHashCodes: 8ef876007ebd02027ebd0202672cde0348c0110184d171054627a803490c8701
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actionIsOpen: 00000001010101010100
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actionStartIndex: 00000000090000000f000000150000001d00000025000000270000002a0000003000000038000000
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actionHashCodes: 8ef876007ebd02027ebd02021dc7a9001dc7a900672cde0348c0110105efec04a946b005490c8701
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unityObjectParams: []
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unityObjectParams: []
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fsmGameObjectParams: []
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fsmGameObjectParams:
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- useVariable: 1
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: {fileID: 0}
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- useVariable: 1
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: {fileID: 0}
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fsmOwnerDefaultParams:
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fsmOwnerDefaultParams:
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||||||
- ownerOption: 0
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- ownerOption: 0
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gameObject:
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gameObject:
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@@ -488,6 +504,22 @@ MonoBehaviour:
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showInInspector: 0
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showInInspector: 0
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networkSync: 0
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networkSync: 0
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value: {fileID: 0}
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value: {fileID: 0}
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||||||
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- ownerOption: 1
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||||||
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gameObject:
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useVariable: 0
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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||||||
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value: {fileID: 600542277}
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- ownerOption: 1
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gameObject:
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useVariable: 0
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: {fileID: 600542277}
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- ownerOption: 0
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- ownerOption: 0
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gameObject:
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gameObject:
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useVariable: 0
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useVariable: 0
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||||||
@@ -591,18 +623,96 @@ MonoBehaviour:
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|||||||
showInInspector: 0
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showInInspector: 0
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networkSync: 0
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networkSync: 0
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||||||
value: 0
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value: 0
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||||||
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- useVariable: 1
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name:
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tooltip:
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||||||
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showInInspector: 0
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networkSync: 0
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value: 0
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||||||
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- useVariable: 1
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name:
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||||||
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: 0
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||||||
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- useVariable: 1
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: 0
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||||||
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- useVariable: 1
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name:
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||||||
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tooltip:
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||||||
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showInInspector: 0
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networkSync: 0
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value: 0
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- useVariable: 1
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: 0
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- useVariable: 1
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: 0
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- useVariable: 1
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name:
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||||||
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tooltip:
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showInInspector: 0
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networkSync: 0
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||||||
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value: 0
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||||||
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- useVariable: 1
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name:
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||||||
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: 0
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||||||
- useVariable: 0
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- useVariable: 0
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||||||
name:
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name:
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||||||
tooltip:
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tooltip:
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showInInspector: 0
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showInInspector: 0
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||||||
networkSync: 0
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networkSync: 0
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||||||
value: 1
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value: 1
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||||||
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- useVariable: 1
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name:
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||||||
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: 0
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||||||
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- useVariable: 1
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name:
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||||||
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tooltip:
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||||||
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showInInspector: 0
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||||||
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networkSync: 0
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value: 0
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||||||
- useVariable: 0
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- useVariable: 0
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||||||
name:
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name:
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||||||
tooltip:
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tooltip:
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||||||
showInInspector: 0
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showInInspector: 0
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||||||
networkSync: 0
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networkSync: 0
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||||||
value: 0
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value: 0
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||||||
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- useVariable: 1
