mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-15 01:12:05 +07:00
New PlayMaker actions: IsoCollisionEvent and IsoTriggerEvent
This commit is contained in:
@@ -51,9 +51,11 @@
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<Compile Include="Assets\IsoTools\Examples\Scripts\CubeAutoMovement.cs" />
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<Compile Include="Assets\IsoTools\Examples\Scripts\CubeAutoMovement.cs" />
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<Compile Include="Assets\IsoTools\Examples\Scripts\IsoEchoListener.cs" />
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<Compile Include="Assets\IsoTools\Examples\Scripts\IsoEchoListener.cs" />
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<Compile Include="Assets\IsoTools\Examples\Scripts\PlayerController.cs" />
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<Compile Include="Assets\IsoTools\Examples\Scripts\PlayerController.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoCollisionEvent.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoComponentAction.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoComponentAction.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertIsometricToScreen.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertIsometricToScreen.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertScreenToIsometric.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoConvertScreenToIsometric.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoFSMEvents.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMode.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMode.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoPosition.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoPosition.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoTilePosition.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMouseIsoTilePosition.cs" />
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@@ -69,6 +71,7 @@
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoSetSize.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoSetSize.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoSetWorldProps.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoSetWorldProps.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoTranslate.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoTranslate.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoTriggerEvent.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoBoxCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoBoxCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoCollision.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoCollision.cs" />
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90
Assets/IsoTools/PlayMaker/Actions/IsoCollisionEvent.cs
Normal file
90
Assets/IsoTools/PlayMaker/Actions/IsoCollisionEvent.cs
Normal file
@@ -0,0 +1,90 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using HutongGames.PlayMaker;
|
||||||
|
|
||||||
|
namespace IsoTools.PlayMaker.Actions {
|
||||||
|
public enum IsoCollisionType {
|
||||||
|
IsoCollisionEnter,
|
||||||
|
IsoCollisionExit
|
||||||
|
}
|
||||||
|
[ActionCategory("IsoTools")]
|
||||||
|
[HutongGames.PlayMaker.Tooltip(
|
||||||
|
"Detect physics collision events.")]
|
||||||
|
public class IsoCollisionEvent : IsoComponentAction<IsoObject> {
|
||||||
|
[RequiredField]
|
||||||
|
[CheckForComponent(typeof(IsoObject))]
|
||||||
|
[HutongGames.PlayMaker.Title("IsoObject (In)")]
|
||||||
|
public FsmOwnerDefault gameObject;
|
||||||
|
|
||||||
|
[RequiredField]
|
||||||
|
[HutongGames.PlayMaker.Title("Collision Type (In)")]
|
||||||
|
public IsoCollisionType collisionType;
|
||||||
|
|
||||||
|
[RequiredField]
|
||||||
|
[UIHint(UIHint.Tag)]
|
||||||
|
[HutongGames.PlayMaker.Title("Collide Tag (In)")]
|
||||||
|
public FsmString collideTag;
|
||||||
|
|
||||||
|
[HutongGames.PlayMaker.Title("Send Event (In)")]
|
||||||
|
public FsmEvent sendEvent;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Iso Collider (Out)")]
|
||||||
|
public FsmGameObject storeIsoCollider;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Force (Out)")]
|
||||||
|
public FsmFloat storeForce;
|
||||||
|
|
||||||
|
IsoFSMEvents isoFSMEvents = null;
|
||||||
|
|
||||||
|
public override void Reset() {
|
||||||
|
gameObject = null;
|
||||||
|
collisionType = IsoCollisionType.IsoCollisionEnter;
|
||||||
|
collideTag = "Untagged";
|
||||||
|
sendEvent = null;
|
||||||
|
storeIsoCollider = null;
|
||||||
|
storeForce = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnEnter() {
|
||||||
|
