little refactor

This commit is contained in:
2016-12-11 13:32:21 +07:00
parent d74728b4df
commit 8cff61ae91
21 changed files with 1447 additions and 448 deletions

View File

@@ -5,11 +5,11 @@ GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
serializedVersion: 5
m_Component:
- 4: {fileID: 417528}
- 212: {fileID: 21217528}
- 114: {fileID: 11417528}
- component: {fileID: 417528}
- component: {fileID: 21217528}
- component: {fileID: 11417528}
m_Layer: 0
m_Name: Cube_1x1x1
m_TagString: Untagged
@@ -26,10 +26,10 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11417528
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -60,7 +60,9 @@ SpriteRenderer:
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
@@ -68,7 +70,7 @@ SpriteRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedWireframeHidden: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89

View File

@@ -5,11 +5,11 @@ GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
serializedVersion: 5
m_Component:
- 4: {fileID: 463702}
- 212: {fileID: 21263702}
- 114: {fileID: 11463702}
- component: {fileID: 463702}
- component: {fileID: 21263702}
- component: {fileID: 11463702}
m_Layer: 0
m_Name: Cube_1x1x3
m_TagString: Untagged
@@ -26,10 +26,10 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11463702
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -60,7 +60,9 @@ SpriteRenderer:
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
@@ -68,7 +70,7 @@ SpriteRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedWireframeHidden: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89

View File

@@ -5,11 +5,11 @@ GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
serializedVersion: 5
m_Component:
- 4: {fileID: 453620}
- 212: {fileID: 21253620}
- 114: {fileID: 11453620}
- component: {fileID: 453620}
- component: {fileID: 21253620}
- component: {fileID: 11453620}
m_Layer: 0
m_Name: Cube_1x3x1
m_TagString: Untagged
@@ -26,10 +26,10 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11453620
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -60,7 +60,9 @@ SpriteRenderer:
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
@@ -68,7 +70,7 @@ SpriteRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedWireframeHidden: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89

View File

@@ -5,11 +5,11 @@ GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
serializedVersion: 5
m_Component:
- 4: {fileID: 462204}
- 212: {fileID: 21262204}
- 114: {fileID: 11462204}
- component: {fileID: 462204}
- component: {fileID: 21262204}
- component: {fileID: 11462204}
m_Layer: 0
m_Name: Cube_3x1x1
m_TagString: Untagged
@@ -26,10 +26,10 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11462204
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -60,7 +60,9 @@ SpriteRenderer:
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
@@ -68,7 +70,7 @@ SpriteRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedWireframeHidden: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89

View File

@@ -5,11 +5,11 @@ GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
serializedVersion: 5
m_Component:
- 4: {fileID: 418276}
- 212: {fileID: 21218276}
- 114: {fileID: 11418276}
- component: {fileID: 418276}
- component: {fileID: 21218276}
- component: {fileID: 11418276}
m_Layer: 0
m_Name: Floor
m_TagString: Untagged
@@ -29,6 +29,7 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11418276
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -44,7 +45,6 @@ MonoBehaviour:
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 1
_isAlignment: 1
_isShowBounds: 0
--- !u!212 &21218276
SpriteRenderer:
@@ -55,17 +55,22 @@ SpriteRenderer:
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89

View File

@@ -5,11 +5,11 @@ GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
serializedVersion: 5
m_Component:
- 4: {fileID: 453404}
- 212: {fileID: 21253404}
- 114: {fileID: 11453404}
- component: {fileID: 453404}
- component: {fileID: 21253404}
- component: {fileID: 11453404}
m_Layer: 0
m_Name: Floor_3x3
m_TagString: Untagged
@@ -26,10 +26,10 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11453404
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -60,7 +60,9 @@ SpriteRenderer:
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
@@ -68,7 +70,7 @@ SpriteRenderer:
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedWireframeHidden: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89

File diff suppressed because it is too large Load Diff

View File

@@ -5,11 +5,11 @@ GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
serializedVersion: 5
m_Component:
- 4: {fileID: 424368}
- 212: {fileID: 21224368}
- 114: {fileID: 11424368}
- component: {fileID: 424368}
- component: {fileID: 21224368}
- component: {fileID: 11424368}
m_Layer: 0
m_Name: Wall_l
m_TagString: Untagged
@@ -29,6 +29,7 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11424368
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -44,7 +45,6 @@ MonoBehaviour:
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 1
_isAlignment: 1
_isShowBounds: 0
--- !u!212 &21224368
SpriteRenderer:
@@ -55,17 +55,22 @@ SpriteRenderer:
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89

View File

@@ -5,11 +5,11 @@ GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
serializedVersion: 5
m_Component:
- 4: {fileID: 490292}
- 212: {fileID: 21290292}
- 114: {fileID: 11490292}
- component: {fileID: 490292}
- component: {fileID: 21290292}
- component: {fileID: 11490292}
m_Layer: 0
m_Name: Wall_r
m_TagString: Untagged
@@ -29,6 +29,7 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11490292
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -44,7 +45,6 @@ MonoBehaviour:
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 1
_isAlignment: 1
_isShowBounds: 0
--- !u!212 &21290292
SpriteRenderer:
@@ -55,17 +55,22 @@ SpriteRenderer:
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89

View File

@@ -5,11 +5,11 @@ GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
serializedVersion: 5
m_Component:
- 4: {fileID: 473450}
- 212: {fileID: 21273450}
- 114: {fileID: 11473450}
- component: {fileID: 473450}
- component: {fileID: 21273450}
- component: {fileID: 11473450}
m_Layer: 0
m_Name: Wallx3_l
m_TagString: Untagged
@@ -29,6 +29,7 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11473450
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -44,7 +45,6 @@ MonoBehaviour:
_position: {x: -0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 1
_isAlignment: 1
_isShowBounds: 0
--- !u!212 &21273450
SpriteRenderer:
@@ -55,17 +55,22 @@ SpriteRenderer:
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89

View File

@@ -5,11 +5,11 @@ GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
serializedVersion: 5
m_Component:
- 4: {fileID: 412568}
- 212: {fileID: 21212568}
- 114: {fileID: 11412568}
- component: {fileID: 412568}
- component: {fileID: 21212568}
- component: {fileID: 11412568}
m_Layer: 0
m_Name: Wallx3_r
m_TagString: Untagged
@@ -29,6 +29,7 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11412568
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -44,7 +45,6 @@ MonoBehaviour:
_position: {x: 0, y: 0, z: 0}
_mode: 0
_cacheRenderers: 1
_isAlignment: 1
_isShowBounds: 0
--- !u!212 &21212568
SpriteRenderer:
@@ -55,17 +55,22 @@ SpriteRenderer:
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89