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||||||
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name:
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||||||
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tooltip:
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||||||
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showInInspector: 0
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||||||
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networkSync: 0
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value: 0
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||||||
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- useVariable: 1
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name:
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||||||
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tooltip:
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||||||
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showInInspector: 0
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networkSync: 0
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value: 0
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||||||
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- useVariable: 1
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: 0
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||||||
fsmIntParams: []
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fsmIntParams: []
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fsmBoolParams:
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fsmBoolParams:
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||||||
- useVariable: 1
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- useVariable: 1
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@@ -643,6 +753,18 @@ MonoBehaviour:
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|||||||
showInInspector: 1
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showInInspector: 1
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||||||
networkSync: 0
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networkSync: 0
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value: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
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- useVariable: 1
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name: mouse_iso_tile
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tooltip:
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showInInspector: 1
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networkSync: 0
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value: {x: 0, y: 0, z: 0}
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- useVariable: 1
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name: mouse_iso_pos
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tooltip:
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showInInspector: 1
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networkSync: 0
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value: {x: 0, y: 0, z: 0}
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- useVariable: 1
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- useVariable: 1
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name: iso_position
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name: iso_position
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tooltip:
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tooltip:
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@@ -662,12 +784,12 @@ MonoBehaviour:
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- FINISHED
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- FINISHED
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||||||
- TO_RESET_POSITION
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- TO_RESET_POSITION
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||||||
-
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-
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||||||
byteData: 0000000000000100000000
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byteData: 00000000000000000100000000
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||||||
arrayParamSizes:
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arrayParamSizes:
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||||||
arrayParamTypes: []
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arrayParamTypes: []
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||||||
customTypeSizes:
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customTypeSizes:
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||||||
customTypeNames: []
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customTypeNames: []
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||||||
paramDataType: 140000001c0000000f0000000f0000000f00000001000000010000000100000001000000140000001c0000000f0000000f0000000f00000001000000140000001c0000000f0000000f0000000f00000001000000140000002a0000000f0000001700000001000000140000001c000000250000000100000014000000250000000f0000001c00000001000000120000001700000017000000010000000100000011000000
|
paramDataType: 140000001c0000000f0000000f0000000f00000001000000010000000100000001000000140000001c0000000f0000000f0000000f00000001000000140000001c0000000f0000000f0000000f0000000100000014000000130000000f0000001c0000000f0000000f0000000f0000000100000014000000130000000f0000001c0000000f0000000f0000000f00000001000000140000002a0000000f0000001700000001000000140000001c000000250000000f0000000f0000000100000014000000250000000f0000001c0000000f0000000f0000000f00000001000000120000001700000017000000010000000100000011000000
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paramName:
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paramName:
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- gameObject
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- gameObject
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- vector
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- vector
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@@ -679,30 +801,51 @@ MonoBehaviour:
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- lateUpdate
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- lateUpdate
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- fixedUpdate
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- fixedUpdate
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- gameObject
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- gameObject
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- vector
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- storeVector
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- x
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- storeX
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- y
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- storeY
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- z
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- storeZ
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- everyFrame
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- everyFrame
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- gameObject
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- gameObject
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- vector
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- storeVector
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- x
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- storeX
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- y
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- storeY
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- z
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- storeZ
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- everyFrame
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- everyFrame
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- gameObject
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- gameObject
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- mode
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- camera
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- specificIsometricZ
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- storeVector
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- storeX
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- storeY
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- storeZ
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- everyFrame
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- gameObject
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- camera
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- specificIsometricZ
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- storeVector
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- storeX
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- storeY
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- storeZ
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- everyFrame
