mirror of
https://github.com/BlackMATov/unity-iso-tools.git
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New PlayMaker actions: IsoSetDrag, IsoGetDrag, IsoSetMass, IsoGetMass, IsoIsKinematic, IsoIsSleeping, IsoSleep
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@@ -135,7 +135,7 @@ Prefab:
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalPosition.z
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value: 1.5000001
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value: 1.3000001
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalRotation.x
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@@ -1504,7 +1504,7 @@ Prefab:
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalPosition.z
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value: 1.4000001
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value: 1.2
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalRotation.x
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@@ -1566,7 +1566,7 @@ Prefab:
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalPosition.z
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value: 1.2
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value: 1.5000001
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalRotation.x
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@@ -1697,7 +1697,7 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1708422616}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.0000076293945, y: 63.999996, z: 1.3000001}
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m_LocalPosition: {x: -0.0000076293945, y: 63.999996, z: 1.1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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@@ -2144,7 +2144,7 @@ Prefab:
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalPosition.z
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value: 1.1
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value: 1.4000001
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalRotation.x
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