mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-14 17:09:31 +07:00
New PlayMaker actions: IsoCollisionEvent and IsoTriggerEvent
This commit is contained in:
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fsmTemplate: {fileID: 0}
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90
Assets/IsoTools/PlayMaker/Actions/IsoCollisionEvent.cs
Normal file
90
Assets/IsoTools/PlayMaker/Actions/IsoCollisionEvent.cs
Normal file
@@ -0,0 +1,90 @@
|
||||
using UnityEngine;
|
||||
using HutongGames.PlayMaker;
|
||||
|
||||
namespace IsoTools.PlayMaker.Actions {
|
||||
public enum IsoCollisionType {
|
||||
IsoCollisionEnter,
|
||||
IsoCollisionExit
|
||||
}
|
||||
[ActionCategory("IsoTools")]
|
||||
[HutongGames.PlayMaker.Tooltip(
|
||||
"Detect physics collision events.")]
|
||||
public class IsoCollisionEvent : IsoComponentAction<IsoObject> {
|
||||
[RequiredField]
|
||||
[CheckForComponent(typeof(IsoObject))]
|
||||
[HutongGames.PlayMaker.Title("IsoObject (In)")]
|
||||
public FsmOwnerDefault gameObject;
|
||||
|
||||
[RequiredField]
|
||||
[HutongGames.PlayMaker.Title("Collision Type (In)")]
|
||||
public IsoCollisionType collisionType;
|
||||
|
||||
[RequiredField]
|
||||
[UIHint(UIHint.Tag)]
|
||||
[HutongGames.PlayMaker.Title("Collide Tag (In)")]
|
||||
public FsmString collideTag;
|
||||
|
||||
[HutongGames.PlayMaker.Title("Send Event (In)")]
|
||||
public FsmEvent sendEvent;
|
||||
|
||||
[UIHint(UIHint.Variable)]
|
||||
[HutongGames.PlayMaker.Title("Store Iso Collider (Out)")]
|
||||
public FsmGameObject storeIsoCollider;
|
||||
|
||||
[UIHint(UIHint.Variable)]
|
||||
[HutongGames.PlayMaker.Title("Store Force (Out)")]
|
||||
public FsmFloat storeForce;
|
||||
|
||||
IsoFSMEvents isoFSMEvents = null;
|
||||
|
||||
public override void Reset() {
|
||||
gameObject = null;
|
||||
collisionType = IsoCollisionType.IsoCollisionEnter;
|
||||
collideTag = "Untagged";
|
||||
sendEvent = null;
|
||||
storeIsoCollider = null;
|
||||
storeForce = null;
|
||||
}
|
||||
|
||||
public override void OnEnter() {
|
||||
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||
if ( go ) {
|
||||
isoFSMEvents = go.AddComponent<IsoFSMEvents>();
|
||||
isoFSMEvents.Init(this);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnExit() {
|
||||
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||
if ( go ) {
|
||||
if ( isoFSMEvents ) {
|
||||
GameObject.Destroy(isoFSMEvents);
|
||||
isoFSMEvents = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void DoIsoCollisionEnter(IsoCollision collision) {
|
||||
if ( collisionType == IsoCollisionType.IsoCollisionEnter ) {
|
||||
DoAction(collision);
|
||||
}
|
||||
}
|
||||
|
||||
public override void DoIsoCollisionExit(IsoCollision collision) {
|
||||
if ( collisionType == IsoCollisionType.IsoCollisionExit ) {
|
||||
DoAction(collision);
|
||||
}
|
||||
}
|
||||
|
||||
void DoAction(IsoCollision collision) {
|
||||
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||
if ( UpdateCache(go) ) {
|
||||
if ( collision.collider.gameObject.tag == collideTag.Value ) {
|
||||
storeIsoCollider.Value = collision.collider.gameObject;
|
||||
storeForce.Value = collision.relativeVelocity.magnitude;
|
||||
Fsm.Event(sendEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} // IsoTools.PlayMaker.Actions
|
||||
12
Assets/IsoTools/PlayMaker/Actions/IsoCollisionEvent.cs.meta
Normal file
12
Assets/IsoTools/PlayMaker/Actions/IsoCollisionEvent.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7174ef4b510b84720b2155b405a8bd7d
|
||||
timeCreated: 1450293230
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -6,6 +6,12 @@ namespace IsoTools.PlayMaker.Actions {
|
||||
T _cachedComponent;
|
||||
GameObject _cachedGameObject;
|
||||
|
||||
public virtual void DoIsoTriggerEnter(IsoCollider collider) {}
|
||||
public virtual void DoIsoTriggerExit (IsoCollider collider) {}
|
||||
|
||||
public virtual void DoIsoCollisionEnter(IsoCollision collision) {}
|
||||
public virtual void DoIsoCollisionExit (IsoCollision collision) {}
|
||||
|
||||
protected IsoWorld isoWorld {
|
||||
get { return _cachedComponent as IsoWorld; }
|
||||
}
|
||||
|
||||
42
Assets/IsoTools/PlayMaker/Actions/IsoFSMEvents.cs
Normal file
42
Assets/IsoTools/PlayMaker/Actions/IsoFSMEvents.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using UnityEngine;
|
||||
using HutongGames.PlayMaker;
|
||||
|
||||
namespace IsoTools.PlayMaker.Actions {
|
||||
public class IsoFSMEvents : MonoBehaviour {
|
||||
IsoComponentAction<IsoObject> _action = null;
|
||||
bool _started = false;
|
||||
|
||||
public void Init(IsoComponentAction<IsoObject> action) {