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||||
|
if ( go ) {
|
||||||
|
isoFSMEvents = go.AddComponent<IsoFSMEvents>();
|
||||||
|
isoFSMEvents.Init(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnExit() {
|
||||||
|
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||||
|
if ( go ) {
|
||||||
|
if ( isoFSMEvents ) {
|
||||||
|
GameObject.Destroy(isoFSMEvents);
|
||||||
|
isoFSMEvents = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DoIsoCollisionEnter(IsoCollision collision) {
|
||||||
|
if ( collisionType == IsoCollisionType.IsoCollisionEnter ) {
|
||||||
|
DoAction(collision);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DoIsoCollisionExit(IsoCollision collision) {
|
||||||
|
if ( collisionType == IsoCollisionType.IsoCollisionExit ) {
|
||||||
|
DoAction(collision);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoAction(IsoCollision collision) {
|
||||||
|
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||||
|
if ( UpdateCache(go) ) {
|
||||||
|
if ( collision.collider.gameObject.tag == collideTag.Value ) {
|
||||||
|
storeIsoCollider.Value = collision.collider.gameObject;
|
||||||
|
storeForce.Value = collision.relativeVelocity.magnitude;
|
||||||
|
Fsm.Event(sendEvent);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // IsoTools.PlayMaker.Actions
|
||||||
12
Assets/IsoTools/PlayMaker/Actions/IsoCollisionEvent.cs.meta
Normal file
12
Assets/IsoTools/PlayMaker/Actions/IsoCollisionEvent.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7174ef4b510b84720b2155b405a8bd7d
|
||||||
|
timeCreated: 1450293230
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -6,6 +6,12 @@ namespace IsoTools.PlayMaker.Actions {
|
|||||||
T _cachedComponent;
|
T _cachedComponent;
|
||||||
GameObject _cachedGameObject;
|
GameObject _cachedGameObject;
|
||||||
|
|
||||||
|
public virtual void DoIsoTriggerEnter(IsoCollider collider) {}
|
||||||
|
public virtual void DoIsoTriggerExit (IsoCollider collider) {}
|
||||||
|
|
||||||
|
public virtual void DoIsoCollisionEnter(IsoCollision collision) {}
|
||||||
|
public virtual void DoIsoCollisionExit (IsoCollision collision) {}
|
||||||
|
|
||||||
protected IsoWorld isoWorld {
|
protected IsoWorld isoWorld {
|
||||||
get { return _cachedComponent as IsoWorld; }
|
get { return _cachedComponent as IsoWorld; }
|
||||||
}
|
}
|
||||||
|
|||||||
42
Assets/IsoTools/PlayMaker/Actions/IsoFSMEvents.cs
Normal file
42
Assets/IsoTools/PlayMaker/Actions/IsoFSMEvents.cs
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using HutongGames.PlayMaker;
|
||||||
|
|
||||||
|
namespace IsoTools.PlayMaker.Actions {
|
||||||
|
public class IsoFSMEvents : MonoBehaviour {
|
||||||
|
IsoComponentAction<IsoObject> _action = null;
|
||||||
|
bool _started = false;
|
||||||
|
|
||||||
|
public void Init(IsoComponentAction<IsoObject> action) {
|
||||||
|
_action = action;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
Debug.Assert(_action != null, this);
|
||||||
|
_started = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnIsoTriggerEnter(IsoCollider collider) {
|
||||||
|
if ( _action != null && _started ) {
|
||||||
|
_action.DoIsoTriggerEnter(collider);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnIsoTriggerExit(IsoCollider collider) {
|
||||||
|
if ( _action != null && _started ) {
|
||||||
|
_action.DoIsoTriggerExit(collider);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnIsoCollisionEnter(IsoCollision collision) {
|
||||||
|
if ( _action != null && _started ) {
|
||||||
|
_action.DoIsoCollisionEnter(collision);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnIsoCollisionExit(IsoCollision collision) {
|
||||||
|
if ( _action != null && _started ) {
|
||||||
|
_action.DoIsoCollisionExit(collision);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
12
Assets/IsoTools/PlayMaker/Actions/IsoFSMEvents.cs.meta
Normal file
12
Assets/IsoTools/PlayMaker/Actions/IsoFSMEvents.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 31abbce806315444e9a6cf895d9f625e
|
||||||
|
timeCreated: 1450292724
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
84
Assets/IsoTools/PlayMaker/Actions/IsoTriggerEvent.cs
Normal file
84
Assets/IsoTools/PlayMaker/Actions/IsoTriggerEvent.cs
Normal file
@@ -0,0 +1,84 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using HutongGames.PlayMaker;
|
||||||
|
|
||||||
|
namespace IsoTools.PlayMaker.Actions {
|
||||||
|
public enum IsoTriggerType {
|
||||||
|
IsoTriggerEnter,
|
||||||
|
IsoTriggerExit
|
||||||
|
}
|
||||||
|
[ActionCategory("IsoTools")]
|
||||||
|
[HutongGames.PlayMaker.Tooltip(
|
||||||
|
"Detect physics trigger events.")]