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- gameObject
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- storeMode
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- time
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- time
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- finishEvent
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- finishEvent
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- realTime
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- realTime
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- gameObject
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- gameObject
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- isometricVector
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- isometricVector
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- storeScreenVector
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- storeScreenVector
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- storeScreenX
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- storeScreenY
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- everyFrame
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- everyFrame
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- gameObject
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- gameObject
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- screenVector
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- screenVector
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- specificIsometricZ
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- specificIsometricZ
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- storeIsometricVector
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- storeIsometricVector
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- storeIsometricX
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- storeIsometricY
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- storeIsometricZ
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- everyFrame
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- everyFrame
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- expression
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- expression
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- isTrueEvent
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- isTrueEvent
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@@ -710,8 +853,8 @@ MonoBehaviour:
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- everyFrame
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- everyFrame
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||||||
- rawResult
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- rawResult
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||||||
- storeResult
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- storeResult
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||||||
paramDataPos: 00000000000000000000000001000000020000000000000001000000020000000300000001000000010000000300000004000000050000000400000002000000020000000600000007000000080000000500000003000000000000000900000000000000060000000400000003000000000000000700000005000000010000000a0000000400000008000000000000000100000002000000090000000a00000000000000
|
paramDataPos: 000000000000000000000000010000000200000000000000010000000200000003000000010000000100000003000000040000000500000004000000020000000200000006000000070000000800000005000000030000000000000009000000030000000a0000000b0000000c0000000600000004000000010000000d000000040000000e0000000f00000010000000070000000500000000000000110000000000000008000000060000000500000000000000120000001300000009000000070000000100000014000000060000001500000016000000170000000a0000000000000001000000020000000b0000000c00000000000000
|
||||||
paramByteDataSize: 0000000000000000000000000000000000000000010000000100000001000000010000000000000000000000000000000000000000000000010000000000000000000000000000000000000000000000010000000000000000000000000000000000000001000000000000000000000000000000010000000000000000000000000000000000000001000000000000000000000000000000010000000100000000000000
|
paramByteDataSize: 0000000000000000000000000000000000000000010000000100000001000000010000000000000000000000000000000000000000000000010000000000000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000100000000000000000000000000000000000000010000000000000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000001000000000000000000000000000000010000000100000000000000
|
||||||
- name: State 3
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- name: State 3
|
||||||
description:
|
description:
|
||||||
colorIndex: 0
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colorIndex: 0
|
||||||
@@ -1047,6 +1190,18 @@ MonoBehaviour:
|
|||||||
showInInspector: 1
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showInInspector: 1
|
||||||
networkSync: 0
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networkSync: 0
|
||||||
value: {x: 0, y: 0, z: 0}
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value: {x: 0, y: 0, z: 0}
|
||||||
|
- useVariable: 1
|
||||||
|
name: mouse_iso_pos
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||||||
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tooltip:
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||||||
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showInInspector: 1
|
||||||
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networkSync: 0
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||||||
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value: {x: 0, y: 0, z: 0}
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||||||
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- useVariable: 1
|
||||||
|
name: mouse_iso_tile
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||||||
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tooltip:
|
||||||
|
showInInspector: 1
|
||||||
|
networkSync: 0
|
||||||
|
value: {x: 0, y: 0, z: 0}
|
||||||
colorVariables: []
|
colorVariables: []
|
||||||
rectVariables: []
|
rectVariables: []
|
||||||
quaternionVariables: []
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quaternionVariables: []
|
||||||
@@ -1065,7 +1220,7 @@ MonoBehaviour:
|
|||||||
intValue: 0
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intValue: 0
|
||||||
categories:
|
categories:
|
||||||
-
|
-
|
||||||
variableCategoryIDs: 00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
variableCategoryIDs: 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||||
description:
|
description:
|
||||||
docUrl:
|
docUrl:
|
||||||
showStateLabel: 1
|
showStateLabel: 1
|
||||||
@@ -1108,7 +1263,7 @@ Prefab:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 1.4000001
|
value: 1.3000001
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
||||||
propertyPath: m_LocalRotation.x
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propertyPath: m_LocalRotation.x
|
||||||
@@ -1166,7 +1321,7 @@ Prefab:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 1.1
|
value: 1.2
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
||||||
propertyPath: m_LocalRotation.x
|
propertyPath: m_LocalRotation.x
|
||||||
@@ -1325,7 +1480,7 @@ Prefab:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 1.2
|
value: 1.1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
|
||||||
propertyPath: m_LocalRotation.x
|
propertyPath: m_LocalRotation.x
|
||||||
|
|||||||
77
Assets/IsoTools/PlayMaker/Actions/IsoGetMouseIsoPosition.cs
Normal file
77
Assets/IsoTools/PlayMaker/Actions/IsoGetMouseIsoPosition.cs
Normal file
@@ -0,0 +1,77 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using HutongGames.PlayMaker;
|
||||||
|
|
||||||
|
namespace IsoTools.PlayMaker.Actions {
|
||||||
|
[ActionCategory("IsoTools")]
|
||||||
|
[HutongGames.PlayMaker.Tooltip(
|
||||||
|
"Gets a mouse isometric position.")]
|
||||||
|
public class IsoGetMouseIsoPosition : IsoComponentAction<IsoWorld> {
|
||||||
|
[RequiredField]
|
||||||
|
[CheckForComponent(typeof(IsoWorld))]
|
||||||
|
[HutongGames.PlayMaker.Title("IsoWorld (In)")]
|
||||||
|
public FsmOwnerDefault gameObject;
|
||||||
|
|
||||||
|
[CheckForComponent(typeof(Camera))]
|
||||||
|
[HutongGames.PlayMaker.Title("Camera (In)")]
|
||||||
|
[HutongGames.PlayMaker.Tooltip("Specific camera or main camera for 'None'.")]
|
||||||
|
public FsmGameObject camera;
|
||||||
|
|
||||||
|
[HutongGames.PlayMaker.Title("Specific Isometric Z (In)")]
|
||||||
|
[HutongGames.PlayMaker.Tooltip("Specific Isometric Z or 0.0f for 'None'")]
|
||||||
|
public FsmFloat specificIsometricZ;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Position (Out)")]
|
||||||
|
public FsmVector3 storeVector;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Position X (Out)")]
|
||||||
|
public FsmFloat storeX;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Position Y (Out)")]
|
||||||
|
public FsmFloat storeY;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Position Z (Out)")]
|
||||||
|
public FsmFloat storeZ;
|
||||||
|
|
||||||
|
[HutongGames.PlayMaker.Tooltip("Repeat every frame.")]