|
||||
_action = action;
|
||||
}
|
||||
|
||||
void Start() {
|
||||
Debug.Assert(_action != null, this);
|
||||
_started = true;
|
||||
}
|
||||
|
||||
void OnIsoTriggerEnter(IsoCollider collider) {
|
||||
if ( _action != null && _started ) {
|
||||
_action.DoIsoTriggerEnter(collider);
|
||||
}
|
||||
}
|
||||
|
||||
void OnIsoTriggerExit(IsoCollider collider) {
|
||||
if ( _action != null && _started ) {
|
||||
_action.DoIsoTriggerExit(collider);
|
||||
}
|
||||
}
|
||||
|
||||
void OnIsoCollisionEnter(IsoCollision collision) {
|
||||
if ( _action != null && _started ) {
|
||||
_action.DoIsoCollisionEnter(collision);
|
||||
}
|
||||
}
|
||||
|
||||
void OnIsoCollisionExit(IsoCollision collision) {
|
||||
if ( _action != null && _started ) {
|
||||
_action.DoIsoCollisionExit(collision);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
12
Assets/IsoTools/PlayMaker/Actions/IsoFSMEvents.cs.meta
Normal file
12
Assets/IsoTools/PlayMaker/Actions/IsoFSMEvents.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 31abbce806315444e9a6cf895d9f625e
|
||||
timeCreated: 1450292724
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
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userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
84
Assets/IsoTools/PlayMaker/Actions/IsoTriggerEvent.cs
Normal file
84
Assets/IsoTools/PlayMaker/Actions/IsoTriggerEvent.cs
Normal file
@@ -0,0 +1,84 @@
|
||||
using UnityEngine;
|
||||
using HutongGames.PlayMaker;
|
||||
|
||||
namespace IsoTools.PlayMaker.Actions {
|
||||
public enum IsoTriggerType {
|
||||
IsoTriggerEnter,
|
||||
IsoTriggerExit
|
||||
}
|
||||
[ActionCategory("IsoTools")]
|
||||
[HutongGames.PlayMaker.Tooltip(
|
||||
"Detect physics trigger events.")]
|
||||
public class IsoTriggerEvent : IsoComponentAction<IsoObject> {
|
||||
[RequiredField]
|
||||
[CheckForComponent(typeof(IsoObject))]
|
||||
[HutongGames.PlayMaker.Title("IsoObject (In)")]
|
||||
public FsmOwnerDefault gameObject;
|
||||
|
||||
[RequiredField]
|
||||
[HutongGames.PlayMaker.Title("Trigger Type (In)")]
|
||||
public IsoTriggerType triggerType;
|
||||
|
||||
[RequiredField]
|
||||
[UIHint(UIHint.Tag)]
|
||||
[HutongGames.PlayMaker.Title("Collide Tag (In)")]
|
||||
public FsmString collideTag;
|
||||
|
||||
[HutongGames.PlayMaker.Title("Send Event (In)")]
|
||||
public FsmEvent sendEvent;
|
||||
|
||||
[UIHint(UIHint.Variable)]
|
||||
[HutongGames.PlayMaker.Title("Store Iso Collider (Out)")]
|
||||
public FsmGameObject storeIsoCollider;
|
||||
|
||||
IsoFSMEvents isoFSMEvents = null;
|
||||
|
||||
public override void Reset() {
|
||||
gameObject = null;
|
||||
triggerType = IsoTriggerType.IsoTriggerEnter;
|
||||
collideTag = "Untagged";
|
||||
sendEvent = null;
|
||||
storeIsoCollider = null;
|
||||
}
|
||||
|
||||
public override void OnEnter() {
|
||||
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||
if ( go ) {
|
||||
isoFSMEvents = go.AddComponent<IsoFSMEvents>();
|
||||
isoFSMEvents.Init(this);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnExit() {
|
||||
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||
if ( go ) {
|
||||
if ( isoFSMEvents ) {
|
||||
GameObject.Destroy(isoFSMEvents);
|
||||
isoFSMEvents = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void DoIsoTriggerEnter(IsoCollider collider) {
|
||||
if ( triggerType == IsoTriggerType.IsoTriggerEnter ) {
|
||||
DoAction(collider);
|
||||
}
|
||||
}
|
||||
|
||||
public override void DoIsoTriggerExit(IsoCollider collider) {
|
||||
if ( triggerType == IsoTriggerType.IsoTriggerExit ) {
|
||||
DoAction(collider);
|
||||
}
|
||||
}
|
||||
|
||||
void DoAction(IsoCollider collider) {
|
||||
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||
if ( UpdateCache(go) ) {
|
||||
if ( collider.gameObject.tag == collideTag.Value ) {
|
||||
storeIsoCollider.Value = collider.gameObject;
|
||||
Fsm.Event(sendEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} // IsoTools.PlayMaker.Actions
|
||||
12
Assets/IsoTools/PlayMaker/Actions/IsoTriggerEvent.cs.meta
Normal file
12
Assets/IsoTools/PlayMaker/Actions/IsoTriggerEvent.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 626aa5f53a36f4d7c8c392e4cb7e0beb
|
||||
timeCreated: 1450293242
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
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executionOrder: 0
|
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icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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assetBundleVariant:
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Reference in New Issue
Block a user