PlayMaker internal folder

This commit is contained in:
2015-12-20 16:06:11 +06:00
parent c3c6a7ac8a
commit 5a462b370e
25 changed files with 32 additions and 4 deletions

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@@ -52,10 +52,8 @@
<Compile Include="Assets\IsoTools\Examples\Scripts\IsoEchoListener.cs" /> <Compile Include="Assets\IsoTools\Examples\Scripts\IsoEchoListener.cs" />
<Compile Include="Assets\IsoTools\Examples\Scripts\PlayerController.cs" /> <Compile Include="Assets\IsoTools\Examples\Scripts\PlayerController.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoCollisionEvent.cs" /> <Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoCollisionEvent.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoComponentAction.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertIsometricToScreen.cs" /> <Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertIsometricToScreen.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertScreenToIsometric.cs" /> <Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertScreenToIsometric.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoFSMEvents.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMode.cs" /> <Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMode.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoPosition.cs" /> <Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoPosition.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoTilePosition.cs" /> <Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoTilePosition.cs" />
@@ -72,6 +70,8 @@
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoSetWorldProps.cs" /> <Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoSetWorldProps.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoTranslate.cs" /> <Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoTranslate.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoTriggerEvent.cs" /> <Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoTriggerEvent.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Internal\IsoComponentAction.cs" />
<Compile Include="Assets\IsoTools\PlayMaker\Internal\IsoFSMEvents.cs" />
<Compile Include="Assets\IsoTools\Scripts\IsoBoxCollider.cs" /> <Compile Include="Assets\IsoTools\Scripts\IsoBoxCollider.cs" />
<Compile Include="Assets\IsoTools\Scripts\IsoCollider.cs" /> <Compile Include="Assets\IsoTools\Scripts\IsoCollider.cs" />
<Compile Include="Assets\IsoTools\Scripts\IsoCollision.cs" /> <Compile Include="Assets\IsoTools\Scripts\IsoCollision.cs" />

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
public enum IsoCollisionType { public enum IsoCollisionType {

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")] [ActionCategory("IsoTools")]

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@@ -1,5 +1,6 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Actions {
public enum IsoTriggerType { public enum IsoTriggerType {

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@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 97ae31775318b4db8ae3e82a85135302
folderAsset: yes
timeCreated: 1450605779
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,7 +1,7 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Internal {
public abstract class IsoComponentAction<T> : FsmStateAction where T : Component { public abstract class IsoComponentAction<T> : FsmStateAction where T : Component {
T _cachedComponent; T _cachedComponent;
GameObject _cachedGameObject; GameObject _cachedGameObject;

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@@ -1,7 +1,7 @@
using UnityEngine; using UnityEngine;
using HutongGames.PlayMaker; using HutongGames.PlayMaker;
namespace IsoTools.PlayMaker.Actions { namespace IsoTools.PlayMaker.Internal {
public class IsoFSMEvents : MonoBehaviour { public class IsoFSMEvents : MonoBehaviour {
IsoComponentAction<IsoObject> _action = null; IsoComponentAction<IsoObject> _action = null;
bool _started = false; bool _started = false;