|
||||||
|
public bool everyFrame;
|
||||||
|
|
||||||
|
public override void Reset() {
|
||||||
|
gameObject = null;
|
||||||
|
camera = null;
|
||||||
|
specificIsometricZ = null;
|
||||||
|
storeVector = null;
|
||||||
|
storeX = null;
|
||||||
|
storeY = null;
|
||||||
|
storeZ = null;
|
||||||
|
everyFrame = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnEnter() {
|
||||||
|
DoAction();
|
||||||
|
if ( !everyFrame ) {
|
||||||
|
Finish();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnUpdate() {
|
||||||
|
DoAction();
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoAction() {
|
||||||
|
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||||
|
if ( UpdateCache(go) ) {
|
||||||
|
var value = isoWorld.MouseIsoPosition(
|
||||||
|
camera.IsNone ? Camera.main : camera.Value.GetComponent<Camera>(),
|
||||||
|
specificIsometricZ.IsNone ? 0.0f : specificIsometricZ.Value);
|
||||||
|
storeVector.Value = value;
|
||||||
|
storeX.Value = value.x;
|
||||||
|
storeY.Value = value.y;
|
||||||
|
storeZ.Value = value.z;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // IsoTools.PlayMaker.Actions
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2dffeb7d382404baa9daf01f1da629a1
|
||||||
|
timeCreated: 1450288005
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using HutongGames.PlayMaker;
|
||||||
|
|
||||||
|
namespace IsoTools.PlayMaker.Actions {
|
||||||
|
[ActionCategory("IsoTools")]
|
||||||
|
[HutongGames.PlayMaker.Tooltip(
|
||||||
|
"Gets a mouse isometric tile position.")]
|
||||||
|
public class IsoGetMouseIsoTilePosition : IsoComponentAction<IsoWorld> {
|
||||||
|
[RequiredField]
|
||||||
|
[CheckForComponent(typeof(IsoWorld))]
|
||||||
|
[HutongGames.PlayMaker.Title("IsoWorld (In)")]
|
||||||
|
public FsmOwnerDefault gameObject;
|
||||||
|
|
||||||
|
[CheckForComponent(typeof(Camera))]
|
||||||
|
[HutongGames.PlayMaker.Title("Camera (In)")]
|
||||||
|
[HutongGames.PlayMaker.Tooltip("Specific camera or main camera for 'None'.")]
|
||||||
|
public FsmGameObject camera;
|
||||||
|
|
||||||
|
[HutongGames.PlayMaker.Title("Specific Isometric Z (In)")]
|
||||||
|
[HutongGames.PlayMaker.Tooltip("Specific Isometric Z or 0.0f for 'None'")]
|
||||||
|
public FsmFloat specificIsometricZ;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Tile Position (Out)")]
|
||||||
|
public FsmVector3 storeVector;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Tile Position X (Out)")]
|
||||||
|
public FsmFloat storeX;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Tile Position Y (Out)")]
|
||||||
|
public FsmFloat storeY;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Tile Position Z (Out)")]
|
||||||
|
public FsmFloat storeZ;
|
||||||
|
|
||||||
|
[HutongGames.PlayMaker.Tooltip("Repeat every frame.")]
|
||||||
|
public bool everyFrame;
|
||||||
|
|
||||||
|
public override void Reset() {
|
||||||
|
gameObject = null;
|
||||||
|
camera = null;
|
||||||
|
specificIsometricZ = null;
|
||||||
|
storeVector = null;
|
||||||
|
storeX = null;
|
||||||
|
storeY = null;
|
||||||
|
storeZ = null;
|
||||||
|
everyFrame = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnEnter() {
|
||||||
|
DoAction();
|
||||||
|
if ( !everyFrame ) {
|
||||||
|
Finish();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnUpdate() {
|
||||||
|
DoAction();
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoAction() {
|
||||||
|
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||||
|
if ( UpdateCache(go) ) {
|
||||||
|
var value = isoWorld.MouseIsoTilePosition(
|
||||||
|
camera.IsNone ? Camera.main : camera.Value.GetComponent<Camera>(),
|
||||||
|
specificIsometricZ.IsNone ? 0.0f : specificIsometricZ.Value);
|
||||||
|
storeVector.Value = value;
|
||||||
|
storeX.Value = value.x;
|
||||||
|
storeY.Value = value.y;
|
||||||
|
storeZ.Value = value.z;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // IsoTools.PlayMaker.Actions
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 52e132a4a0d844bbd84f8b1fbd61aa12
|
||||||
|
timeCreated: 1450288016
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -35,6 +35,7 @@ namespace IsoTools.PlayMaker.Actions {
|
|||||||
[HutongGames.PlayMaker.Title("Start Depth (Out)")]
|
[HutongGames.PlayMaker.Title("Start Depth (Out)")]
|
||||||
public FsmFloat startDepth;
|
public FsmFloat startDepth;
|
||||||
|
|
||||||
|
[HutongGames.PlayMaker.Tooltip("Repeat every frame.")]
|
||||||
public bool everyFrame;
|
public bool everyFrame;
|
||||||
|
|
||||||
public override void Reset() {
|
public override void Reset() {
|
||||||
|
|||||||
Reference in New Issue
Block a user