mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2026-01-04 17:20:57 +07:00
little renaming
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@@ -14,7 +14,7 @@ namespace IsoTools.Internal {
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//
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// ---------------------------------------------------------------------
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THold FindFirstActiveParent() {
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THold FindFirstActiveHolder() {
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THold ret_value = null;
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GetComponentsInParent<THold>(false, _tempHolders);
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for ( int i = 0, e = _tempHolders.Count; i < e; ++i ) {
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@@ -44,7 +44,7 @@ namespace IsoTools.Internal {
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public void RecacheHolder() {
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ResetHolder();
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if ( IsActive() ) {
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_holder = FindFirstActiveParent();
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_holder = FindFirstActiveHolder();
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if ( _holder ) {
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_holder.AddInstance(this as TInst);
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}
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