|
||||||
|
public class IsoTriggerEvent : IsoComponentAction<IsoObject> {
|
||||||
|
[RequiredField]
|
||||||
|
[CheckForComponent(typeof(IsoObject))]
|
||||||
|
[HutongGames.PlayMaker.Title("IsoObject (In)")]
|
||||||
|
public FsmOwnerDefault gameObject;
|
||||||
|
|
||||||
|
[RequiredField]
|
||||||
|
[HutongGames.PlayMaker.Title("Trigger Type (In)")]
|
||||||
|
public IsoTriggerType triggerType;
|
||||||
|
|
||||||
|
[RequiredField]
|
||||||
|
[UIHint(UIHint.Tag)]
|
||||||
|
[HutongGames.PlayMaker.Title("Collide Tag (In)")]
|
||||||
|
public FsmString collideTag;
|
||||||
|
|
||||||
|
[HutongGames.PlayMaker.Title("Send Event (In)")]
|
||||||
|
public FsmEvent sendEvent;
|
||||||
|
|
||||||
|
[UIHint(UIHint.Variable)]
|
||||||
|
[HutongGames.PlayMaker.Title("Store Iso Collider (Out)")]
|
||||||
|
public FsmGameObject storeIsoCollider;
|
||||||
|
|
||||||
|
IsoFSMEvents isoFSMEvents = null;
|
||||||
|
|
||||||
|
public override void Reset() {
|
||||||
|
gameObject = null;
|
||||||
|
triggerType = IsoTriggerType.IsoTriggerEnter;
|
||||||
|
collideTag = "Untagged";
|
||||||
|
sendEvent = null;
|
||||||
|
storeIsoCollider = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnEnter() {
|
||||||
|
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||||
|
if ( go ) {
|
||||||
|
isoFSMEvents = go.AddComponent<IsoFSMEvents>();
|
||||||
|
isoFSMEvents.Init(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnExit() {
|
||||||
|
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||||
|
if ( go ) {
|
||||||
|
if ( isoFSMEvents ) {
|
||||||
|
GameObject.Destroy(isoFSMEvents);
|
||||||
|
isoFSMEvents = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DoIsoTriggerEnter(IsoCollider collider) {
|
||||||
|
if ( triggerType == IsoTriggerType.IsoTriggerEnter ) {
|
||||||
|
DoAction(collider);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DoIsoTriggerExit(IsoCollider collider) {
|
||||||
|
if ( triggerType == IsoTriggerType.IsoTriggerExit ) {
|
||||||
|
DoAction(collider);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoAction(IsoCollider collider) {
|
||||||
|
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||||
|
if ( UpdateCache(go) ) {
|
||||||
|
if ( collider.gameObject.tag == collideTag.Value ) {
|
||||||
|
storeIsoCollider.Value = collider.gameObject;
|
||||||
|
Fsm.Event(sendEvent);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // IsoTools.PlayMaker.Actions
|
||||||
12
Assets/IsoTools/PlayMaker/Actions/IsoTriggerEvent.cs.meta
Normal file
12
Assets/IsoTools/PlayMaker/Actions/IsoTriggerEvent.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 626aa5f53a36f4d7c8c392e4cb7e0beb
|
||||||
|
timeCreated: 1450293242
|
||||||
|
licenseType: Free
|
||||||
|
MonoImporter:
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Reference in New Issue
Block a user