mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-15 01:12:05 +07:00
PlayMaker internal folder
This commit is contained in:
@@ -52,10 +52,8 @@
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<Compile Include="Assets\IsoTools\Examples\Scripts\IsoEchoListener.cs" />
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<Compile Include="Assets\IsoTools\Examples\Scripts\PlayerController.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoCollisionEvent.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoComponentAction.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertIsometricToScreen.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertScreenToIsometric.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoFSMEvents.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMode.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoPosition.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoTilePosition.cs" />
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@@ -72,6 +70,8 @@
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoSetWorldProps.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoTranslate.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoTriggerEvent.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Internal\IsoComponentAction.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Internal\IsoFSMEvents.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoBoxCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoCollision.cs" />
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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public enum IsoCollisionType {
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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using IsoTools.PlayMaker.Internal;
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namespace IsoTools.PlayMaker.Actions {
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public enum IsoTriggerType {
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9
Assets/IsoTools/PlayMaker/Internal.meta
Normal file
9
Assets/IsoTools/PlayMaker/Internal.meta
Normal file
@@ -0,0 +1,9 @@
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fileFormatVersion: 2
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guid: 97ae31775318b4db8ae3e82a85135302
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folderAsset: yes
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timeCreated: 1450605779
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licenseType: Free
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,7 +1,7 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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namespace IsoTools.PlayMaker.Actions {
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namespace IsoTools.PlayMaker.Internal {
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public abstract class IsoComponentAction<T> : FsmStateAction where T : Component {
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T _cachedComponent;
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GameObject _cachedGameObject;
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@@ -1,7 +1,7 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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namespace IsoTools.PlayMaker.Actions {
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namespace IsoTools.PlayMaker.Internal {
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public class IsoFSMEvents : MonoBehaviour {
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IsoComponentAction<IsoObject> _action = null;
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bool _started = false;
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